Player Matchup

Bacchus
Bacchus
DeadSkinLamp
Bacchus
Level 24
God Stats
29W - 34L
1,480 SR
Queue Stats
61W - 69L
1,382 Elo+
Party 2
Osiris
Osiris
R3POD2
Osiris
Level 106
God Stats
37W - 52L
1,455 SR
Queue Stats
832W - 763L
1,512 Elo+
Party 2
Cupid
Cupid
RachaelGuest
Cupid
Level 68
God Stats
214W - 255L
1,427 SR
Queue Stats
231W - 282L
1,357 Elo+
Party 2
Hel
Hel
Wilkins_YT
Hel
Level 69
God Stats
8W - 11L
1,616 SR
Queue Stats
138W - 130L
1,445 Elo+
Party 4
Anubis
Anubis
destruction713
Anubis
Level 28
God Stats
57W - 38L
1,552 SR
Queue Stats
116W - 96L
1,440 Elo+
Party 4
Team Averages
Level 59
1,506 SR
1,427 Elo+

VS

Team Averages
Level 57
1,455 SR
1,391 Elo+
Chernobog
Chernobog
ErrorMacro92
Chernobog
Level 34
God Stats
4W - 1L
1,923 SR
Queue Stats
44W - 57L
1,360 Elo+
Solo
Ymir
Ymir
Richard9682
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,338 Elo+
Party 3
Pele
Pele
SHAOLIN3832
Pele
Level 26
God Stats
1W - 2L
1,279 SR
Queue Stats
159W - 201L
1,385 Elo+
Party 1
Scylla
Scylla
naizwo
Scylla
Level 48
God Stats
4W - 7L
1,382 SR
Queue Stats
364W - 409L
1,307 Elo+
Party 1
Tyr
Tyr
xXAcePTraXx_CR
Tyr
Level 148
God Stats
0W - 2L
1,193 SR
Queue Stats
212W - 217L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeadSkinLamp
Bacchus
14
1 / 1 / 17
10,164
484
7,524
15,094
15,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
R3POD2
Osiris
18
3 / 3 / 5
10,982
523
13,355
17,942
14,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
7 / 1 / 9
11,911
567
10,127
11,938
5,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
12 / 4 / 12
12,377
589
20,398
20,801
12,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
16 / 4 / 9
12,075
575
20,119
20,154
9,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ErrorMacro92
Chernobog
10
1 / 4 / 1
7,588
361
2,134
7,841
2,580
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 10 / 2
8,283
394
5,262
20,922
18,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 10 / 6
9,520
453
12,544
22,347
7,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
naizwo
Scylla
14
4 / 11 / 6
10,071
480
18,205
18,252
6,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 4 / 2
12,459
593
16,826
23,169
21,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
30
39
Kills
13
13
Deaths
39
52
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DeadSkinLamp
Bacchus
1
1
17
9.5
L
Chernobog
ErrorMacro92
Chernobog
1
4
1
0.38
W
Osiris
R3POD2
Osiris
3
3
5
1.83
W
7
1
9
11.5
L
1
10
2
0.2
L
2
10
6
0.5
W
12
4
12
4.5
W
16
4
9
5.13
L
Scylla
naizwo
Scylla
4
11
6
0.64
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,523
Damage
54,971
85,929
Taken
92,531
57,678
Mitigated
56,281
40,891
Healing
14,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DeadSkinLamp
Bacchus
7,524
1,024
1,348
4,239
15,094
15,993
273
3,522
11,572
23,802
0
L
Chernobog
ErrorMacro92
Chernobog
2,134
897
0
746
7,841
2,580
0
4,062
3,779
0
32,894
W
Osiris
R3POD2
Osiris
13,355
6,374
0
1,860
17,942
14,384
274
3,684
14,258
0
73,119
W
10,127
5,404
2,884
5,615
11,938
5,146
4,198
2,696
9,242
0
74,418
L
5,262
1,281
0
448
20,922
18,907
0
7,774
13,148
20,292
0
L
12,544
2,152
0
957
22,347
7,343
182
16,167
6,180
0
61,383
W
20,398
1,286
4,131
11,401
20,801
12,688
1,150
7,377
13,424
73,323
0
W
20,119
1,342
988
8,425
20,154
9,467
671
6,188
13,966
50,130
0
L
Scylla
naizwo
Scylla
18,205
2,618
0
2,020
18,252
6,166
302
12,532
5,720
51,312
0
L
16,826
2,392
0
10,222
23,169
21,285
398
7,506
15,663
0
81,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,509
Gold Earned
47,921
438
Minions Killed
403
0
Camps Cleared
0
1,872,391
Distance Traveled
1,604,875
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,164
484
28
1
0
357,131
7
L
Chernobog
7,588
361
72
3
0
224,585
1
W
Osiris
10,982
523
108
5
0
337,839
2
W
Cupid
11,911
567
126
6
0
376,019
2
L
Ymir
8,283
394
30
1
0
275,752
0
L
Pele
9,520
453
78
4
0
362,601
0
W
Hel
12,377
589
121
6
0
418,229
1
W
Anubis
12,075
575
55
3
0
383,173
3
L
Scylla
10,071
480
72
3
0
335,527
3
L
Tyr
12,459
593
151
7
0
406,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role