Player Matchup

Aphrodite
Aphrodite
Bluehatter23614
Aphrodite
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,093 Elo+
Party 3
Medusa
Medusa
ChaosGamingTTV
Medusa
Level 77
God Stats
36W - 38L
1,445 SR
Queue Stats
295W - 343L
1,435 Elo+
Party 3
Chang'e
Chang'e
Jose Arnold
Chang'e
Level 47
God Stats
24W - 17L
1,598 SR
Queue Stats
150W - 149L
1,502 Elo+
Solo
Achilles
Achilles
LordShepard
Achilles
Level 66
God Stats
51W - 59L
1,293 SR
Queue Stats
279W - 338L
1,477 Elo+
Party 1
Hera
Hera
ValkyrieBarbie
Hera
Level 29
God Stats
26W - 35L
1,428 SR
Queue Stats
291W - 355L
1,415 Elo+
Party 1
Team Averages
Level 46
1,453 SR
1,384 Elo+

VS

Team Averages
Level 47
1,420 SR
1,346 Elo+
Mulan
Mulan
DeadCorpseWalkin
Mulan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 41L
1,322 Elo+
Party 2
Neith
Neith
RicksNUUTTZZ
Neith
Level 12
God Stats
13W - 21L
1,357 SR
Queue Stats
13W - 25L
1,264 Elo+
Party 2
Agni
Agni
SaitamasNUUTTZZ
Agni
Level 65
God Stats
13W - 23L
1,429 SR
Queue Stats
118W - 169L
1,344 Elo+
Party 2
Kukulkan
Kukulkan
ShenronsNUUTTZZ
Kukulkan
Level 46
God Stats
0W - 3L
1,312 SR
Queue Stats
61W - 91L
1,360 Elo+
Party 2
Horus
Horus
Toxic MonsterHD
Horus
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bluehatter23614
Aphrodite
19
1 / 5 / 6
12,451
889
1,471
8,984
5,203
20
11 / 2 / 13
15,562
1,112
30,304
18,146
8,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Jose Arnold
Chang'e
20
4 / 1 / 19
14,883
1,063
16,772
12,928
7,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
LordShepard
Achilles
20
10 / 3 / 17
16,167
1,155
31,218
31,420
18,585
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
6 / 2 / 19
15,928
1,138
23,246
9,860
3,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

156

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 1
10,532
752
0
14
8
19
3 / 9 / 5
12,745
910
15,581
25,312
13,389
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
2 / 6 / 10
14,162
1,012
24,602
20,908
14,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
18
3 / 8 / 6
12,652
904
10,469
24,555
23,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 9 / 6
13,965
998
20,620
37,182
49,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
41
32
Kills
13
13
Deaths
32
74
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Bluehatter23614
Aphrodite
1
5
6
0.8
W
11
2
13
8.75
L
0
0
1
0.5
W
Chang'e
Jose Arnold
Chang'e
4
1
19
13.5
W
Achilles
LordShepard
Achilles
10
3
17
6.17
L
3
9
5
0.61
L
2
6
10
1.17
L
Kukulkan
3
8
6
0.75
L
5
9
6
0.89
W
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,011
Damage
71,272
81,338
Taken
107,971
43,064
Mitigated
100,544
20,212
Healing
15,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Bluehatter23614
Aphrodite
1,471
365
166
1,010
8,984
5,203
0
3,960
5,024
6,673
0
W
30,304
16,934
342
2,803
18,146
8,208
0
6,452
11,694
0
48,849
L
0
0
0
0
14
8
0
0
14
0
0
W
Chang'e
Jose Arnold
Chang'e
16,772
364
8,277
6,405
12,928
7,250
0
6,392
6,536
58,596
0
W
Achilles
LordShepard
Achilles
31,218
13,084
0
49
31,420
18,585
0
12,504
18,916
2,152
44,773
L
15,581
9,602
0
4,023
25,312
13,389
0
8,418
16,894
0
39,842
L
24,602
2,634
602
2,034
20,908
14,640
0
9,613
11,295
89,906
0
L
Kukulkan
10,469
1,185
673
1,438
24,555
23,099
0
9,553
15,002
21,540
0
L
20,620
10,370
2,036
4,606
37,182
49,408
0
15,965
21,217
0
41,430
W
23,246
6,530
546
614
9,860
3,818
0
5,763
4,097
46,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,991
Gold Earned
64,056
249
Minions Killed
260
1
Camps Cleared
3
1,265,178
Distance Traveled
937,139
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,451
889
16
1
0
173,005
7
W
Medusa
15,562
1,112
35
3
0
271,972
0
L
Mulan
10,532
752
0
0
0
4,352
0
W
Chang'e
14,883
1,063
127
9
0
244,030
0
W
Achilles
16,167
1,155
20
1
1
301,247
1
L
Neith
12,745
910
30
2
1
203,440
0
L
Agni
14,162
1,012
167
12
0
239,288
1
L
Kukulkan
12,652
904
19
1
0
220,040
0
L
Horus
13,965
998
44
3
2
270,019
0
W
Hera
15,928
1,138
51
4
0
274,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role