Player Matchup

Ymir
Ymir
Arma180
Ymir
Level 118
God Stats
1W - 3L
1,973 SR
Queue Stats
23W - 31L
1,412 Elo+
Party 2
Vulcan
Vulcan
DecayedSarabi
Vulcan
Level 109
God Stats
12W - 9L
1,685 SR
Queue Stats
252W - 262L
1,393 Elo+
Party 1
Chaac
Chaac
HawkLock
Chaac
Level 132
God Stats
3W - 2L
1,757 SR
Queue Stats
25W - 28L
1,439 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MasterRad
Ah Muzen Cab
Level 121
God Stats
1W - 6L
1,137 SR
Queue Stats
16W - 17L
1,413 Elo+
Party 2
Janus
Janus
decayedmufasa
Janus
Level 128
God Stats
1W - 3L
1,409 SR
Queue Stats
36W - 49L
1,421 Elo+
Party 1
Team Averages
Level 122
1,592 SR
1,416 Elo+

VS

Team Averages
Level 126
1,585 SR
1,466 Elo+
Cabrakan
Cabrakan
Hackerbeans
Cabrakan
Level 122
God Stats
7W - 6L
1,322 SR
Queue Stats
358W - 402L
1,499 Elo+
Solo
Izanami
Izanami
Noabo700
Izanami
Level 129
God Stats
1W - 2L
1,720 SR
Queue Stats
101W - 113L
1,479 Elo+
Party 3
Poseidon
Poseidon
PABLITOMIX5
Poseidon
Level 127
God Stats
1W - 1L
1,509 SR
Queue Stats
290W - 269L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
RHYNOx24
Gilgamesh
Level 129
God Stats
7W - 20L
1,616 SR
Queue Stats
56W - 82L
1,440 Elo+
Party 3
Ne Zha
Ne Zha
thatMorganchicc
Ne Zha
Level 123
God Stats
9W - 10L
1,757 SR
Queue Stats
85W - 112L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Arma180
Ymir
15
2 / 8 / 8
10,501
808
6,877
14,834
6,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 7 / 3
8,918
686
9,159
9,970
4,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
HawkLock
Chaac
17
7 / 5 / 5
11,564
890
12,387
15,371
17,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
MasterRad
Ah Muzen Cab
17
4 / 3 / 7
10,666
820
12,439
10,721
4,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 6 / 6
8,152
627
12,445
9,223
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Hackerbeans
Cabrakan
16
1 / 4 / 15
9,644
742
9,074
15,463
10,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Noabo700
Izanami
19
6 / 1 / 13
11,937
918
11,367
10,904
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
PABLITOMIX5
Poseidon
19
9 / 3 / 14
13,110
1,008
14,050
12,439
4,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
RHYNOx24
Gilgamesh
17
6 / 2 / 11
12,486
960
10,194
11,782
8,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
7 / 5 / 7
11,103
854
9,190
12,270
5,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
89
15
Kills
29
29
Deaths
15
29
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ymir
Arma180
Ymir
2
8
8
0.75
L
2
7
3
0.5
W
Cabrakan
Hackerbeans
Cabrakan
1
4
15
2.13
L
Chaac
HawkLock
Chaac
7
5
5
1.9
L
Ah Muzen Cab
MasterRad
Ah Muzen Cab
4
3
7
2.5
W
Izanami
Noabo700
Izanami
6
1
13
12.5
W
Poseidon
PABLITOMIX5
Poseidon
9
3
14
5.33
W
Gilgamesh
RHYNOx24
Gilgamesh
6
2
11
5.75
L
0
6
6
0.5
W
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,307
Damage
53,875
60,119
Taken
62,858
37,182
Mitigated
34,279
7,882
Healing
12,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Arma180
Ymir
6,877
1,325
0
200
14,834
6,977
0
6,642
7,836
16,181
0
L
9,159
3,850
0
500
9,970
4,496
0
2,497
7,287
30,819
0
W
Cabrakan
Hackerbeans
Cabrakan
9,074
656
0
3,624
15,463
10,420
0
9,353
5,643
23,819
0
L
Chaac
HawkLock
Chaac
12,387
1,965
0
3,790
15,371
17,460
0
5,475
9,537
118
24,190
L
Ah Muzen Cab
MasterRad
Ah Muzen Cab
12,439
5,394
0
2,892
10,721
4,815
0
3,075
7,526
0
37,909
W
Izanami
Noabo700
Izanami
11,367
7,164
0
3,211
10,904
4,326
1,277
4,796
5,891
0
51,782
W
Poseidon
PABLITOMIX5
Poseidon
14,050
1,559
204
3,301
12,439
4,799
329
4,785
7,432
44,438
0
W
Gilgamesh
RHYNOx24
Gilgamesh
10,194
3,167
0
174
11,782
8,883
485
3,287
8,331
0
27,557
L
12,445
880
0
500
9,223
3,434
1
4,168
4,809
25,473
0
W
9,190
1,798
0
2,243
12,270
5,851
0
5,643
6,395
0
34,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,801
Gold Earned
58,280
218
Minions Killed
355
2
Camps Cleared
12
1,076,797
Distance Traveled
1,242,899
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,501
808
23
2
1
203,594
0
L
Vulcan
8,918
686
55
4
0
199,989
1
W
Cabrakan
9,644
742
40
3
4
230,262
1
L
Chaac
11,564
890
29
2
1
233,760
8
L
Ah Muzen Cab
10,666
820
71
5
0
214,824
0
W
Izanami
11,937
918
120
9
1
251,260
0
W
Poseidon
13,110
1,008
86
7
3
255,810
2
W
Gilgamesh
12,486
960
42
3
2
259,727
0
L
Janus
8,152
627
40
3
0
224,630
1
W
Ne Zha
11,103
854
67
5
2
245,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role