Player Matchup

Susano
Susano
GiantOtter
Susano
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 40L
1,506 Elo+
Solo
Chang'e
Chang'e
Hatisa
Chang'e
Level 87
God Stats
32W - 49L
1,452 SR
Queue Stats
417W - 518L
1,386 Elo+
Solo
Nox
Nox
MrKeepItPetty
Nox
Level 123
God Stats
506W - 536L
1,520 SR
Queue Stats
2,659W - 2,732L
1,486 Elo+
Solo
Artemis
Artemis
UltimateSharky
Artemis
Level 68
God Stats
196W - 175L
1,524 SR
Queue Stats
210W - 217L
1,460 Elo+
Solo
Chaac
Chaac
qzencefil
Chaac
Level 68
God Stats
3W - 1L
1,263 SR
Queue Stats
17W - 9L
1,481 Elo+
Solo
Team Averages
Level 80
1,452 SR
1,464 Elo+

VS

Team Averages
Level 123
1,457 SR
1,402 Elo+
Sol
Sol
CaptainATX
Sol
Level 105
God Stats
26W - 38L
1,377 SR
Queue Stats
265W - 290L
1,404 Elo+
Party 1
Medusa
Medusa
FLoRYaNkIS
Medusa
Level 146
God Stats
11W - 5L
1,596 SR
Queue Stats
176W - 176L
1,403 Elo+
Solo
Cernunnos
Cernunnos
RedHairNotCare
Cernunnos
Level 107
God Stats
1W - 6L
1,046 SR
Queue Stats
6W - 12L
1,317 Elo+
Party 1
Nu Wa
Nu Wa
baymetin
Nu Wa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,350 Elo+
Party 1
Athena
Athena
moreaux
Athena
Level 130
God Stats
1W - 1L
1,765 SR
Queue Stats
37W - 35L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GiantOtter
Susano
20
7 / 7 / 14
14,594
912
18,838
17,660
5,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Hatisa
Chang'e
20
2 / 2 / 18
14,449
903
11,879
19,955
6,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 1 / 13
16,039
1,002
17,092
16,757
5,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

20
5 / 4 / 9
15,157
947
13,758
15,148
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
qzencefil
Chaac
20
6 / 3 / 19
16,084
1,005
26,073
31,356
37,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

72

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 11
14,675
917
16,707
24,954
9,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
FLoRYaNkIS
Medusa
20
14 / 6 / 1
17,261
1,079
32,553
19,969
8,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
RedHairNotCare
Cernunnos
20
0 / 6 / 10
13,847
865
14,865
21,955
9,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
baymetin
Nu Wa
20
1 / 10 / 13
14,603
913
28,107
22,326
8,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
moreaux
Athena
16
0 / 2 / 0
11,403
713
322
2,479
1,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
52
30
Kills
17
17
Deaths
30
73
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
6
11
1.25
L
Medusa
FLoRYaNkIS
Medusa
14
6
1
2.42
W
Susano
GiantOtter
Susano
7
7
14
2
W
Chang'e
Hatisa
Chang'e
2
2
18
5.5
W
10
1
13
16.5
L
Cernunnos
RedHairNotCare
Cernunnos
0
6
10
0.83
W
5
4
9
2.38
L
Nu Wa
baymetin
Nu Wa
1
10
13
0.75
L
Athena
moreaux
Athena
0
2
0
0
W
Chaac
qzencefil
Chaac
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,640
Damage
92,554
100,876
Taken
91,683
57,950
Mitigated
37,514
33,045
Healing
10,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,707
6,353
0
3,219
24,954
9,430
0
10,130
14,806
58,281
0
L
Medusa
FLoRYaNkIS
Medusa
32,553
13,840
0
0
19,969
8,446
0
5,663
14,272
0
63,130
W
Susano
GiantOtter
Susano
18,838
2,748
0
399
17,660
5,491
0
5,994
11,666
0
29,566
W
Chang'e
Hatisa
Chang'e
11,879
1,060
7,555
8,646
19,955
6,278
0
9,748
10,207
71,801
0
W
17,092
338
0
0
16,757
5,407
0
8,948
7,809
38,392
0
L
Cernunnos
RedHairNotCare
Cernunnos
14,865
6,150
0
3,744
21,955
9,509
0
5,626
16,277
0
46,384
W
13,758
5,262
0
2,110
15,148
3,711
0
7,997
7,151
0
66,733
L
Nu Wa
baymetin
Nu Wa
28,107
8,866
279
3,108
22,326
8,883
0
6,840
15,446
63,311
0
L
Athena
moreaux
Athena
322
169
42
0
2,479
1,246
0
568
1,911
3,421
0
W
Chaac
qzencefil
Chaac
26,073
4,766
1,275
13,060
31,356
37,063
0
12,449
18,907
0
75,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,323
Gold Earned
71,789
399
Minions Killed
325
13
Camps Cleared
4
1,505,508
Distance Traveled
1,177,061
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,675
917
91
6
0
291,935
0
L
Medusa
17,261
1,079
77
5
1
331,151
2
W
Susano
14,594
912
30
2
1
291,007
1
W
Chang'e
14,449
903
122
8
0
303,402
1
W
Nox
16,039
1,002
42
3
3
339,555
0
L
Cernunnos
13,847
865
70
4
1
252,204
0
W
Artemis
15,157
947
100
6
7
271,968
0
L
Nu Wa
14,603
913
78
5
2
257,713
3
L
Athena
11,403
713
9
1
0
44,058
0
W
Chaac
16,084
1,005
105
7
2
299,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role