Player Matchup

Jormungandr
Jormungandr
Sandlash
Jormungandr
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
bollokid
Janus
Level 148
God Stats
6W - 5L
1,492 SR
Queue Stats
365W - 244L
1,572 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
sasuke3
Ah Muzen Cab
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
169W - 87L
1,751 Elo+
Party 2
Team Averages
Level 138
1,497 SR
1,608 Elo+

VS

Team Averages
Level 60
1,517 SR
1,371 Elo+
Tiamat
Tiamat
ResaveBeam
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 39L
1,299 Elo+
Party 1
Merlin
Merlin
Resave_Deadshot
Merlin
Level 26
God Stats
1W - 1L
1,551 SR
Queue Stats
11W - 13L
1,303 Elo+
Party 1
Geb
Geb
arierep60
Geb
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 215L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Sandlash
Jormungandr
11
1 / 0 / 18
7,237
804
2,831
5,424
3,281
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
bollokid
Janus
10
0 / 2 / 16
6,878
764
4,436
3,290
1,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
sasuke3
Ah Muzen Cab
13
18 / 0 / 1
9,672
1,075
15,191
7,120
2,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ResaveBeam
Tiamat
8
0 / 7 / 1
5,477
609
3,018
9,828
3,424
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 10 / 1
5,470
608
1,517
10,588
3,722
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 2 / 1
5,681
631
562
6,373
4,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
19
Kills
0
2
Deaths
19
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ResaveBeam
Tiamat
0
7
1
0.07
L
0
10
1
0.05
W
Jormungandr
Sandlash
Jormungandr
1
0
18
10
L
0
2
1
0.25
W
Janus
bollokid
Janus
0
2
16
4
W
Ah Muzen Cab
sasuke3
Ah Muzen Cab
18
0
1
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,458
Damage
5,097
15,834
Taken
26,789
7,277
Mitigated
11,516
5,460
Healing
3,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ResaveBeam
Tiamat
3,018
346
246
1,644
9,828
3,424
0
2,110
7,718
18,898
0
L
1,517
285
250
1,225
10,588
3,722
0
2,664
7,924
11,696
0
W
Jormungandr
Sandlash
Jormungandr
2,831
610
0
1,250
5,424
3,281
108
1,492
3,932
15,361
0
L
562
32
0
552
6,373
4,370
0
2,553
3,820
2,865
0
W
Janus
bollokid
Janus
4,436
373
636
705
3,290
1,177
942
1,469
1,821
21,622
0
W
Ah Muzen Cab
sasuke3
Ah Muzen Cab
15,191
6,349
0
2,869
7,120
2,819
859
2,181
4,939
0
46,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,787
Gold Earned
16,628
126
Minions Killed
49
0
Camps Cleared
0
477,684
Distance Traveled
338,800
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,477
609
25
3
0
117,339
0
L
Merlin
5,470
608
23
3
0
104,309
1
W
Jormungandr
7,237
804
14
2
0
177,082
1
L
Geb
5,681
631
1
0
0
117,152
0
W
Janus
6,878
764
32
4
0
144,351
1
W
Ah Muzen Cab
9,672
1,075
80
9
0
156,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role