Player Matchup

Baron Samedi
Baron Samedi
KRATO342
Baron Samedi
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 64L
1,483 Elo+
Party 3
Nemesis
Nemesis
MateoAbruzzese
Nemesis
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 20L
1,597 Elo+
Party 3
Thanatos
Thanatos
Ojs innocent759
Thanatos
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Persephone
Persephone
freshness56
Persephone
Level 160
God Stats
9W - 10L
1,565 SR
Queue Stats
260W - 267L
1,552 Elo+
Party 1
Set
Set
mirk1131
Set
Level 160
God Stats
6W - 6L
1,521 SR
Queue Stats
367W - 348L
1,566 Elo+
Party 1
Team Averages
Level 103
1,517 SR
1,539 Elo+

VS

Team Averages
Level 54
1,648 SR
1,578 Elo+
Sun Wukong
Sun Wukong
Dastick3
Sun Wukong
Level 90
God Stats
3W - 0L
1,903 SR
Queue Stats
75W - 67L
1,615 Elo+
Party 2
Geb
Geb
Fascism Bear
Geb
Level 49
God Stats
97W - 71L
1,627 SR
Queue Stats
395W - 329L
1,574 Elo+
Solo
Sol
Sol
SCHIMPFY1
Sol
Level 47
God Stats
8W - 7L
1,510 SR
Queue Stats
265W - 202L
1,560 Elo+
Solo
Jormungandr
Jormungandr
SmurfingLiberal
Jormungandr
Level 45
God Stats
1W - 0L
1,709 SR
Queue Stats
11W - 13L
1,625 Elo+
Party 2
Nemesis
Nemesis
lTortilllal
Nemesis
Level 37
God Stats
5W - 6L
1,491 SR
Queue Stats
159W - 144L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KRATO342
Baron Samedi
12
1 / 3 / 6
8,313
438
8,173
14,689
12,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 1
8,083
425
7,157
13,740
4,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
16
2 / 5 / 1
9,787
515
12,290
22,943
18,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
freshness56
Persephone
16
3 / 3 / 1
10,295
542
14,022
10,785
4,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 3 / 2
10,428
549
7,459
12,783
5,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dastick3
Sun Wukong
16
4 / 2 / 1
9,857
519
15,086
16,455
15,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 6
7,552
397
6,163
12,406
6,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 1 / 3
11,283
594
7,792
13,095
3,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
SmurfingLiberal
Jormungandr
17
6 / 3 / 4
10,855
571
14,242
18,117
8,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
lTortilllal
Nemesis
17
4 / 1 / 6
10,074
530
9,669
12,302
5,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
10
Kills
17
17
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dastick3
Sun Wukong
4
2
1
2.25
W
0
3
6
1
L
Baron Samedi
KRATO342
Baron Samedi
1
3
6
1.33
L
0
3
1
0.17
L
Thanatos
2
5
1
0.5
W
3
1
3
4.5
W
Jormungandr
SmurfingLiberal
Jormungandr
6
3
4
2.67
L
Persephone
freshness56
Persephone
3
3
1
1.17
W
Nemesis
lTortilllal
Nemesis
4
1
6
7
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,101
Damage
52,952
74,940
Taken
72,375
44,723
Mitigated
38,629
32,060
Healing
17,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dastick3
Sun Wukong
15,086
5,685
0
2,079
16,455
15,016
597
0
16,455
0
59,665
W
6,163
780
0
1,119
12,406
6,515
0
5,979
6,331
32,744
0
L
Baron Samedi
KRATO342
Baron Samedi
8,173
444
1,464
6,711
14,689
12,388
99
7,202
7,487
26,210
0
L
7,157
2,275
0
760
13,740
4,894
0
7,480
6,260
0
55,222
L
Thanatos
12,290
6,301
0
17,363
22,943
18,028
350
0
22,943
0
64,703
W
7,792
4,011
0
9,564
13,095
3,863
3,525
2,874
10,141
94,817
0
W
Jormungandr
SmurfingLiberal
Jormungandr
14,242
2,290
264
4,353
18,117
8,177
504
8,482
9,167
80,589
0
L
Persephone
freshness56
Persephone
14,022
266
0
3,068
10,785
4,265
0
6,834
3,948
76,626
0
W
Nemesis
lTortilllal
Nemesis
9,669
3,790
0
370
12,302
5,058
0
4,062
8,086
0
65,624
L
7,459
2,891
0
2,694
12,783
5,148
0
6,679
6,104
0
82,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,906
Gold Earned
49,621
560
Minions Killed
593
0
Camps Cleared
0
1,813,594
Distance Traveled
1,815,609
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,857
519
98
5
0
321,970
0
W
Geb
7,552
397
56
3
0
393,655
3
L
Baron Samedi
8,313
438
26
1
0
359,058
3
L
Nemesis
8,083
425
91
5
0
400,231
1
L
Thanatos
9,787
515
135
7
0
313,653
3
W
Sol
11,283
594
177
9
0
334,876
1
W
Jormungandr
10,855
571
163
9
0
353,173
2
L
Persephone
10,295
542
147
8
0
389,323
2
W
Nemesis
10,074
530
99
5
0
411,935
1
L
Set
10,428
549
161
8
0
351,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role