Player Matchup

Loki
Loki
BlackSLappy
Loki
Level 7
God Stats
7W - 4L
1,500 SR
Queue Stats
107W - 132L
1,211 Elo+
Solo
Neith
Neith
Brax9034
Neith
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Vulcan
Vulcan
Daghda9
Vulcan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 98L
1,331 Elo+
Solo
Guan Yu
Guan Yu
GamerDad23
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,195 Elo+
Solo
Artio
Artio
Phosphionn
Artio
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,659 Elo+
Party 2
Team Averages
Level 6
1,500 SR
1,379 Elo+

VS

Team Averages
Level 12
1,390 SR
1,304 Elo+
Set
Set
Gih0ry
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,321 Elo+
Solo
Ra
Ra
Jwaldmann
Ra
Level 6
God Stats
0W - 2L
1,296 SR
Queue Stats
3W - 12L
1,153 Elo+
Solo
Neith
Neith
TecoJr
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
ciegillo
Hercules
Level 24
God Stats
16W - 30L
1,362 SR
Queue Stats
40W - 68L
1,277 Elo+
Party 1
Sobek
Sobek
raul_pc_992
Sobek
Level 6
God Stats
9W - 20L
1,290 SR
Queue Stats
62W - 100L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 9
11,332
567
19,133
12,191
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Brax9034
Neith
15
6 / 1 / 9
9,673
484
8,940
9,102
3,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Daghda9
Vulcan
15
0 / 2 / 3
9,162
458
1,928
9,278
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
GamerDad23
Guan Yu
20
5 / 0 / 2
13,095
655
5,177
8,611
9,450
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
16
6 / 2 / 14
11,267
563
8,551
18,313
14,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Gih0ry
Set
5
0 / 1 / 0
5,854
293
105
2,448
482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
2 / 6 / 0
8,717
436
5,427
10,442
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
TecoJr
Neith
14
5 / 6 / 0
8,981
449
13,228
12,948
3,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
ciegillo
Hercules
10
0 / 8 / 2
6,900
345
5,215
17,722
7,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 10 / 1
6,910
346
2,928
16,585
9,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
30
Kills
7
7
Deaths
31
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
13
2
9
8.75
W
Neith
Brax9034
Neith
6
1
9
10.5
W
Vulcan
Daghda9
Vulcan
0
2
3
0.75
W
Guan Yu
GamerDad23
Guan Yu
5
0
2
6
L
Set
Gih0ry
Set
0
1
0
0
L
2
6
0
0.33
W
Artio
6
2
14
6.5
L
Neith
TecoJr
Neith
5
6
0
0.83
L
Hercules
ciegillo
Hercules
0
8
2
0.13
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,729
Damage
26,903
57,495
Taken
60,145
35,261
Mitigated
24,877
20,638
Healing
10,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,133
6,188
0
3,446
12,191
4,542
1,088
963
11,188
0
69,813
W
Neith
Brax9034
Neith
8,940
5,071
0
3,041
9,102
3,341
1,613
816
8,286
0
40,441
W
Vulcan
Daghda9
Vulcan
1,928
745
0
1,080
9,278
3,214
98
3,798
5,164
37,509
0
W
Guan Yu
GamerDad23
Guan Yu
5,177
886
474
2,068
8,611
9,450
3,081
765
7,838
0
104,694
L
Set
Gih0ry
Set
105
55
0
868
2,448
482
0
130
2,318
0
7,976
L
5,427
807
0
51
10,442
3,706
950
2,595
7,779
41,748
0
W
Artio
8,551
1,021
2,107
8,422
18,313
14,714
814
1,649
16,664
41,424
0
L
Neith
TecoJr
Neith
13,228
7,437
0
2,504
12,948
3,869
1,029
2,377
10,571
0
52,477
L
Hercules
ciegillo
Hercules
5,215
2,481
0
3,639
17,722
7,622
0
2,625
15,097
0
21,973
L
2,928
375
132
3,077
16,585
9,198
0
2,684
13,901
10,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,529
Gold Earned
37,362
515
Minions Killed
257
0
Camps Cleared
0
1,765,877
Distance Traveled
1,347,387
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,332
567
101
5
0
373,133
1
W
Neith
9,673
484
64
3
0
314,273
0
W
Vulcan
9,162
458
72
4
0
306,728
6
W
Guan Yu
13,095
655
220
11
0
402,070
1
L
Set
5,854
293
25
1
0
132,730
0
L
Ra
8,717
436
86
4
0
303,458
3
W
Artio
11,267
563
58
3
0
369,673
0
L
Neith
8,981
449
90
5
0
290,011
4
L
Hercules
6,900
345
44
2
0
326,317
0
L
Sobek
6,910
346
12
1
0
294,871
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role