Player Matchup

Sol
Sol
Demifain
Sol
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
JDavidx52
Izanami
Level 27
God Stats
32W - 23L
1,500 SR
Queue Stats
76W - 71L
1,439 Elo+
Party 2
Neith
Neith
MarVaZ
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Khepri
Khepri
Werew0lfic
Khepri
Level 4
God Stats
8W - 5L
1,206 SR
Queue Stats
18W - 15L
1,261 Elo+
Party 1
Cernunnos
Cernunnos
unyosodeguerra
Cernunnos
Level 26
God Stats
6W - 2L
1,430 SR
Queue Stats
20W - 14L
1,444 Elo+
Solo
Team Averages
Level 22
1,427 SR
1,429 Elo+

VS

Team Averages
Level 8
1,453 SR
1,332 Elo+
He Bo
He Bo
AbYbandit
He Bo
Level 12
God Stats
0W - 1L
1,263 SR
Queue Stats
6W - 6L
1,376 Elo+
Party 3
Odin
Odin
MirrorBurn
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SexSymboll
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,374 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Vampick
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,329 Elo+
Party 3
Thor
Thor
Дмитрий162
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,081 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 6
8,992
692
11,689
5,129
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
JDavidx52
Izanami
12
3 / 3 / 7
7,948
611
5,180
6,041
2,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
MarVaZ
Neith
9
2 / 3 / 6
6,599
508
2,814
4,884
1,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Werew0lfic
Khepri
10
6 / 3 / 7
7,473
575
3,896
7,928
6,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
unyosodeguerra
Cernunnos
12
5 / 4 / 11
7,657
589
9,014
6,769
2,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AbYbandit
He Bo
10
4 / 9 / 1
6,352
489
3,539
8,517
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 5 / 0
6,126
471
4,316
7,522
3,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
SexSymboll
Cthulhu
10
2 / 3 / 8
6,658
512
5,814
8,450
3,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Vampick
Tsukuyomi
11
4 / 5 / 3
6,350
488
4,576
11,220
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 6 / 4
5,356
412
1,212
9,386
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
27
Kills
13
13
Deaths
28
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
He Bo
AbYbandit
He Bo
4
9
1
0.5
W
11
0
6
14
W
Izanami
JDavidx52
Izanami
3
3
7
2.17
W
Neith
MarVaZ
Neith
2
3
6
1.67
L
3
5
0
0.6
L
Cthulhu
SexSymboll
Cthulhu
2
3
8
2
L
Tsukuyomi
Vampick
Tsukuyomi
4
5
3
1.1
W
Khepri
Werew0lfic
Khepri
6
3
7
3.17
W
Cernunnos
unyosodeguerra
Cernunnos
5
4
11
2.63
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,593
Damage
19,457
30,751
Taken
45,095
15,397
Mitigated
15,772
7,076
Healing
7,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
AbYbandit
He Bo
3,539
1,087
0
703
8,517
2,250
0
3,914
4,603
14,522
0
W
11,689
4,137
0
4,196
5,129
1,835
4,258
688
4,381
47,643
0
W
Izanami
JDavidx52
Izanami
5,180
4,009
438
489
6,041
2,181
2,948
890
5,091
0
49,856
W
Neith
MarVaZ
Neith
2,814
1,605
0
166
4,884
1,566
1,001
423
4,251
0
12,312
L
4,316
2,289
0
360
7,522
3,936
0
1,830
5,692
0
18,448
L
Cthulhu
SexSymboll
Cthulhu
5,814
425
131
1,870
8,450
3,776
0
2,572
5,878
18,687
0
L
Tsukuyomi
Vampick
Tsukuyomi
4,576
1,627
0
3,274
11,220
3,494
0
4,908
6,312
0
22,217
W
Khepri
Werew0lfic
Khepri
3,896
510
0
862
7,928
6,986
217
4,102
3,826
11,458
0
W
Cernunnos
unyosodeguerra
Cernunnos
9,014
5,449
0
925
6,769
2,829
732
3,250
3,489
0
35,286
L
1,212
250
0
1,360
9,386
2,316
0
2,361
7,025
0
17,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,669
Gold Earned
30,842
284
Minions Killed
156
0
Camps Cleared
0
1,048,325
Distance Traveled
1,083,061
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,352
489
29
2
0
213,309
1
W
Sol
8,992
692
92
7
0
203,972
4
W
Izanami
7,948
611
104
8
0
194,046
0
W
Neith
6,599
508
18
1
0
211,517
0
L
Odin
6,126
471
32
2
0
216,575
1
L
Cthulhu
6,658
512
24
2
0
239,373
1
L
Tsukuyomi
6,350
488
36
3
0
231,140
0
W
Khepri
7,473
575
15
1
0
226,634
0
W
Cernunnos
7,657
589
55
4
0
212,156
2
L
Thor
5,356
412
35
3
0
182,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role