Player Matchup

Khepri
Khepri
Carnotaurus77
Khepri
Level 3
God Stats
0W - 1L
1,220 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
DrakoIlo
Tiamat
Level 9
God Stats
0W - 2L
1,130 SR
Queue Stats
0W - 2L
1,128 Elo+
Party 2
Anhur
Anhur
Indigo018
Anhur
Level 28
God Stats
1W - 1L
1,731 SR
Queue Stats
102W - 104L
1,474 Elo+
Solo
Team Averages
Level 13
1,360 SR
1,367 Elo+

VS

Team Averages
Level 54
1,511 SR
1,318 Elo+
Hel
Hel
DangTu
Hel
Level 9
God Stats
5W - 4L
1,436 SR
Queue Stats
13W - 9L
1,227 Elo+
Party 1
Chaac
Chaac
Lil_Kaban
Chaac
Level 125
God Stats
9W - 2L
1,596 SR
Queue Stats
13W - 9L
1,227 Elo+
Party 1
Cernunnos
Cernunnos
Seck14
Cernunnos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 4
9,437
590
3,948
19,886
19,480
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
DrakoIlo
Tiamat
12
3 / 7 / 1
9,657
604
9,281
14,319
8,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Indigo018
Anhur
13
3 / 3 / 3
10,193
637
12,979
13,002
4,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
DangTu
Hel
15
4 / 2 / 13
11,625
727
12,060
9,282
3,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Lil_Kaban
Chaac
15
9 / 3 / 9
12,003
750
16,791
15,901
9,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
Seck14
Cernunnos
14
5 / 3 / 10
11,359
710
11,082
10,876
2,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
7
Kills
18
18
Deaths
8
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Hel
DangTu
Hel
4
2
13
5.25
L
Tiamat
DrakoIlo
Tiamat
3
7
1
0.5
L
Anhur
Indigo018
Anhur
3
3
3
1.5
W
Chaac
Lil_Kaban
Chaac
9
3
9
4.5
W
Cernunnos
Seck14
Cernunnos
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,208
Damage
39,933
47,207
Taken
36,059
32,463
Mitigated
16,368
3,323
Healing
20,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,948
1,232
0
0
19,886
19,480
0
4,920
14,966
14,536
0
W
Hel
DangTu
Hel
12,060
1,142
5,552
5,961
9,282
3,598
1,096
2,939
6,343
61,131
0
L
Tiamat
DrakoIlo
Tiamat
9,281
1,132
0
2,263
14,319
8,262
286
4,261
10,058
43,244
0
L
Anhur
Indigo018
Anhur
12,979
5,322
0
1,060
13,002
4,721
0
2,891
10,111
0
50,316
W
Chaac
Lil_Kaban
Chaac
16,791
2,150
0
5,533
15,901
9,884
780
6,807
9,094
0
51,523
W
Cernunnos
Seck14
Cernunnos
11,082
6,470
0
3,106
10,876
2,886
924
3,573
7,303
0
36,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,287
Gold Earned
34,987
144
Minions Killed
194
0
Camps Cleared
0
853,620
Distance Traveled
939,316
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,437
590
24
2
0
296,944
0
W
Hel
11,625
727
105
7
0
318,215
0
L
Tiamat
9,657
604
52
3
0
263,059
0
L
Anhur
10,193
637
68
4
0
293,617
0
W
Chaac
12,003
750
57
4
0
315,626
0
W
Cernunnos
11,359
710
32
2
0
305,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role