Player Matchup

Gilgamesh
Gilgamesh
AJHouck
Gilgamesh
Level 21
God Stats
4W - 5L
1,592 SR
Queue Stats
101W - 95L
1,587 Elo+
Solo
Amaterasu
Amaterasu
Anxiety4
Amaterasu
Level 11
God Stats
48W - 53L
1,773 SR
Queue Stats
399W - 515L
1,560 Elo+
Party 2
Guan Yu
Guan Yu
BoOoW55
Guan Yu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Handitor
Jing Wei
Level 17
God Stats
1W - 1L
1,746 SR
Queue Stats
45W - 24L
1,632 Elo+
Solo
Raijin
Raijin
TM4Hybrid
Raijin
Level 65
God Stats
15W - 9L
1,615 SR
Queue Stats
431W - 546L
1,500 Elo+
Party 2
Team Averages
Level 28
1,645 SR
1,556 Elo+

VS

Team Averages
Level 35
1,627 SR
1,651 Elo+
King Arthur
King Arthur
AlexCV20
King Arthur
Level 12
God Stats
9W - 5L
1,959 SR
Queue Stats
22W - 15L
1,745 Elo+
Solo
Merlin
Merlin
Fakeduke
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,654 Elo+
Solo
Arachne
Arachne
MolsonCanadian
Arachne
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 12L
1,560 Elo+
Party 1
Apollo
Apollo
Neale
Apollo
Level 123
God Stats
13W - 2L
1,675 SR
Queue Stats
34W - 18L
1,682 Elo+
Party 1
Kali
Kali
TylerEh
Kali
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 107L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AJHouck
Gilgamesh
5
1 / 2 / 2
3,694
616
2,895
4,527
1,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Anxiety4
Amaterasu
6
0 / 2 / 0
3,405
568
939
3,879
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
BoOoW55
Guan Yu
6
2 / 3 / 0
3,802
634
1,797
3,552
1,435
Jing Wei
Handitor
Jing Wei
1
0 / 0 / 0
1,116
186
0
0
0
Raijin
TM4Hybrid
Raijin
6
1 / 1 / 1
3,723
621
768
1,713
357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlexCV20
King Arthur
7
2 / 0 / 1
4,238
706
3,560
4,224
1,697
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Merlin
Fakeduke
Merlin
7
1 / 1 / 0
3,917
653
785
1,760
435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
3 / 2 / 1
4,010
668
1,904
2,618
891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Neale
Apollo
7
2 / 1 / 2
4,429
738
2,430
3,101
665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Kali
TylerEh
Kali
6
0 / 1 / 1
3,588
598
783
4,429
1,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
8
8
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AJHouck
Gilgamesh
1
2
2
1
W
King Arthur
AlexCV20
King Arthur
2
0
1
2.5
L
Amaterasu
Anxiety4
Amaterasu
0
2
0
0
L
Guan Yu
BoOoW55
Guan Yu
2
3
0
0.67
W
Merlin
Fakeduke
Merlin
1
1
0
1
L
Jing Wei
Handitor
Jing Wei
0
0
0
0
W
3
2
1
1.75
W
Apollo
Neale
Apollo
2
1
2
3
L
Raijin
TM4Hybrid
Raijin
1
1
1
1.5
W
Kali
TylerEh
Kali
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,399
Damage
9,462
13,671
Taken
16,132
4,214
Mitigated
4,819
3,114
Healing
6,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AJHouck
Gilgamesh
2,895
1,439
0
504
4,527
1,240
0
86
4,401
0
12,489
W
King Arthur
AlexCV20
King Arthur
3,560
806
0
1,839
4,224
1,697
0
0
4,224
0
21,016
L
Amaterasu
Anxiety4
Amaterasu
939
378
0
1,557
3,879
1,182
0
0
3,879
0
11,894
L
Guan Yu
BoOoW55
Guan Yu
1,797
285
85
409
3,552
1,435
354
0
3,552
0
9,319
W
Merlin
Fakeduke
Merlin
785
82
0
250
1,760
435
0
70
1,690
17,686
0
L
Jing Wei
Handitor
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
1,904
1,385
0
629
2,618
891
77
439
2,179
0
8,819
W
Apollo
Neale
Apollo
2,430
1,523
0
1,045
3,101
665
252
0
3,101
0
18,768
L
Raijin
TM4Hybrid
Raijin
768
179
0
559
1,713
357
0
539
1,054
12,140
0
W
Kali
TylerEh
Kali
783
395
0
2,356
4,429
1,131
0
259
4,170
0
12,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,740
Gold Earned
20,182
100
Minions Killed
177
0
Camps Cleared
0
413,613
Distance Traveled
570,473
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,694
616
24
4
0
120,327
0
W
King Arthur
4,238
706
38
6
0
116,873
0
L
Amaterasu
3,405
568
28
5
0
103,121
0
L
Guan Yu
3,802
634
24
4
0
102,000
3
W
Merlin
3,917
653
43
7
0
109,215
0
L
Jing Wei
1,116
186
0
0
0
0
0
W
Arachne
4,010
668
18
3
0
131,020
1
W
Apollo
4,429
738
37
6
0
101,092
2
L
Raijin
3,723
621
24
4
0
88,165
2
W
Kali
3,588
598
41
7
0
112,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role