Player Matchup

Fenrir
Fenrir
Khyzurn
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,167 Elo+
Party 2
Kukulkan
Kukulkan
SurfyJoker560
Kukulkan
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 82L
1,573 Elo+
Party 2
Gilgamesh
Gilgamesh
megagard
Gilgamesh
Level 18
God Stats
16W - 10L
1,521 SR
Queue Stats
51W - 50L
1,476 Elo+
Solo
Team Averages
Level 50
1,507 SR
1,405 Elo+

VS

Team Averages
Level 19
1,521 SR
1,180 Elo+
Rama
Rama
BirDall
Rama
Level 15
God Stats
0W - 2L
1,341 SR
Queue Stats
1W - 3L
1,191 Elo+
Party 1
Baba Yaga
Baba Yaga
KNBrisson
Baba Yaga
Level 24
God Stats
0W - 1L
1,730 SR
Queue Stats
0W - 4L
1,160 Elo+
Party 1
Jormungandr
Jormungandr
LETSTUSSLE
Jormungandr
Level 17
God Stats
0W - 3L
1,493 SR
Queue Stats
1W - 3L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Khyzurn
Fenrir
13
8 / 1 / 5
9,468
789
5,854
8,177
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
SurfyJoker560
Kukulkan
13
1 / 0 / 11
8,748
729
9,896
4,483
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
megagard
Gilgamesh
11
5 / 0 / 8
9,373
781
7,973
10,419
7,125
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BirDall
Rama
9
0 / 7 / 1
6,968
581
3,297
7,979
2,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
KNBrisson
Baba Yaga
11
1 / 4 / 0
7,778
648
5,079
9,634
4,252
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Jormungandr
LETSTUSSLE
Jormungandr
10
0 / 3 / 1
7,257
605
7,854
11,087
4,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
14
Kills
1
1
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
BirDall
Rama
0
7
1
0.07
L
Baba Yaga
KNBrisson
Baba Yaga
1
4
0
0.25
W
Fenrir
Khyzurn
Fenrir
8
1
5
10.5
L
Jormungandr
LETSTUSSLE
Jormungandr
0
3
1
0.17
W
Kukulkan
SurfyJoker560
Kukulkan
1
0
11
6.5
W
Gilgamesh
megagard
Gilgamesh
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,723
Damage
16,230
23,079
Taken
28,700
12,555
Mitigated
10,860
5,394
Healing
7,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
BirDall
Rama
3,297
2,137
342
600
7,979
2,424
0
1,470
6,393
0
13,570
L
Baba Yaga
KNBrisson
Baba Yaga
5,079
530
126
2,987
9,634
4,252
0
2,878
6,617
24,034
0
W
Fenrir
Khyzurn
Fenrir
5,854
1,241
0
2,790
8,177
3,748
61
3,442
4,631
0
19,866
L
Jormungandr
LETSTUSSLE
Jormungandr
7,854
1,488
0
3,708
11,087
4,184
105
4,972
5,751
38,229
0
W
Kukulkan
SurfyJoker560
Kukulkan
9,896
811
0
90
4,483
1,682
300
3,462
907
52,253
0
W
Gilgamesh
megagard
Gilgamesh
7,973
1,814
0
2,514
10,419
7,125
0
5,705
4,546
0
24,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,589
Gold Earned
22,003
165
Minions Killed
132
0
Camps Cleared
0
728,271
Distance Traveled
629,292
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,968
581
36
3
0
179,942
3
L
Baba Yaga
7,778
648
31
3
0
215,236
5
W
Fenrir
9,468
789
24
2
0
233,877
2
L
Jormungandr
7,257
605
65
5
0
234,114
5
W
Kukulkan
8,748
729
122
10
0
233,304
1
W
Gilgamesh
9,373
781
19
2
0
261,090
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role