Player Matchup

Danzaburou
Danzaburou
CujoREAP
Danzaburou
Level 69
God Stats
11W - 4L
1,463 SR
Queue Stats
69W - 61L
1,423 Elo+
Party 1
Raijin
Raijin
MrDrProfeser
Raijin
Level 127
God Stats
3W - 3L
1,458 SR
Queue Stats
375W - 390L
1,490 Elo+
Solo
Khepri
Khepri
PsychREAP
Khepri
Level 97
God Stats
7W - 7L
1,662 SR
Queue Stats
279W - 239L
1,547 Elo+
Party 1
Team Averages
Level 98
1,528 SR
1,487 Elo+

VS

Team Averages
Level 81
1,597 SR
1,484 Elo+
Cabrakan
Cabrakan
MicrowaveMmm422
Cabrakan
Level 8
God Stats
0W - 1L
1,791 SR
Queue Stats
4W - 7L
1,492 Elo+
Solo
Nu Wa
Nu Wa
XxSuperM4n420xX4
Nu Wa
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 211L
1,459 Elo+
Solo
Rama
Rama
carahoffman1988
Rama
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CujoREAP
Danzaburou
13
3 / 4 / 9
9,957
766
9,078
10,481
4,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
14
8 / 2 / 3
10,468
805
13,736
10,664
4,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
PsychREAP
Khepri
12
2 / 3 / 6
9,353
719
5,916
14,685
10,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
1 / 5 / 6
8,202
631
6,586
14,288
13,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
4 / 4 / 5
9,530
733
9,254
8,030
2,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 4 / 5
9,615
740
9,521
11,581
4,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
13
Kills
9
9
Deaths
13
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CujoREAP
Danzaburou
3
4
9
1.88
L
Cabrakan
1
5
6
0.8
W
Raijin
8
2
3
4.75
W
Khepri
PsychREAP
Khepri
2
3
6
1.67
L
4
4
5
1.63
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,730
Damage
25,361
35,830
Taken
33,899
20,013
Mitigated
20,713
10,530
Healing
6,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CujoREAP
Danzaburou
9,078
3,705
0
3,400
10,481
4,788
1,097
5,280
4,941
0
43,525
L
Cabrakan
6,586
612
0
1,848
14,288
13,480
198
7,613
6,197
16,258
0
W
Raijin
13,736
1,594
0
4,319
10,664
4,605
215
5,039
5,511
58,969
0
W
Khepri
PsychREAP
Khepri
5,916
765
0
2,811
14,685
10,620
17
4,812
9,522
23,886
0
L
9,254
3,512
0
368
8,030
2,957
82
3,936
3,996
34,229
0
L
9,521
7,358
0
4,356
11,581
4,276
892
7,381
3,946
0
40,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,778
Gold Earned
27,347
194
Minions Killed
147
0
Camps Cleared
0
714,415
Distance Traveled
649,135
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,957
766
75
6
0
232,897
2
L
Cabrakan
8,202
631
22
2
0
215,475
4
W
Raijin
10,468
805
93
7
0
222,131
3
W
Khepri
9,353
719
26
2
0
259,387
1
L
Nu Wa
9,530
733
49
4
0
219,100
1
L
Rama
9,615
740
76
6
0
214,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role