Player Matchup

Skadi
Skadi
JDtheJOK3R
Skadi
Level 29
God Stats
3W - 4L
1,531 SR
Queue Stats
185W - 226L
1,286 Elo+
Solo
Fenrir
Fenrir
MarianoG2207
Fenrir
Level 2
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Rose3z
Xing Tian
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Odin
Odin
Testecleeze
Odin
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
968W - 1,057L
1,405 Elo+
Solo
Hades
Hades
creederson
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 13
1,506 SR
1,438 Elo+

VS

Team Averages
Level 10
1,442 SR
1,242 Elo+
Thor
Thor
Fullmetal017164
Thor
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 7L
1,030 Elo+
Solo
Jormungandr
Jormungandr
JN Bruh
Jormungandr
Level 11
God Stats
4W - 3L
1,528 SR
Queue Stats
6W - 8L
1,164 Elo+
Party 1
Zeus
Zeus
beli2229
Zeus
Level 3
God Stats
1W - 3L
1,288 SR
Queue Stats
3W - 4L
1,311 Elo+
Party 1
Chang'e
Chang'e
fabulousmi1i
Chang'e
Level 28
God Stats
19W - 15L
1,592 SR
Queue Stats
29W - 27L
1,492 Elo+
Solo
Set
Set
miniSurprise
Set
Level 4
God Stats
3W - 4L
1,304 SR
Queue Stats
5W - 7L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
5 / 7 / 14
12,086
1,209
22,986
17,376
6,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
18
11 / 11 / 7
13,476
1,348
17,046
21,296
13,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Rose3z
Xing Tian
18
8 / 8 / 12
13,047
1,305
13,099
21,629
23,850
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
1 / 13 / 17
11,161
1,116
11,479
21,954
18,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
17
2 / 12 / 14
10,920
1,092
6,813
20,962
9,909
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

0

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 9 / 26
13,299
1,330
16,612
15,523
6,570
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
JN Bruh
Jormungandr
20
8 / 2 / 29
12,700
1,270
17,251
18,586
15,969
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
19
15 / 8 / 21
13,387
1,339
24,142
14,769
5,222
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
fabulousmi1i
Chang'e
19
9 / 3 / 26
12,822
1,282
19,273
13,410
4,864
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
8 / 5 / 28
12,194
1,219
13,103
15,153
8,767
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
181
27
Kills
51
51
Deaths
27
64
Assists
130
Player
Kills
Deaths
Assists
KDA
W
11
9
26
2.67
L
Skadi
5
7
14
1.71
W
Jormungandr
JN Bruh
Jormungandr
8
2
29
11.25
L
Fenrir
11
11
7
1.32
L
Xing Tian
Rose3z
Xing Tian
8
8
12
1.75
L
1
13
17
0.73
W
Zeus
15
8
21
3.19
L
Hades
2
12
14
0.75
W
Chang'e
fabulousmi1i
Chang'e
9
3
26
7.33
W
8
5
28
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,423
Damage
90,381
103,217
Taken
77,441
72,379
Mitigated
41,392
5,279
Healing
13,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,612
4,372
0
0
15,523
6,570
0
5,415
10,108
0
36,618
L
Skadi
22,986
11,876
0
2,028
17,376
6,400
0
11,733
5,643
0
51,528
W
Jormungandr
JN Bruh
Jormungandr
17,251
4,260
383
3,319
18,586
15,969
0
3,754
14,832
34,317
0
L
Fenrir
17,046
7,062
0
927
21,296
13,532
0
12,889
8,407
0
37,215
L
Xing Tian
Rose3z
Xing Tian
13,099
1,074
0
0
21,629
23,850
0
12,537
8,721
30,990
0
L
11,479
4,086
0
0
21,954
18,688
0
11,856
10,098
0
26,884
W
Zeus
24,142
5,474
0
1,263
14,769
5,222
0
3,255
11,514
35,172
0
L
Hades
6,813
820
448
1,876
20,962
9,909
0
11,651
9,311
27,178
0
W
Chang'e
fabulousmi1i
Chang'e
19,273
3,527
4,804
3,013
13,410
4,864
0
3,447
9,963
43,601
0
W
13,103
6,910
0
286
15,153
8,767
0
4,041
11,112
0
23,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,690
Gold Earned
64,402
197
Minions Killed
199
4
Camps Cleared
2
875,652
Distance Traveled
758,413
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,299
1,330
51
5
0
147,312
1
L
Skadi
12,086
1,209
68
7
2
142,887
0
W
Jormungandr
12,700
1,270
38
4
2
151,934
0
L
Fenrir
13,476
1,348
24
2
1
211,996
1
L
Xing Tian
13,047
1,305
31
3
0
211,056
0
L
Odin
11,161
1,116
30
3
1
171,933
0
W
Zeus
13,387
1,339
22
2
0
118,112
1
L
Hades
10,920
1,092
44
4
0
137,780
1
W
Chang'e
12,822
1,282
66
7
0
159,682
0
W
Set
12,194
1,219
22
2
0
181,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role