Player Matchup

Ah Puch
Ah Puch
Bronze III
Ethox
Ah Puch
Bronze III
Level 65
God Stats
0W - 2L
1,234 SR
Queue Stats
13W - 17L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold IV
GotEM85
Danzaburou
Gold IV
Level 159
God Stats
17W - 24L
1,514 SR
Queue Stats
290W - 302L
1,442 MMR
Solo
Sylvanus
Sylvanus
Silver I
LashedPegasus21
Sylvanus
Silver I
Level 125
God Stats
1W - 3L
1,327 SR
Queue Stats
22W - 26L
1,414 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,359 SR
1,452 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,582 SR
1,433 MMR
Medusa
Medusa
Gold IV
DW17KP42
Medusa
Gold IV
Level 120
God Stats
26W - 38L
1,529 SR
Queue Stats
452W - 402L
1,348 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
Rangsdisciple
Gilgamesh
Gold III
Level 141
God Stats
30W - 21L
1,624 SR
Queue Stats
464W - 422L
1,452 MMR
Party 1
Thoth
Thoth
Bronze III
Xx P4D xX
Thoth
Bronze III
Level 157
God Stats
1W - 0L
1,592 SR
Queue Stats
2W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ethox
Ah Puch
11
2 / 4 / 1
7,345
668
5,163
9,083
2,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
GotEM85
Danzaburou
11
2 / 3 / 1
7,969
724
4,890
9,224
2,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sylvanus
9
0 / 7 / 1
6,421
584
2,903
13,840
8,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Bans
Hou YiSetAthenaChang'eAnubis

VS

Bans
TiamatBacchusSobekNu WaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DW17KP42
Medusa
12
6 / 1 / 6
8,397
763
5,617
6,178
2,285
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Rangsdisciple
Gilgamesh
10
1 / 3 / 13
7,581
689
8,323
10,820
6,584
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Xx P4D xX
Thoth
12
7 / 0 / 7
8,579
780
13,508
5,003
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
14
14
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
DW17KP42
Medusa
6
1
6
9
L
Ah Puch
Ethox
Ah Puch
2
4
1
0.63
L
Danzaburou
GotEM85
Danzaburou
2
3
1
0.83
L
Sylvanus
0
7
1
0.07
W
Gilgamesh
Rangsdisciple
Gilgamesh
1
3
13
2.5
W
Thoth
Xx P4D xX
Thoth
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,956
Damage
27,448
32,147
Taken
22,001
13,444
Mitigated
10,556
8,832
Healing
3,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DW17KP42
Medusa
5,617
1,879
0
549
6,178
2,285
519
1,865
4,313
0
28,077
L
Ah Puch
Ethox
Ah Puch
5,163
73
147
2,149
9,083
2,331
32
3,469
5,372
23,889
0
L
Danzaburou
GotEM85
Danzaburou
4,890
742
0
2,811
9,224
2,582
0
3,593
5,449
0
34,553
L
Sylvanus
2,903
681
1,001
2,724
13,840
8,531
0
5,644
7,794
9,464
1,675
W
Gilgamesh
Rangsdisciple
Gilgamesh
8,323
1,560
0
2,348
10,820
6,584
0
3,835
6,985
0
26,715
W
Thoth
Xx P4D xX
Thoth
13,508
389
0
631
5,003
1,687
33
2,326
2,677
33,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,735
Gold Earned
24,557
138
Minions Killed
148
0
Camps Cleared
0
533,078
Distance Traveled
657,375
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,397
763
62
6
0
225,867
0
L
Ah Puch
7,345
668
45
4
0
194,340
1
L
Danzaburou
7,969
724
69
6
0
180,973
4
L
Sylvanus
6,421
584
24
2
0
157,765
4
W
Gilgamesh
7,581
689
42
4
0
210,698
6
W
Thoth
8,579
780
44
4
0
220,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role