Player Matchup

Jing Wei
Jing Wei
Brarion
Jing Wei
Level 112
God Stats
1W - 1L
1,658 SR
Queue Stats
32W - 28L
1,612 Elo+
Solo
Awilix
Awilix
Enzeruh
Awilix
Level 116
God Stats
0W - 2L
1,311 SR
Queue Stats
113W - 112L
1,582 Elo+
Solo
Sobek
Sobek
ShrekAtSwampton
Sobek
Level 136
God Stats
6W - 4L
2,020 SR
Queue Stats
439W - 407L
1,584 Elo+
Party 2
Nu Wa
Nu Wa
TragicMagic15
Nu Wa
Level 125
God Stats
12W - 7L
1,698 SR
Queue Stats
491W - 463L
1,566 Elo+
Party 2
Hachiman
Hachiman
thegman4
Hachiman
Level 124
God Stats
5W - 7L
1,308 SR
Queue Stats
354W - 335L
1,547 Elo+
Solo
Team Averages
Level 123
1,599 SR
1,578 Elo+

VS

Team Averages
Level 154
1,594 SR
1,533 Elo+
Cerberus
Cerberus
Frostbite
Cerberus
Level 160
God Stats
1W - 0L
1,606 SR
Queue Stats
40W - 48L
1,507 Elo+
Party 1
Ymir
Ymir
Romeliy
Ymir
Level 155
God Stats
8W - 3L
1,567 SR
Queue Stats
277W - 259L
1,512 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Smitten
Ah Muzen Cab
Level 160
God Stats
2W - 0L
1,797 SR
Queue Stats
24W - 29L
1,500 Elo+
Party 1
Pele
Pele
brendam14
Pele
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 73L
1,615 Elo+
Solo
Raijin
Raijin
iSmokes
Raijin
Level 147
God Stats
2W - 5L
1,500 SR
Queue Stats
384W - 343L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Brarion
Jing Wei
16
1 / 2 / 7
8,498
708
10,827
10,396
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
Enzeruh
Awilix
14
3 / 4 / 4
8,169
681
4,453
8,249
4,054
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
1 / 6 / 4
8,131
678
7,466
14,575
12,714
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 5 / 4
7,951
663
11,642
7,923
3,264
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
thegman4
Hachiman
14
2 / 7 / 6
8,305
692
12,045
9,696
3,936
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Frostbite
Cerberus
15
3 / 3 / 18
9,250
771
6,038
13,475
13,855
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
Romeliy
Ymir
14
0 / 4 / 14
8,909
742
3,015
20,726
13,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Smitten
Ah Muzen Cab
18
8 / 1 / 13
10,488
874
14,721
7,021
3,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
15
5 / 2 / 12
9,502
792
8,927
8,775
3,961
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
iSmokes
Raijin
17
8 / 3 / 14
10,267
856
14,739
12,543
5,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
95
10
Kills
24
24
Deaths
13
25
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Brarion
Jing Wei
1
2
7
2.25
L
Awilix
Enzeruh
Awilix
3
4
4
1.25
W
Cerberus
Frostbite
Cerberus
3
3
18
4
W
Ymir
Romeliy
Ymir
0
4
14
1.75
L
1
6
4
0.5
W
Ah Muzen Cab
Smitten
Ah Muzen Cab
8
1
13
14.5
L
3
5
4
1
W
Pele
5
2
12
5.5
W
Raijin
iSmokes
Raijin
8
3
14
5
L
Hachiman
thegman4
Hachiman
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,433
Damage
47,440
50,839
Taken
62,540
28,205
Mitigated
40,053
12,056
Healing
30,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Brarion
Jing Wei
10,827
6,855
191
5,032
10,396
4,237
0
5,441
4,665
0
23,658
L
Awilix
Enzeruh
Awilix
4,453
1,297
771
1,334
8,249
4,054
0
4,332
3,917
0
14,100
W
Cerberus
Frostbite
Cerberus
6,038
33
2,187
2,145
13,475
13,855
218
3,464
10,011
10,050
0
W
Ymir
Romeliy
Ymir
3,015
261
0
5,710
20,726
13,123
0
6,564
14,162
6,858
0
L
7,466
334
510
2,407
14,575
12,714
0
5,039
9,338
11,282
0
W
Ah Muzen Cab
Smitten
Ah Muzen Cab
14,721
4,841
4,861
3,486
7,021
3,916
2,639
2,281
4,740
0
45,234
L
11,642
3,668
0
536
7,923
3,264
0
3,401
4,522
23,155
0
W
Pele
8,927
1,120
2,851
2,060
8,775
3,961
1,233
3,035
5,740
0
18,981
W
Raijin
iSmokes
Raijin
14,739
1,062
1,947
5,636
12,543
5,198
395
3,764
8,779
36,499
0
L
Hachiman
thegman4
Hachiman
12,045
5,549
997
278
9,696
3,936
0
5,091
4,605
0
20,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,054
Gold Earned
48,416
132
Minions Killed
145
0
Camps Cleared
0
960,199
Distance Traveled
1,074,962
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,498
708
51
4
0
208,981
0
L
Awilix
8,169
681
21
2
0
219,583
2
W
Cerberus
9,250
771
12
1
0
231,297
4
W
Ymir
8,909
742
9
1
0
211,187
0
L
Sobek
8,131
678
15
1
0
193,804
0
W
Ah Muzen Cab
10,488
874
54
5
0
234,440
4
L
Nu Wa
7,951
663
15
1
0
164,028
0
W
Pele
9,502
792
20
2
0
195,784
0
W
Raijin
10,267
856
50
4
0
202,254
2
L
Hachiman
8,305
692
30
3
0
173,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role