Player Matchup

Jormungandr
Jormungandr
Dragonek21
Jormungandr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,328 Elo+
Party 2
Ao Kuang
Ao Kuang
Lordfodinator
Ao Kuang
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 24L
1,260 Elo+
Solo
Rama
Rama
Matolinio
Rama
Level 13
God Stats
1W - 1L
1,484 SR
Queue Stats
9W - 12L
1,328 Elo+
Party 2
Terra
Terra
Varghatt
Terra
Level 27
God Stats
0W - 2L
1,255 SR
Queue Stats
16W - 25L
1,117 Elo+
Solo
Kukulkan
Kukulkan
xPetraXx
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,328 Elo+
Party 2
Team Averages
Level 22
1,448 SR
1,272 Elo+

VS

Team Averages
Level 27
1,482 SR
1,480 Elo+
Guan Yu
Guan Yu
NKRazgun
Guan Yu
Level 25
God Stats
2W - 3L
1,369 SR
Queue Stats
65W - 25L
1,583 Elo+
Solo
Athena
Athena
PROFiLE2016
Athena
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Winterfressh
Baron Samedi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 49L
1,500 Elo+
Party 1
Janus
Janus
ayngguangzhainan
Janus
Level 26
God Stats
11W - 8L
1,473 SR
Queue Stats
166W - 128L
1,529 Elo+
Solo
Arachne
Arachne
mawashii
Arachne
Level 28
God Stats
5W - 1L
1,567 SR
Queue Stats
140W - 140L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dragonek21
Jormungandr
11
2 / 3 / 4
7,222
451
10,209
10,042
6,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Lordfodinator
Ao Kuang
12
2 / 4 / 3
7,323
458
4,822
10,749
3,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
12
5 / 4 / 2
7,443
465
6,071
10,522
3,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Varghatt
Terra
10
1 / 2 / 8
7,238
452
2,277
10,538
7,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
xPetraXx
Kukulkan
10
1 / 11 / 1
6,366
398
2,527
10,269
2,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
NKRazgun
Guan Yu
14
8 / 2 / 4
8,841
553
7,064
9,981
6,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
9
0 / 6 / 5
6,281
393
2,720
11,645
5,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Winterfressh
Baron Samedi
10
0 / 3 / 9
6,603
413
6,817
8,129
3,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
12 / 0 / 5
10,420
651
18,240
5,923
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
mawashii
Arachne
16
3 / 0 / 1
8,978
561
4,684
10,883
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
11
Kills
23
24
Deaths
11
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Dragonek21
Jormungandr
2
3
4
1.33
L
Ao Kuang
Lordfodinator
Ao Kuang
2
4
3
0.88
L
Rama
5
4
2
1.5
W
Guan Yu
NKRazgun
Guan Yu
8
2
4
5
W
Athena
0
6
5
0.42
L
Terra
Varghatt
Terra
1
2
8
2.5
W
Baron Samedi
Winterfressh
Baron Samedi
0
3
9
1.5
W
12
0
5
14.5
W
Arachne
mawashii
Arachne
3
0
1
3.5
L
Kukulkan
xPetraXx
Kukulkan
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,906
Damage
39,525
52,120
Taken
46,561
23,961
Mitigated
21,962
11,528
Healing
14,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Dragonek21
Jormungandr
10,209
1,542
0
1,717
10,042
6,870
0
3,614
6,298
34,646
0
L
Ao Kuang
Lordfodinator
Ao Kuang
4,822
1,221
0
2,245
10,749
3,558
0
4,627
5,966
45,072
0
L
Rama
6,071
5,684
0
2,075
10,522
3,339
848
7,189
3,121
0
43,314
W
Guan Yu
NKRazgun
Guan Yu
7,064
1,885
272
2,147
9,981
6,409
297
4,337
5,494
0
45,357
W
Athena
2,720
1,094
135
1,219
11,645
5,619
230
5,420
6,015
10,038
0
L
Terra
Varghatt
Terra
2,277
678
2,398
2,489
10,538
7,355
156
7,382
2,968
10,963
0
W
Baron Samedi
Winterfressh
Baron Samedi
6,817
1,312
713
2,654
8,129
3,678
300
4,175
3,834
27,081
0
W
18,240
1,111
0
1,670
5,923
2,044
340
2,118
3,715
75,599
0
W
Arachne
mawashii
Arachne
4,684
3,600
0
6,019
10,883
4,212
309
3,035
7,668
0
67,707
L
Kukulkan
xPetraXx
Kukulkan
2,527
825
0
604
10,269
2,839
201
4,103
5,990
21,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,592
Gold Earned
41,123
281
Minions Killed
435
0
Camps Cleared
0
1,378,985
Distance Traveled
1,587,484
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,222
451
44
3
0
301,203
0
L
Ao Kuang
7,323
458
88
6
0
274,912
3
L
Rama
7,443
465
85
5
0
284,184
2
W
Guan Yu
8,841
553
105
7
0
342,306
3
W
Athena
6,281
393
12
1
0
294,205
0
L
Terra
7,238
452
18
1
0
289,732
1
W
Baron Samedi
6,603
413
33
2
0
268,575
0
W
Janus
10,420
651
140
9
0
326,476
2
W
Arachne
8,978
561
145
9
0
355,922
0
L
Kukulkan
6,366
398
46
3
0
228,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role