Player Matchup

Merlin
Merlin
Mopar440SC
Merlin
Level 13
God Stats
5W - 1L
1,819 SR
Queue Stats
86W - 64L
1,590 Elo+
Solo
Thor
Thor
PTcruzer10
Thor
Level 8
God Stats
3W - 9L
929 SR
Queue Stats
15W - 24L
1,142 Elo+
Solo
Fenrir
Fenrir
Reaching Toska
Fenrir
Level 84
God Stats
10W - 2L
1,644 SR
Queue Stats
20W - 16L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
Saffron Croc
Cthulhu
Level 5
God Stats
2W - 0L
1,701 SR
Queue Stats
2W - 0L
1,696 Elo+
Party 1
Izanami
Izanami
XxCubanRaichuxX
Izanami
Level 16
God Stats
23W - 16L
1,629 SR
Queue Stats
46W - 32L
1,625 Elo+
Solo
Team Averages
Level 25
1,544 SR
1,517 Elo+

VS

Team Averages
Level 20
1,486 SR
1,438 Elo+
Fenrir
Fenrir
C00Ki3Monsta927
Fenrir
Level 18
God Stats
19W - 15L
1,461 SR
Queue Stats
78W - 88L
1,277 Elo+
Solo
Jormungandr
Jormungandr
Visimajoris
Jormungandr
Level 28
God Stats
19W - 28L
1,467 SR
Queue Stats
305W - 354L
1,473 Elo+
Solo
Anubis
Anubis
Wifusenpai
Anubis
Level 16
God Stats
6W - 3L
1,500 SR
Queue Stats
116W - 76L
1,562 Elo+
Solo
Loki
Loki
backupterry420
Loki
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 25L
1,455 Elo+
Solo
Aphrodite
Aphrodite
mauiwaui00
Aphrodite
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mopar440SC
Merlin
14
6 / 1 / 5
8,298
1,185
8,730
5,634
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 5 / 6
6,978
997
2,127
5,932
2,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
5 / 2 / 7
8,832
1,262
9,157
8,026
3,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
Saffron Croc
Cthulhu
13
0 / 1 / 2
6,969
996
3,076
5,454
2,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 2 / 8
8,248
1,178
7,904
6,938
2,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

316

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 2
7,649
1,093
4,252
5,956
2,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Visimajoris
Jormungandr
13
1 / 0 / 6
7,334
1,048
5,711
5,092
3,829
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Wifusenpai
Anubis
13
3 / 2 / 7
8,221
1,174
8,797
6,910
2,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 4 / 4
7,513
1,073
4,574
7,135
2,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
mauiwaui00
Aphrodite
12
0 / 5 / 3
6,898
985
4,886
9,778
6,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
14
Kills
11
11
Deaths
14
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
Merlin
Mopar440SC
Merlin
6
1
5
8.5
W
1
5
6
0.8
W
5
2
7
4.25
W
Cthulhu
Saffron Croc
Cthulhu
0
1
2
1
L
Jormungandr
Visimajoris
Jormungandr
1
0
6
4
L
Anubis
Wifusenpai
Anubis
3
2
7
3.25
W
2
2
8
3
L
3
4
4
1.25
L
Aphrodite
mauiwaui00
Aphrodite
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,994
Damage
28,220
31,984
Taken
34,871
12,923
Mitigated
17,226
4,567
Healing
5,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,252
1,056
0
89
5,956
2,084
0
1,873
3,963
0
7,185
W
Merlin
Mopar440SC
Merlin
8,730
147
102
200
5,634
1,783
0
2,640
2,994
25,213
0
W
2,127
130
0
120
5,932
2,365
0
2,803
3,129
0
3,072
W
9,157
2,401
0
2,430
8,026
3,959
0
5,037
2,989
0
14,218
W
Cthulhu
Saffron Croc
Cthulhu
3,076
0
136
129
5,454
2,708
0
4,420
1,034
15,736
0
L
Jormungandr
Visimajoris
Jormungandr
5,711
1,394
0
0
5,092
3,829
0
1,052
3,980
23,693
0
L
Anubis
Wifusenpai
Anubis
8,797
273
0
2,628
6,910
2,756
0
2,882
3,818
23,150
0
W
7,904
4,846
0
1,450
6,938
2,108
0
4,494
2,444
0
32,719
L
4,574
1,609
0
0
7,135
2,447
0
1,664
5,231
0
6,780
L
Aphrodite
mauiwaui00
Aphrodite
4,886
611
225
2,314
9,778
6,110
0
4,335
5,233
13,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,325
Gold Earned
37,615
142
Minions Killed
115
7
Camps Cleared
2
649,694
Distance Traveled
582,257
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,649
1,093
9
1
0
93,870
1
W
Merlin
8,298
1,185
31
4
1
136,665
0
W
Thor
6,978
997
3
0
0
92,698
0
W
Fenrir
8,832
1,262
10
1
4
149,431
0
W
Cthulhu
6,969
996
34
5
1
143,052
3
L
Jormungandr
7,334
1,048
36
5
0
118,674
0
L
Anubis
8,221
1,174
39
6
1
131,035
0
W
Izanami
8,248
1,178
64
9
1
127,848
1
L
Loki
7,513
1,073
7
1
0
131,327
0
L
Aphrodite
6,898
985
24
3
1
107,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role