Player Matchup

Artemis
Artemis
Sonniksem
Artemis
Level 128
God Stats
10W - 13L
1,551 SR
Queue Stats
289W - 403L
1,400 Elo+
Solo
Ares
Ares
ZooKeey
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,864 Elo+
Solo
Agni
Agni
xXxXFLoKiXxXx
Agni
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 75
1,517 SR
1,588 Elo+

VS

Team Averages
Level 39
1,487 SR
1,400 Elo+
Anhur
Anhur
Indigo018
Anhur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 104L
1,461 Elo+
Solo
Tiamat
Tiamat
Punkclip1
Tiamat
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 36L
1,282 Elo+
Solo
Mulan
Mulan
israsnt
Mulan
Level 72
God Stats
5W - 8L
1,460 SR
Queue Stats
244W - 251L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Sonniksem
Artemis
9
0 / 7 / 3
7,270
606
2,801
10,057
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
ZooKeey
Ares
12
4 / 4 / 3
9,060
755
5,705
11,722
8,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
4 / 5 / 4
9,256
771
7,129
8,477
2,269
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Indigo018
Anhur
13
5 / 2 / 4
10,121
843
6,509
8,940
3,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Punkclip1
Tiamat
13
5 / 2 / 9
9,722
810
8,124
7,576
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
israsnt
Mulan
13
6 / 4 / 8
9,563
797
10,682
13,339
8,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
16
16
Deaths
8
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anhur
Indigo018
Anhur
5
2
4
3.5
W
Tiamat
Punkclip1
Tiamat
5
2
9
4.75
L
Artemis
Sonniksem
Artemis
0
7
3
0.21
L
Ares
ZooKeey
Ares
4
4
3
1.38
W
Mulan
israsnt
Mulan
6
4
8
2.5
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,635
Damage
25,315
30,256
Taken
29,855
13,713
Mitigated
15,212
2,291
Healing
9,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Indigo018
Anhur
6,509
3,094
0
2,024
8,940
3,106
731
4,675
4,265
0
28,733
W
Tiamat
Punkclip1
Tiamat
8,124
1,269
0
2,839
7,576
3,941
350
3,735
3,841
28,546
0
L
Artemis
Sonniksem
Artemis
2,801
853
0
490
10,057
3,243
92
1,678
8,187
0
19,791
L
Ares
ZooKeey
Ares
5,705
646
0
470
11,722
8,201
0
3,918
7,382
11,153
0
W
Mulan
israsnt
Mulan
10,682
2,060
0
4,944
13,339
8,165
238
4,548
8,791
0
46,616
L
7,129
437
0
1,331
8,477
2,269
0
1,765
6,516
24,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,586
Gold Earned
29,406
83
Minions Killed
136
0
Camps Cleared
0
560,194
Distance Traveled
664,118
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,121
843
43
4
0
224,778
0
W
Tiamat
9,722
810
33
3
0
219,960
1
L
Artemis
7,270
606
34
3
0
146,265
0
L
Ares
9,060
755
8
1
0
217,668
2
W
Mulan
9,563
797
60
5
0
219,380
3
L
Agni
9,256
771
41
3
0
196,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role