Player Matchup

Danzaburou
Danzaburou
Dpaslor03
Danzaburou
Level 64
God Stats
5W - 1L
1,691 SR
Queue Stats
94W - 45L
1,636 Elo+
Party 2
Janus
Janus
GDMGonzalo15
Janus
Level 87
God Stats
1W - 0L
1,816 SR
Queue Stats
117W - 75L
1,688 Elo+
Party 2
King Arthur
King Arthur
Littlepaulie
King Arthur
Level 40
God Stats
4W - 5L
1,302 SR
Queue Stats
95W - 93L
1,491 Elo+
Party 2
Team Averages
Level 64
1,603 SR
1,605 Elo+

VS

Team Averages
Level 78
1,410 SR
1,326 Elo+
Olorun
Olorun
Giuliano_Fr68
Olorun
Level 67
God Stats
1W - 4L
1,359 SR
Queue Stats
18W - 32L
1,211 Elo+
Party 1
Amaterasu
Amaterasu
mRfutschi897756
Amaterasu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 205L
1,498 Elo+
Solo
Chiron
Chiron
xML-Rushers
Chiron
Level 39
God Stats
2W - 4L
1,371 SR
Queue Stats
37W - 73L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dpaslor03
Danzaburou
17
9 / 2 / 11
13,123
820
21,441
11,839
4,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 3 / 12
12,139
759
13,137
10,622
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Littlepaulie
King Arthur
15
8 / 1 / 12
12,080
755
14,900
13,429
11,057
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 1
9,921
620
6,251
16,826
6,546
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
mRfutschi897756
Amaterasu
15
3 / 7 / 1
11,469
717
7,925
21,258
18,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
11
0 / 10 / 4
9,554
597
10,708
20,081
7,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
24
Kills
5
6
Deaths
24
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dpaslor03
Danzaburou
9
2
11
7.25
W
7
3
12
4.33
L
2
7
1
0.36
W
King Arthur
Littlepaulie
King Arthur
8
1
12
14
L
Amaterasu
mRfutschi897756
Amaterasu
3
7
1
0.5
L
Chiron
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,478
Damage
24,884
35,890
Taken
58,165
19,019
Mitigated
32,294
7,866
Healing
12,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dpaslor03
Danzaburou
21,441
10,144
0
2,710
11,839
4,687
2,604
2,056
9,783
0
91,325
W
13,137
277
0
1,239
10,622
3,275
252
2,037
8,585
42,983
0
L
6,251
853
619
3,410
16,826
6,546
0
5,964
10,528
33,549
0
W
King Arthur
Littlepaulie
King Arthur
14,900
1,830
0
3,917
13,429
11,057
62
2,228
11,201
193
38,884
L
Amaterasu
mRfutschi897756
Amaterasu
7,925
2,529
0
3,223
21,258
18,250
0
3,786
17,237
0
38,003
L
Chiron
10,708
3,120
1,386
4,261
20,081
7,498
153
2,850
16,720
0
43,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,342
Gold Earned
30,944
191
Minions Killed
165
0
Camps Cleared
0
915,129
Distance Traveled
781,388
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,123
820
92
6
0
304,659
0
W
Janus
12,139
759
60
4
0
276,098
3
L
Olorun
9,921
620
47
3
0
225,586
0
W
King Arthur
12,080
755
39
2
0
334,372
2
L
Amaterasu
11,469
717
56
4
0
309,626
0
L
Chiron
9,554
597
62
4
0
246,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role