Player Matchup

Baron Samedi
Baron Samedi
Mck3nn4
Baron Samedi
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
170W - 170L
1,422 Elo+
Solo
Achilles
Achilles
MediumVermin56
Achilles
Level 29
God Stats
3W - 2L
1,735 SR
Queue Stats
77W - 92L
1,409 Elo+
Party 1
Cupid
Cupid
SaumG
Cupid
Level 15
God Stats
2W - 9L
1,424 SR
Queue Stats
79W - 100L
1,464 Elo+
Solo
Scylla
Scylla
WildStarx
Scylla
Level 21
God Stats
16W - 11L
1,602 SR
Queue Stats
140W - 119L
1,503 Elo+
Solo
Arachne
Arachne
fearisweakness
Arachne
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 98L
1,400 Elo+
Party 1
Team Averages
Level 21
1,552 SR
1,439 Elo+

VS

Team Averages
Level 20
1,322 SR
1,385 Elo+
Hou Yi
Hou Yi
EpicRedditMann
Hou Yi
Level 28
God Stats
30W - 44L
1,403 SR
Queue Stats
109W - 132L
1,399 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gih0ry
Tsukuyomi
Level 8
God Stats
1W - 1L
1,264 SR
Queue Stats
3W - 5L
1,395 Elo+
Solo
Ra
Ra
HungryHuntar
Ra
Level 18
God Stats
0W - 4L
1,151 SR
Queue Stats
10W - 12L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
MarkSnoks
Sun Wukong
Level 16
God Stats
5W - 9L
1,469 SR
Queue Stats
14W - 17L
1,253 Elo+
Solo
Ymir
Ymir
SavitarTG
Ymir
Level 28
God Stats
9W - 7L
1,323 SR
Queue Stats
168W - 178L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mck3nn4
Baron Samedi
16
4 / 4 / 12
10,901
454
9,927
17,957
20,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
17
4 / 8 / 10
11,473
478
14,231
19,411
19,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
SaumG
Cupid
19
4 / 8 / 3
12,407
517
8,453
18,606
7,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
WildStarx
Scylla
20
12 / 3 / 6
15,108
630
27,257
10,781
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 5 / 6
12,267
511
8,013
16,512
8,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 9
11,613
484
17,708
15,514
5,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Gih0ry
Tsukuyomi
18
7 / 9 / 7
12,146
506
12,208
18,512
6,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 8 / 9
11,051
460
5,894
13,022
7,367
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
MarkSnoks
Sun Wukong
17
4 / 5 / 3
10,801
450
9,205
18,344
11,841
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
16
4 / 6 / 11
10,355
431
11,616
20,293
13,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
65
32
Kills
26
28
Deaths
32
37
Assists
39
Player
Kills
Deaths
Assists
KDA
L
7
4
9
2.88
L
Tsukuyomi
Gih0ry
Tsukuyomi
7
9
7
1.17
L
4
8
9
1.06
L
Sun Wukong
MarkSnoks
Sun Wukong
4
5
3
1.1
W
Baron Samedi
Mck3nn4
Baron Samedi
4
4
12
2.5
W
Achilles
4
8
10
1.13
W
Cupid
SaumG
Cupid
4
8
3
0.69
L
Ymir
4
6
11
1.58
W
Scylla
WildStarx
Scylla
12
3
6
5
W
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,881
Damage
56,631
83,267
Taken
85,685
61,729
Mitigated
44,120
21,508
Healing
16,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,708
9,121
0
4,113
15,514
5,789
508
5,603
9,881
0
71,352
L
Tsukuyomi
Gih0ry
Tsukuyomi
12,208
2,954
0
2,921
18,512
6,091
346
8,030
10,392
0
66,963
L
5,894
790
637
1,841
13,022
7,367
258
9,061
3,841
53,275
0
L
Sun Wukong
MarkSnoks
Sun Wukong
9,205
2,851
0
2,339
18,344
11,841
1,045
2,804
14,823
0
56,850
W
Baron Samedi
Mck3nn4
Baron Samedi
9,927
817
849
5,718
17,957
20,865
0
5,274
12,683
36,338
0
W
Achilles
14,231
5,220
0
3,494
19,411
19,835
1,620
4,732
14,679
0
58,561
W
Cupid
SaumG
Cupid
8,453
5,198
0
5,197
18,606
7,368
990
2,758
15,848
0
81,731
L
Ymir
11,616
1,323
796
3,752
20,293
13,032
180
11,686
8,495
45,802
0
W
Scylla
WildStarx
Scylla
27,257
1,009
0
2,429
10,781
4,700
3,973
3,185
7,596
120,545
0
W
8,013
5,375
0
3,821
16,512
8,961
950
1,561
14,951
0
72,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,156
Gold Earned
55,966
580
Minions Killed
482
0
Camps Cleared
0
2,163,375
Distance Traveled
2,212,157
7
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,613
484
115
5
0
431,264
1
L
Tsukuyomi
12,146
506
111
5
0
440,902
0
L
Ra
11,051
460
98
4
0
425,423
15
L
Sun Wukong
10,801
450
106
4
0
456,562
9
W
Baron Samedi
10,901
454
41
2
0
412,091
2
W
Achilles
11,473
478
76
3
0
416,749
0
W
Cupid
12,407
517
133
6
0
394,040
1
L
Ymir
10,355
431
52
2
0
458,006
6
W
Scylla
15,108
630
217
9
0
424,860
1
W
Arachne
12,267
511
113
5
0
515,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role