Player Matchup

Zhong Kui
Zhong Kui
Apfelvater
Zhong Kui
Level 27
God Stats
0W - 5L
1,148 SR
Queue Stats
25W - 25L
1,474 Elo+
Party 3
Arachne
Arachne
Biolein
Arachne
Level 41
God Stats
2W - 3L
1,427 SR
Queue Stats
36W - 48L
1,416 Elo+
Party 3
Cabrakan
Cabrakan
Keksbrecher
Cabrakan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 42L
1,467 Elo+
Party 3
Cernunnos
Cernunnos
Ryukusoru
Cernunnos
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,463 Elo+
Party 3
Hercules
Hercules
Sorvina
Hercules
Level 18
God Stats
2W - 4L
1,476 SR
Queue Stats
21W - 28L
1,432 Elo+
Party 3
Team Averages
Level 33
1,410 SR
1,450 Elo+

VS

Team Averages
Level 50
1,643 SR
1,486 Elo+
Olorun
Olorun
Andrixuss
Olorun
Level 134
God Stats
3W - 0L
1,850 SR
Queue Stats
71W - 48L
1,632 Elo+
Party 2
Guan Yu
Guan Yu
Gávlaar
Guan Yu
Level 23
God Stats
5W - 5L
1,544 SR
Queue Stats
38W - 36L
1,466 Elo+
Party 1
Ne Zha
Ne Zha
Simopn
Ne Zha
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,361 Elo+
Party 1
Nu Wa
Nu Wa
lamphatt
Nu Wa
Level 32
God Stats
3W - 2L
1,644 SR
Queue Stats
41W - 37L
1,470 Elo+
Party 1
Ares
Ares
sawmelo1
Ares
Level 18
God Stats
1W - 0L
1,677 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Apfelvater
Zhong Kui
14
3 / 8 / 3
9,613
437
15,404
17,655
10,327
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Biolein
Arachne
17
5 / 6 / 5
10,940
497
12,325
21,945
9,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
Keksbrecher
Cabrakan
17
6 / 8 / 1
11,406
518
21,072
26,749
22,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Ryukusoru
Cernunnos
16
3 / 8 / 6
10,007
455
15,394
18,056
6,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Sorvina
Hercules
14
2 / 4 / 7
9,739
443
7,958
25,542
28,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Andrixuss
Olorun
19
4 / 3 / 11
12,032
547
26,697
28,714
14,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Gávlaar
Guan Yu
18
3 / 3 / 8
11,504
523
9,575
17,934
20,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
Simopn
Ne Zha
20
13 / 3 / 8
13,512
614
20,272
19,234
9,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
lamphatt
Nu Wa
19
9 / 3 / 11
12,517
569
21,648
8,664
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
15
5 / 7 / 7
10,511
478
10,166
24,405
23,456
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
79
19
Kills
34
34
Deaths
19
22
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Olorun
Andrixuss
Olorun
4
3
11
3.17
L
Zhong Kui
Apfelvater
Zhong Kui
3
8
3
0.56
L
Arachne
Biolein
Arachne
5
6
5
1.25
W
Guan Yu
Gávlaar
Guan Yu
3
3
8
2.33
L
Cabrakan
Keksbrecher
Cabrakan
6
8
1
0.81
L
Cernunnos
Ryukusoru
Cernunnos
3
8
6
0.75
W
Ne Zha
Simopn
Ne Zha
13
3
8
5.67
L
Hercules
Sorvina
Hercules
2
4
7
1.38
W
Nu Wa
lamphatt
Nu Wa
9
3
11
4.83
W
Ares
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,153
Damage
88,358
109,947
Taken
98,951
76,871
Mitigated
71,086
31,282
Healing
40,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Andrixuss
Olorun
26,697
14,130
1,451
20,133
28,714
14,129
3,870
6,138
22,576
104,815
0
L
Zhong Kui
Apfelvater
Zhong Kui
15,404
1,788
0
2,937
17,655
10,327
0
7,497
9,747
51,268
0
L
Arachne
Biolein
Arachne
12,325
8,779
498
5,748
21,945
9,047
0
9,588
11,937
0
79,260
W
Guan Yu
Gávlaar
Guan Yu
9,575
3,389
1,713
5,300
17,934
20,818
1,461
8,419
9,515
0
51,948
L
Cabrakan
Keksbrecher
Cabrakan
21,072
2,632
0
9,860
26,749
22,199
180
10,030
16,238
76,549
0
L
Cernunnos
Ryukusoru
Cernunnos
15,394
7,780
0
4,763
18,056
6,530
408
12,594
5,276
0
76,342
W
Ne Zha
Simopn
Ne Zha
20,272
8,632
0
7,594
19,234
9,150
780
8,054
11,180
0
96,683
L
Hercules
Sorvina
Hercules
7,958
2,929
0
7,476
25,542
28,768
64
16,997
8,178
0
23,130
W
Nu Wa
lamphatt
Nu Wa
21,648
3,631
0
1,266
8,664
3,533
4,150
5,457
3,207
68,524
0
W
Ares
10,166
1,000
87
2,561
24,405
23,456
553
8,408
15,997
31,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,705
Gold Earned
60,076
508
Minions Killed
556
0
Camps Cleared
0
1,799,068
Distance Traveled
1,972,889
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,032
547
136
6
0
399,820
4
L
Zhong Kui
9,613
437
90
4
0
335,457
3
L
Arachne
10,940
497
122
6
0
403,296
1
W
Guan Yu
11,504
523
103
5
0
385,386
2
L
Cabrakan
11,406
518
133
6
0
308,623
0
L
Cernunnos
10,007
455
138
6
0
320,184
1
W
Ne Zha
13,512
614
155
7
0
417,568
4
L
Hercules
9,739
443
25
1
0
431,508
4
W
Nu Wa
12,517
569
118
5
0
367,467
4
W
Ares
10,511
478
44
2
0
402,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role