Player Matchup

Cthulhu
Cthulhu
CHACAL_1967_
Cthulhu
Level 86
God Stats
245W - 255L
1,539 SR
Queue Stats
287W - 312L
1,469 Elo+
Solo
Nu Wa
Nu Wa
HearingSafe792
Nu Wa
Level 52
God Stats
4W - 1L
1,548 SR
Queue Stats
32W - 42L
1,296 Elo+
Solo
Anubis
Anubis
KillerSonic132
Anubis
Level 49
God Stats
4W - 1L
1,782 SR
Queue Stats
129W - 140L
1,354 Elo+
Party 2
Hun Batz
Hun Batz
TSM_ENZO_03
Hun Batz
Level 78
God Stats
4W - 1L
1,726 SR
Queue Stats
215W - 224L
1,421 Elo+
Solo
Horus
Horus
fusilero_14
Horus
Level 45
God Stats
3W - 2L
1,478 SR
Queue Stats
63W - 78L
1,340 Elo+
Party 2
Team Averages
Level 62
1,615 SR
1,376 Elo+

VS

Team Averages
Level 81
1,542 SR
1,417 Elo+
Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
D7M-Vini_loko
Pele
Level 41
God Stats
1W - 2L
1,675 SR
Queue Stats
12W - 24L
1,277 Elo+
Solo
Achilles
Achilles
Gallaghêr
Achilles
Level 87
God Stats
3W - 3L
1,746 SR
Queue Stats
85W - 81L
1,432 Elo+
Solo
Kumbhakarna
Kumbhakarna
jarc1984
Kumbhakarna
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
kracus123
Medusa
Level 47
God Stats
3W - 1L
1,288 SR
Queue Stats
33W - 34L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CHACAL_1967_
Cthulhu
12
3 / 2 / 6
7,312
487
7,836
10,721
5,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 3 / 1
7,920
528
5,925
6,055
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 3 / 3
8,514
568
14,858
12,070
6,570
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
TSM_ENZO_03
Hun Batz
14
3 / 1 / 0
8,380
559
5,810
8,821
3,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 3 / 0
7,696
513
3,693
12,331
5,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 7 / 3
7,061
471
7,964
11,204
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 4 / 1
7,064
471
3,852
9,477
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Gallaghêr
Achilles
15
3 / 1 / 0
8,332
555
8,005
11,443
10,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
jarc1984
Kumbhakarna
11
0 / 1 / 5
6,569
438
3,081
15,292
5,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
kracus123
Medusa
14
5 / 1 / 0
8,279
552
5,641
10,233
3,036
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
14
Kills
12
12
Deaths
14
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
7
3
0.64
W
Cthulhu
CHACAL_1967_
Cthulhu
3
2
6
3
L
1
4
1
0.38
L
Achilles
Gallaghêr
Achilles
3
1
0
3
W
1
3
1
0.5
W
7
3
3
2.83
W
Hun Batz
TSM_ENZO_03
Hun Batz
3
1
0
3
W
0
3
0
0
L
Kumbhakarna
jarc1984
Kumbhakarna
0
1
5
2.5
L
Medusa
kracus123
Medusa
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,122
Damage
28,543
49,998
Taken
57,649
22,348
Mitigated
24,572
18,089
Healing
17,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,964
2,511
699
3,315
11,204
2,519
0
9,009
2,105
33,331
1,882
W
Cthulhu
CHACAL_1967_
Cthulhu
7,836
929
805
3,439
10,721
5,119
0
4,135
6,586
25,920
0
L
3,852
1,018
0
3,078
9,477
3,166
0
3,375
6,004
0
40,152
L
Achilles
Gallaghêr
Achilles
8,005
2,633
0
4,244
11,443
10,345
364
468
10,869
0
48,525
W
5,925
181
0
0
6,055
1,740
664
0
6,055
45,972
0
W
14,858
982
0
6,311
12,070
6,570
618
6,108
5,962
55,046
0
W
Hun Batz
TSM_ENZO_03
Hun Batz
5,810
2,462
0
3,886
8,821
3,257
0
454
8,277
0
52,414
W
3,693
1,930
265
3,383
12,331
5,662
644
0
11,611
0
35,650
L
Kumbhakarna
jarc1984
Kumbhakarna
3,081
238
405
3,454
15,292
5,506
0
10,527
4,675
15,474
0
L
Medusa
kracus123
Medusa
5,641
2,215
0
1,932
10,233
3,036
330
4,506
5,377
0
45,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,822
Gold Earned
37,305
415
Minions Killed
330
0
Camps Cleared
0
1,447,647
Distance Traveled
1,324,938
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,061
471
60
4
0
228,086
1
W
Cthulhu
7,312
487
34
2
0
299,775
1
L
Pele
7,064
471
73
5
0
261,829
2
L
Achilles
8,332
555
97
6
0
271,067
2
W
Nu Wa
7,920
528
94
6
0
275,041
1
W
Anubis
8,514
568
94
6
0
247,224
4
W
Hun Batz
8,380
559
112
7
0
321,986
6
W
Horus
7,696
513
81
5
0
303,621
3
L
Kumbhakarna
6,569
438
17
1
0
296,304
4
L
Medusa
8,279
552
83
6
0
267,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role