Player Matchup

Raijin
Raijin
Gold III
AstroApe2333
Raijin
Gold III
Level 129
God Stats
1W - 1L
1,887 SR
Queue Stats
33W - 36L
1,623 MMR
Party 1
Chiron
Chiron
Gold V
Gilly543
Chiron
Gold V
Level 98
God Stats
0W - 3L
1,344 SR
Queue Stats
28W - 33L
1,439 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
xBriMReapeRx
Cu Chulainn
Gold I
Level 156
God Stats
24W - 28L
1,535 SR
Queue Stats
292W - 287L
1,512 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,589 SR
1,525 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 86
1,691 SR
1,618 MMR
Jormungandr
Jormungandr
Silver I
Hydra_Yato
Jormungandr
Silver I
Level 87
God Stats
2W - 0L
1,762 SR
Queue Stats
16W - 14L
1,631 MMR
Party 2
Agni
Agni
Silver I
UnMente
Agni
Silver I
Level 68
God Stats
1W - 0L
1,613 SR
Queue Stats
15W - 8L
1,614 MMR
Party 2
Nemesis
Nemesis
Gold IV
aCvrter
Nemesis
Gold IV
Level 103
God Stats
4W - 3L
1,698 SR
Queue Stats
20W - 14L
1,610 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
4 / 7 / 2
9,874
658
6,877
12,206
4,439
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Gilly543
Chiron
12
1 / 7 / 5
9,294
620
8,382
16,037
5,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
xBriMReapeRx
Cu Chulainn
11
2 / 10 / 4
9,620
641
6,835
23,247
21,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TsukuyomiAphroditeTiamatAthenaIzanami

VS

Bans
CabrakanSkadiMedusaAh Muzen CabCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hydra_Yato
Jormungandr
14
5 / 3 / 16
11,820
788
9,823
15,501
13,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
UnMente
Agni
15
6 / 3 / 14
11,620
775
15,181
10,596
4,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
aCvrter
Nemesis
16
13 / 1 / 10
13,168
878
18,376
12,753
7,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
7
Kills
24
24
Deaths
7
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Raijin
4
7
2
0.71
L
Chiron
Gilly543
Chiron
1
7
5
0.5
W
Jormungandr
Hydra_Yato
Jormungandr
5
3
16
4.33
W
Agni
UnMente
Agni
6
3
14
4.33
W
Nemesis
aCvrter
Nemesis
13
1
10
18
L
Cu Chulainn
xBriMReapeRx
Cu Chulainn
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,094
Damage
43,380
51,490
Taken
38,850
31,404
Mitigated
25,074
5,968
Healing
11,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
6,877
725
0
1,283
12,206
4,439
0
6,684
5,152
44,622
0
L
Chiron
Gilly543
Chiron
8,382
3,409
870
2,537
16,037
5,636
268
8,975
6,684
0
36,350
W
Jormungandr
Hydra_Yato
Jormungandr
9,823
1,302
494
2,498
15,501
13,531
319
2,032
13,469
42,495
0
W
Agni
UnMente
Agni
15,181
1,026
180
3,497
10,596
4,258
328
2,176
8,420
44,188
0
W
Nemesis
aCvrter
Nemesis
18,376
10,636
0
5,265
12,753
7,285
2,024
2,734
10,019
0
59,935
L
Cu Chulainn
xBriMReapeRx
Cu Chulainn
6,835
1,327
0
1,278
23,247
21,329
0
8,335
14,482
0
17,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,788
Gold Earned
36,608
145
Minions Killed
175
0
Camps Cleared
0
678,360
Distance Traveled
861,777
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,874
658
81
5
0
201,577
0
L
Chiron
9,294
620
49
3
0
230,735
3
W
Jormungandr
11,820
788
45
3
0
265,485
1
W
Agni
11,620
775
64
4
0
262,001
3
W
Nemesis
13,168
878
66
4
0
334,291
7
L
Cu Chulainn
9,620
641
15
1
0
246,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role