Player Matchup

Baron Samedi
Baron Samedi
FireGodDog
Baron Samedi
Level 147
God Stats
0W - 1L
1,285 SR
Queue Stats
226W - 216L
1,548 Elo+
Solo
Cthulhu
Cthulhu
Guffen320
Cthulhu
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 134L
1,621 Elo+
Solo
Kuzenbo
Kuzenbo
ImBuklya
Kuzenbo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
JuanC4rlos
Vamana
Level 140
God Stats
0W - 1L
1,688 SR
Queue Stats
15W - 19L
1,329 Elo+
Solo
Rama
Rama
Sy0ne
Rama
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 19L
1,661 Elo+
Solo
Team Averages
Level 110
1,495 SR
1,532 Elo+

VS

Team Averages
Level 107
1,424 SR
1,560 Elo+
Merlin
Merlin
Alittoryu
Merlin
Level 159
God Stats
3W - 3L
1,667 SR
Queue Stats
158W - 131L
1,555 Elo+
Party 1
Osiris
Osiris
Azcatchi-_-97
Osiris
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 108L
1,523 Elo+
Solo
Chang'e
Chang'e
DefecTD
Chang'e
Level 53
God Stats
2W - 2L
1,444 SR
Queue Stats
87W - 66L
1,602 Elo+
Party 1
Tyr
Tyr
Elez420
Tyr
Level 84
God Stats
3W - 2L
1,125 SR
Queue Stats
109W - 91L
1,568 Elo+
Party 1
Hachiman
Hachiman
Milogu
Hachiman
Level 154
God Stats
7W - 10L
1,386 SR
Queue Stats
399W - 429L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FireGodDog
Baron Samedi
12
0 / 5 / 4
6,586
732
9,726
11,450
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Guffen320
Cthulhu
13
2 / 4 / 5
7,419
824
11,630
14,022
10,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
ImBuklya
Kuzenbo
11
1 / 6 / 5
6,848
761
6,103
13,714
14,395
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
JuanC4rlos
Vamana
12
1 / 4 / 5
6,820
758
9,289
10,184
6,029
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
Sy0ne
Rama
12
3 / 5 / 3
7,243
805
7,431
10,480
3,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alittoryu
Merlin
17
11 / 1 / 9
9,614
1,068
21,980
11,440
4,516
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
3 / 1 / 17
9,065
1,007
7,917
16,034
11,476
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
DefecTD
Chang'e
15
2 / 2 / 21
8,462
940
9,957
10,078
3,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyr
12
1 / 1 / 12
7,449
828
3,921
9,164
8,516
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
Milogu
Hachiman
14
7 / 2 / 13
8,818
980
9,304
7,269
2,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
96
7
Kills
24
24
Deaths
7
22
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Merlin
Alittoryu
Merlin
11
1
9
15.5
W
3
1
17
11.5
W
Chang'e
DefecTD
Chang'e
2
2
21
6.25
W
Tyr
1
1
12
7
L
Baron Samedi
FireGodDog
Baron Samedi
0
5
4
0.4
L
Cthulhu
Guffen320
Cthulhu
2
4
5
1.13
L
Kuzenbo
ImBuklya
Kuzenbo
1
6
5
0.58
L
Vamana
JuanC4rlos
Vamana
1
4
5
0.88
W
Hachiman
Milogu
Hachiman
7
2
13
6.75
L
Rama
Sy0ne
Rama
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,179
Damage
53,079
59,850
Taken
53,985
39,577
Mitigated
30,984
19,969
Healing
35,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Alittoryu
Merlin
21,980
2,308
2,854
2,810
11,440
4,516
576
5,943
5,317
39,885
0
W
7,917
884
648
6,589
16,034
11,476
751
8,575
7,314
4,725
13,289
W
Chang'e
DefecTD
Chang'e
9,957
734
10,309
4,988
10,078
3,714
656
4,717
5,271
17,437
0
W
Tyr
3,921
503
1,938
2,345
9,164
8,516
624
3,583
5,431
0
6,236
L
Baron Samedi
FireGodDog
Baron Samedi
9,726
761
2,726
3,800
11,450
4,391
210
7,386
4,064
22,812
0
L
Cthulhu
Guffen320
Cthulhu
11,630
1,150
830
2,764
14,022
10,841
0
7,668
6,186
19,021
0
L
Kuzenbo
ImBuklya
Kuzenbo
6,103
2,213
1,484
858
13,714
14,395
0
6,235
7,347
8,569
0
L
Vamana
JuanC4rlos
Vamana
9,289
3,954
1,683
2,367
10,184
6,029
0
5,555
4,599
0
12,204
W
Hachiman
Milogu
Hachiman
9,304
5,029
1,375
1,542
7,269
2,762
1,968
3,986
3,193
0
24,455
L
Rama
Sy0ne
Rama
7,431
5,360
957
2,500
10,480
3,921
1,254
6,915
3,505
0
15,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,916
Gold Earned
43,408
70
Minions Killed
100
0
Camps Cleared
0
743,720
Distance Traveled
846,861
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,614
1,068
32
4
0
168,839
2
W
Osiris
9,065
1,007
15
2
0
166,432
0
W
Chang'e
8,462
940
21
2
0
182,356
0
W
Tyr
7,449
828
7
1
0
174,456
1
L
Baron Samedi
6,586
732
13
1
0
140,626
2
L
Cthulhu
7,419
824
24
3
0
138,800
0
L
Kuzenbo
6,848
761
1
0
0
165,042
0
L
Vamana
6,820
758
8
1
0
162,663
0
W
Hachiman
8,818
980
25
3
0
154,778
0
L
Rama
7,243
805
24
3
0
136,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role