Player Matchup

Mercury
Mercury
LokiThorTyr
Mercury
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
47W - 24L
1,753 Elo+
Party 1
Janus
Janus
OkayuSimp
Janus
Level 21
God Stats
8W - 5L
1,651 SR
Queue Stats
77W - 35L
1,733 Elo+
Party 1
Sobek
Sobek
Tod Jenkins
Sobek
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,458 Elo+
Solo
Osiris
Osiris
Youarethem
Osiris
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,482 Elo+
Solo
Heimdallr
Heimdallr
jpramirez63
Heimdallr
Level 28
God Stats
6W - 6L
1,495 SR
Queue Stats
52W - 41L
1,610 Elo+
Solo
Team Averages
Level 16
1,529 SR
1,607 Elo+

VS

Team Averages
Level 15
1,634 SR
1,574 Elo+
Scylla
Scylla
DeathB4Sight
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,500 Elo+
Solo
Ymir
Ymir
Drizzaye
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,549 Elo+
Solo
Chernobog
Chernobog
LettuceMenace
Chernobog
Level 17
God Stats
5W - 2L
1,967 SR
Queue Stats
72W - 36L
1,787 Elo+
Solo
Cupid
Cupid
Mr Anheuser
Cupid
Level 12
God Stats
5W - 6L
1,632 SR
Queue Stats
9W - 11L
1,509 Elo+
Solo
Tyr
Tyr
Ratoncitho
Tyr
Level 28
God Stats
28W - 29L
1,568 SR
Queue Stats
182W - 190L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LokiThorTyr
Mercury
7
1 / 0 / 1
3,941
788
142
2,835
713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
OkayuSimp
Janus
7
4 / 0 / 1
4,665
933
2,450
994
213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 2
3,579
716
1,175
2,868
1,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Youarethem
Osiris
7
0 / 0 / 0
3,768
754
1,543
3,575
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
jpramirez63
Heimdallr
7
2 / 0 / 0
4,048
810
1,127
1,714
466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
6
0 / 3 / 0
3,453
691
400
1,999
585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
2
0 / 1 / 0
2,728
546
0
1,069
313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
LettuceMenace
Chernobog
7
0 / 0 / 0
3,699
740
717
1,840
491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 3 / 0
2,925
585
506
2,776
620
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 0 / 0
3,619
724
1,759
3,054
930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
7
Kills
0
0
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
3
0
0
L
Ymir
0
1
0
0
L
Chernobog
LettuceMenace
Chernobog
0
0
0
0
W
Mercury
LokiThorTyr
Mercury
1
0
1
1.5
L
0
3
0
0
W
Janus
OkayuSimp
Janus
4
0
1
4.5
L
0
0
0
0
W
0
0
2
1
W
Osiris
Youarethem
Osiris
0
0
0
0
W
Heimdallr
jpramirez63
Heimdallr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,437
Damage
3,382
11,986
Taken
10,738
4,285
Mitigated
2,939
4,852
Healing
3,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
400
160
0
0
1,999
585
100
1,355
526
12,279
0
L
Ymir
0
0
0
236
1,069
313
0
168
901
1,697
0
L
Chernobog
LettuceMenace
Chernobog
717
604
0
574
1,840
491
0
606
1,234
0
16,253
W
Mercury
LokiThorTyr
Mercury
142
119
0
0
2,835
713
0
201
2,630
0
18,536
L
506
198
289
727
2,776
620
0
1,308
1,395
0
4,128
W
Janus
OkayuSimp
Janus
2,450
405
0
250
994
213
0
155
799
17,996
0
L
1,759
161
0
1,618
3,054
930
0
0
3,054
0
16,093
W
1,175
63
0
1,304
2,868
1,320
0
0
2,868
4,076
0
W
Osiris
Youarethem
Osiris
1,543
473
0
2,584
3,575
1,573
0
0
3,575
0
18,086
W
Heimdallr
jpramirez63
Heimdallr
1,127
340
0
714
1,714
466
0
0
1,714
0
17,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,001
Gold Earned
16,424
173
Minions Killed
113
0
Camps Cleared
0
550,853
Distance Traveled
466,145
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,453
691
30
6
0
86,329
0
L
Ymir
2,728
546
6
1
0
25,934
0
L
Chernobog
3,699
740
36
7
0
85,384
1
W
Mercury
3,941
788
43
9
0
125,472
0
L
Cupid
2,925
585
10
2
0
151,737
2
W
Janus
4,665
933
37
7
0
123,065
3
L
Tyr
3,619
724
31
6
0
116,761
2
W
Sobek
3,579
716
10
2
0
107,124
1
W
Osiris
3,768
754
40
8
0
113,505
0
W
Heimdallr
4,048
810
43
9
0
81,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role