Player Matchup

Bellona
Bellona
Baughman1219
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,569 Elo+
Party 1
Zeus
Zeus
LurchingBean15
Zeus
Level 4
God Stats
18W - 14L
1,672 SR
Queue Stats
33W - 25L
1,674 Elo+
Solo
Yemoja
Yemoja
ThankfulName10
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,243 Elo+
Solo
Chang'e
Chang'e
YMCMBxCASHOUT
Chang'e
Level 107
God Stats
2W - 1L
1,777 SR
Queue Stats
100W - 70L
1,550 Elo+
Party 1
Ares
Ares
bstarships
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 26
1,590 SR
1,507 Elo+

VS

Team Averages
Level 21
1,544 SR
1,443 Elo+
Vulcan
Vulcan
BlanKMaN313
Vulcan
Level 29
God Stats
4W - 1L
1,862 SR
Queue Stats
94W - 74L
1,452 Elo+
Solo
Mulan
Mulan
FantomexWXIII
Mulan
Level 23
God Stats
6W - 7L
1,235 SR
Queue Stats
272W - 300L
1,347 Elo+
Solo
Raijin
Raijin
Oltck
Raijin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,551 Elo+
Solo
Hou Yi
Hou Yi
Primorizon
Hou Yi
Level 24
God Stats
2W - 1L
1,751 SR
Queue Stats
207W - 122L
1,576 Elo+
Solo
Hera
Hera
TheBigHat
Hera
Level 8
God Stats
6W - 3L
1,372 SR
Queue Stats
29W - 17L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Baughman1219
Bellona
14
1 / 14 / 3
8,642
960
6,287
23,235
16,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 6 / 2
9,331
1,037
13,002
13,940
5,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 0 / 0
7,470
830
0
0
0
Chang'e
14
3 / 10 / 2
9,894
1,099
13,886
25,586
7,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 12 / 3
9,011
1,001
1,956
18,805
8,964
Team 1 Tickets

0

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
5 / 1 / 20
10,460
1,162
10,350
5,296
2,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 1 / 23
10,036
1,115
6,121
8,506
4,528
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
Oltck
Raijin
17
6 / 2 / 18
10,516
1,168
15,814
9,318
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Primorizon
Hou Yi
19
18 / 2 / 13
12,987
1,443
29,971
11,531
4,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
17
12 / 1 / 12
10,857
1,206
11,944
5,067
1,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
128
7
Kills
42
42
Deaths
7
10
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Bellona
Baughman1219
Bellona
1
14
3
0.18
W
Vulcan
5
1
20
15
W
1
1
23
12.5
L
2
6
2
0.5
W
Raijin
Oltck
Raijin
6
2
18
7.5
W
Hou Yi
Primorizon
Hou Yi
18
2
13
12.25
L
0
0
0
0
W
Hera
12
1
12
18
L
Chang'e
3
10
2
0.4
L
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,131
Damage
74,200
81,566
Taken
39,718
38,432
Mitigated
17,691
7,496
Healing
4,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Baughman1219
Bellona
6,287
3,106
0
988
23,235
16,581
0
13,591
9,644
0
16,970
W
Vulcan
10,350
6,074
0
1,135
5,296
2,760
0
2,785
2,511
25,394
0
W
6,121
470
0
132
8,506
4,528
0
6,933
1,573
0
8,564
L
13,002
1,251
720
1,283
13,940
5,331
0
7,585
6,355
42,623
0
W
Raijin
Oltck
Raijin
15,814
1,886
0
1,454
9,318
3,604
0
6,910
2,408
30,269
0
W
Hou Yi
Primorizon
Hou Yi
29,971
20,649
0
1,020
11,531
4,924
0
8,283
3,248
0
54,604
L
0
0
0
0
0
0
0
0
0
0
0
W
Hera
11,944
4,150
0
977
5,067
1,875
0
3,933
1,134
29,960
0
L
Chang'e
13,886
853
898
3,483
25,586
7,556
0
7,202
18,384
40,179
0
L
1,956
345
74
50
18,805
8,964
0
9,730
9,075
7,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,348
Gold Earned
54,856
133
Minions Killed
183
3
Camps Cleared
7
550,782
Distance Traveled
833,216
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,642
960
15
2
1
129,917
0
W
Vulcan
10,460
1,162
48
5
1
159,493
0
W
Mulan
10,036
1,115
9
1
0
170,619
0
L
Zeus
9,331
1,037
48
5
0
134,217
1
W
Raijin
10,516
1,168
30
3
0
159,427
0
W
Hou Yi
12,987
1,443
62
7
5
165,878
0
L
Yemoja
7,470
830
0
0
0
0
0
W
Hera
10,857
1,206
34
4
1
177,799
1
L
Chang'e
9,894
1,099
64
7
1
173,631
0
L
Ares
9,011
1,001
6
1
1
113,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role