Player Matchup

Anubis
Anubis
Akagae333
Anubis
Level 129
God Stats
29W - 24L
1,566 SR
Queue Stats
112W - 103L
1,633 Elo+
Party 2
Merlin
Merlin
DaSavageBicycle
Merlin
Level 108
God Stats
8W - 7L
1,638 SR
Queue Stats
376W - 349L
1,530 Elo+
Solo
Horus
Horus
Heymann
Horus
Level 145
God Stats
2W - 4L
1,495 SR
Queue Stats
55W - 58L
1,548 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WarriorQueen666
Cu Chulainn
Level 154
God Stats
6W - 13L
1,491 SR
Queue Stats
123W - 127L
1,549 Elo+
Party 1
Skadi
Skadi
catsNtats
Skadi
Level 126
God Stats
30W - 20L
1,712 SR
Queue Stats
132W - 111L
1,630 Elo+
Party 2
Team Averages
Level 132
1,581 SR
1,578 Elo+

VS

Team Averages
Level 133
1,665 SR
1,572 Elo+
Chaac
Chaac
ANDYNEXTDOOR
Chaac
Level 147
God Stats
10W - 4L
1,548 SR
Queue Stats
258W - 251L
1,531 Elo+
Solo
Cupid
Cupid
Flaverguz
Cupid
Level 142
God Stats
25W - 21L
1,805 SR
Queue Stats
226W - 235L
1,616 Elo+
Solo
Ganesha
Ganesha
IM BLACKCAT
Ganesha
Level 109
God Stats
4W - 3L
1,545 SR
Queue Stats
131W - 124L
1,565 Elo+
Solo
Discordia
Discordia
Valenicus
Discordia
Level 144
God Stats
4W - 0L
1,544 SR
Queue Stats
52W - 45L
1,571 Elo+
Solo
Ne Zha
Ne Zha
xLiL JuNeBugGxX
Ne Zha
Level 125
God Stats
10W - 5L
1,881 SR
Queue Stats
104W - 112L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Akagae333
Anubis
15
3 / 8 / 2
9,795
980
10,332
11,449
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 2
9,379
938
9,758
6,460
2,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Heymann
Horus
15
0 / 4 / 4
8,661
866
5,182
16,169
15,796
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
WarriorQueen666
Cu Chulainn
15
1 / 6 / 3
9,243
924
7,474
17,459
9,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
catsNtats
Skadi
16
3 / 6 / 6
9,991
999
15,423
9,749
2,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

145

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 14
10,640
1,064
12,486
13,837
12,709
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Flaverguz
Cupid
17
8 / 0 / 13
11,516
1,152
14,172
5,711
2,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ganesha
IM BLACKCAT
Ganesha
17
0 / 1 / 21
11,039
1,104
5,968
15,742
15,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Valenicus
Discordia
17
4 / 2 / 16
10,508
1,051
13,725
4,675
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 5 / 11
10,352
1,035
11,731
12,670
4,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
99
9
Kills
24
24
Deaths
9
17
Assists
75
Player
Kills
Deaths
Assists
KDA
W
6
1
14
13
L
Anubis
Akagae333
Anubis
3
8
2
0.5
L
2
0
2
3
W
Cupid
Flaverguz
Cupid
8
0
13
14.5
L
Horus
Heymann
Horus
0
4
4
0.5
W
Ganesha
IM BLACKCAT
Ganesha
0
1
21
10.5
W
Discordia
Valenicus
Discordia
4
2
16
6
L
Cu Chulainn
WarriorQueen666
Cu Chulainn
1
6
3
0.42
L
Skadi
catsNtats
Skadi
3
6
6
1
W
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,169
Damage
58,082
61,286
Taken
52,635
35,765
Mitigated
37,012
8,592
Healing
14,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,486
2,247
0
5,510
13,837
12,709
0
5,435
8,222
0
21,530
L
Anubis
Akagae333
Anubis
10,332
82
0
1,123
11,449
5,572
0
2,299
8,992
33,210
0
L
9,758
390
0
0
6,460
2,410
0
2,447
3,857
50,700
0
W
Cupid
Flaverguz
Cupid
14,172
10,500
1,608
1,978
5,711
2,400
0
1,825
3,826
0
38,301
L
Horus
Heymann
Horus
5,182
2,017
2,749
3,468
16,169
15,796
0
4,968
10,928
0
6,106
W
Ganesha
IM BLACKCAT
Ganesha
5,968
195
1,200
2,639
15,742
15,532
0
6,776
8,846
26,365
0
W
Discordia
Valenicus
Discordia
13,725
522
0
23
4,675
1,614
0
1,715
2,930
26,128
0
L
Cu Chulainn
WarriorQueen666
Cu Chulainn
7,474
2,246
0
0
17,459
9,153
0
6,516
10,718
0
22,890
L
Skadi
catsNtats
Skadi
15,423
8,508
0
1,252
9,749
2,834
0
2,499
7,098
0
26,676
W
11,731
4,041
0
1,449
12,670
4,757
0
4,339
8,301
0
31,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,069
Gold Earned
54,055
205
Minions Killed
213
7
Camps Cleared
9
930,405
Distance Traveled
937,038
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,640
1,064
27
3
2
203,863
0
L
Anubis
9,795
980
46
5
1
165,445
0
L
Merlin
9,379
938
68
7
2
196,157
1
W
Cupid
11,516
1,152
94
9
3
162,109
0
L
Horus
8,661
866
10
1
2
195,674
0
W
Ganesha
11,039
1,104
0
0
0
201,242
0
W
Discordia
10,508
1,051
50
5
2
195,613
0
L
Cu Chulainn
9,243
924
53
5
2
196,459
0
L
Skadi
9,991
999
28
3
0
176,670
0
W
Ne Zha
10,352
1,035
42
4
2
174,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role