Player Matchup

Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Derimus
Ratatoskr
Level 128
God Stats
6W - 1L
1,675 SR
Queue Stats
95W - 94L
1,503 Elo+
Party 2
Geb
Geb
PropellorHat
Geb
Level 89
God Stats
7W - 10L
1,567 SR
Queue Stats
210W - 201L
1,512 Elo+
Party 2
Sun Wukong
Sun Wukong
TheHoly420
Sun Wukong
Level 62
God Stats
20W - 17L
1,545 SR
Queue Stats
110W - 98L
1,513 Elo+
Party 1
Anubis
Anubis
Zerkaholic
Anubis
Level 132
God Stats
16W - 5L
1,895 SR
Queue Stats
314W - 297L
1,501 Elo+
Party 1
Team Averages
Level 113
1,636 SR
1,506 Elo+

VS

Team Averages
Level 43
1,557 SR
1,429 Elo+
Anhur
Anhur
Antocgomez2004
Anhur
Level 48
God Stats
8W - 7L
1,547 SR
Queue Stats
301W - 317L
1,461 Elo+
Party 3
Hades
Hades
ElChaval121
Hades
Level 60
God Stats
14W - 6L
1,653 SR
Queue Stats
260W - 281L
1,449 Elo+
Party 3
Cthulhu
Cthulhu
Jelro84
Cthulhu
Level 60
God Stats
45W - 40L
1,486 SR
Queue Stats
286W - 291L
1,449 Elo+
Party 3
Hun Batz
Hun Batz
Peponidas18
Hun Batz
Level 29
God Stats
10W - 8L
1,598 SR
Queue Stats
213W - 217L
1,441 Elo+
Party 3
Khepri
Khepri
SRJIBION
Khepri
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 24L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 1 / 7
8,401
467
5,580
6,877
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Derimus
Ratatoskr
16
5 / 2 / 12
10,220
568
10,151
14,301
5,545
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 1 / 6
8,691
483
4,919
11,946
7,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
TheHoly420
Sun Wukong
19
8 / 0 / 0
11,456
636
13,240
13,233
9,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
Zerkaholic
Anubis
19
10 / 1 / 4
11,907
662
21,934
7,562
3,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,435
413
6,096
8,162
2,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 8 / 1
8,197
455
3,295
19,098
6,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Jelro84
Cthulhu
12
0 / 4 / 2
7,321
407
9,307
13,695
12,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
Peponidas18
Hun Batz
13
3 / 7 / 1
8,162
453
8,934
16,874
5,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
SRJIBION
Khepri
12
1 / 4 / 1
7,678
427
2,560
10,753
8,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
26
Kills
5
5
Deaths
26
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
7
5.5
L
0
3
1
0.17
W
Ratatoskr
Derimus
Ratatoskr
5
2
12
5.5
L
1
8
1
0.19
L
Cthulhu
Jelro84
Cthulhu
0
4
2
0.25
L
Hun Batz
Peponidas18
Hun Batz
3
7
1
0.5
W
1
1
6
4
L
Khepri
SRJIBION
Khepri
1
4
1
0.38
W
Sun Wukong
TheHoly420
Sun Wukong
8
0
0
8
W
Anubis
Zerkaholic
Anubis
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,824
Damage
30,192
53,919
Taken
68,582
28,549
Mitigated
35,780
22,125
Healing
14,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,580
2,432
0
3,765
6,877
2,244
2,375
2,470
4,347
0
47,087
L
6,096
2,347
0
985
8,162
2,948
1,072
2,180
5,982
0
40,663
W
Ratatoskr
Derimus
Ratatoskr
10,151
3,654
0
4,504
14,301
5,545
450
3,642
10,539
0
55,680
L
3,295
26
77
6,733
19,098
6,260
0
13,384
5,714
51,106
0
L
Cthulhu
Jelro84
Cthulhu
9,307
377
236
3,528
13,695
12,551
407
374
13,321
41,052
0
L
Hun Batz
Peponidas18
Hun Batz
8,934
2,261
0
1,736
16,874
5,292
0
6,455
10,419
0
46,592
W
4,919
255
0
4,488
11,946
7,202
231
1,245
10,701
25,787
0
L
Khepri
SRJIBION
Khepri
2,560
88
0
1,424
10,753
8,729
0
4,460
6,293
28,971
0
W
Sun Wukong
TheHoly420
Sun Wukong
13,240
3,076
0
3,569
13,233
9,681
540
5,121
7,452
0
91,008
W
Anubis
Zerkaholic
Anubis
21,934
1,685
0
5,799
7,562
3,877
59
1,844
5,718
90,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,675
Gold Earned
38,793
561
Minions Killed
404
0
Camps Cleared
0
1,703,842
Distance Traveled
1,598,671
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,401
467
114
6
0
273,988
3
L
Anhur
7,435
413
94
5
0
299,543
2
W
Ratatoskr
10,220
568
117
7
0
384,205
3
L
Hades
8,197
455
96
5
0
289,238
1
L
Cthulhu
7,321
407
80
4
0
319,173
1
L
Hun Batz
8,162
453
95
5
0
338,304
0
W
Geb
8,691
483
17
1
0
378,559
1
L
Khepri
7,678
427
39
2
0
352,413
0
W
Sun Wukong
11,456
636
172
10
0
353,480
0
W
Anubis
11,907
662
141
8
0
313,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role