Player Matchup

Thoth
Thoth
Its Swagic
Thoth
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 17L
1,440 Elo+
Party 2
Rama
Rama
Mad Swagician
Rama
Level 63
God Stats
2W - 1L
1,373 SR
Queue Stats
49W - 36L
1,516 Elo+
Party 2
Cthulhu
Cthulhu
Oh Billy2
Cthulhu
Level 28
God Stats
22W - 15L
1,601 SR
Queue Stats
38W - 29L
1,422 Elo+
Party 2
Team Averages
Level 40
1,491 SR
1,459 Elo+

VS

Team Averages
Level 16
1,416 SR
1,113 Elo+
Kukulkan
Kukulkan
FearThyKing
Kukulkan
Level 27
God Stats
3W - 5L
1,449 SR
Queue Stats
95W - 133L
1,096 Elo+
Party 1
Neith
Neith
jsue
Neith
Level 14
God Stats
6W - 15L
1,298 SR
Queue Stats
7W - 21L
1,188 Elo+
Solo
Odin
Odin
yaboifox1
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 127L
1,054 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
17
1 / 7 / 5
12,639
575
5,132
9,755
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 5 / 6
16,060
730
24,263
19,594
7,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Oh Billy2
Cthulhu
15
7 / 6 / 5
13,703
623
15,956
21,779
10,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FearThyKing
Kukulkan
19
11 / 6 / 7
15,589
709
28,052
18,044
6,752
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
jsue
Neith
15
2 / 6 / 9
12,593
572
4,973
11,417
3,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Odin
18
5 / 6 / 11
14,682
667
10,261
23,317
23,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
45
18
Kills
18
18
Deaths
18
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
FearThyKing
Kukulkan
11
6
7
2.42
W
Thoth
1
7
5
0.5
W
10
5
6
2.6
W
Cthulhu
Oh Billy2
Cthulhu
7
6
5
1.58
L
Neith
jsue
Neith
2
6
9
1.08
L
Odin
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,351
Damage
43,286
51,128
Taken
52,778
21,807
Mitigated
33,902
13,300
Healing
4,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
FearThyKing
Kukulkan
28,052
1,771
0
2,613
18,044
6,752
1,412
7,402
10,090
95,730
0
W
Thoth
5,132
299
0
1,439
9,755
3,464
208
5,414
4,341
43,872
0
W
24,263
19,231
0
7,606
19,594
7,398
2,555
7,495
12,099
0
102,836
W
Cthulhu
Oh Billy2
Cthulhu
15,956
491
470
3,785
21,779
10,945
0
15,534
6,245
53,056
0
L
Neith
jsue
Neith
4,973
1,309
0
1,498
11,417
3,953
850
1,804
9,406
0
32,322
L
Odin
10,261
2,453
0
480
23,317
23,197
575
10,321
12,140
0
27,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,402
Gold Earned
42,864
259
Minions Killed
199
0
Camps Cleared
0
1,006,737
Distance Traveled
1,130,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,589
709
131
6
0
347,012
0
W
Thoth
12,639
575
81
4
0
325,365
0
W
Rama
16,060
730
119
5
0
331,248
0
W
Cthulhu
13,703
623
59
3
0
350,124
0
L
Neith
12,593
572
46
2
0
356,904
0
L
Odin
14,682
667
22
1
0
426,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role