Player Matchup

Nu Wa
Nu Wa
Berlee
Nu Wa
Level 139
God Stats
28W - 23L
1,698 SR
Queue Stats
349W - 374L
1,513 Elo+
Party 2
Neith
Neith
DANCINGBY
Neith
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 16L
1,486 Elo+
Party 2
Yemoja
Yemoja
Kaligrr
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,607 Elo+
Party 2
Hou Yi
Hou Yi
Lucianicbroom5
Hou Yi
Level 18
God Stats
17W - 15L
1,586 SR
Queue Stats
32W - 23L
1,538 Elo+
Solo
Serqet
Serqet
Luka752
Serqet
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,607 Elo+
Party 2
Team Averages
Level 46
1,557 SR
1,550 Elo+

VS

Team Averages
Level 12
1,693 SR
1,430 Elo+
Cabrakan
Cabrakan
CaNoN95PB
Cabrakan
Level 6
God Stats
1W - 0L
1,934 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Anubis
Anubis
MAZEoRUNNER
Anubis
Level 8
God Stats
4W - 0L
1,822 SR
Queue Stats
8W - 7L
1,315 Elo+
Solo
Tiamat
Tiamat
SCAPAETA
Tiamat
Level 19
God Stats
20W - 16L
1,477 SR
Queue Stats
82W - 88L
1,450 Elo+
Party 1
Rama
Rama
StarHunter17
Rama
Level 8
God Stats
9W - 1L
1,693 SR
Queue Stats
20W - 10L
1,410 Elo+
Party 1
Olorun
Olorun
nickwgomes
Olorun
Level 18
God Stats
38W - 35L
1,542 SR
Queue Stats
164W - 159L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Berlee
Nu Wa
20
7 / 4 / 11
15,313
1,094
35,119
17,504
6,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
DANCINGBY
Neith
19
1 / 6 / 8
12,073
862
11,343
16,410
6,552
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Kaligrr
Yemoja
19
1 / 10 / 12
13,470
962
6,269
30,712
27,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 2 / 1
11,364
812
1,305
4,140
1,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
Luka752
Serqet
20
10 / 7 / 8
15,551
1,111
22,752
24,703
8,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CaNoN95PB
Cabrakan
20
3 / 2 / 20
13,712
979
19,360
25,408
26,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
20
8 / 6 / 12
14,137
1,010
14,069
12,777
4,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
SCAPAETA
Tiamat
20
7 / 2 / 20
15,015
1,073
24,797
12,638
9,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
10 / 5 / 8
14,566
1,040
18,359
16,482
4,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
nickwgomes
Olorun
19
1 / 6 / 10
12,761
912
10,715
13,859
4,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
99
21
Kills
29
29
Deaths
21
40
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Berlee
Nu Wa
7
4
11
3.13
W
Cabrakan
CaNoN95PB
Cabrakan
3
2
20
6.5
L
Neith
DANCINGBY
Neith
1
6
8
0.83
L
Yemoja
Kaligrr
Yemoja
1
10
12
0.7
L
2
2
1
1.25
L
Serqet
Luka752
Serqet
10
7
8
2
W
Anubis
8
6
12
2.33
W
Tiamat
SCAPAETA
Tiamat
7
2
20
8.5
W
10
5
8
2.8
W
Olorun
nickwgomes
Olorun
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,788
Damage
87,300
93,469
Taken
81,164
49,565
Mitigated
49,503
6,529
Healing
16,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Berlee
Nu Wa
35,119
9,088
0
1,741
17,504
6,082
0
12,786
4,718
72,996
0
W
Cabrakan
CaNoN95PB
Cabrakan
19,360
2,743
0
3,129
25,408
26,998
0
11,999
12,565
37,476
0
L
Neith
DANCINGBY
Neith
11,343
3,916
0
1,419
16,410
6,552
0
11,727
4,683
0
38,636
L
Yemoja
Kaligrr
Yemoja
6,269
1,388
1,329
1,808
30,712
27,017
0
25,552
5,160
15,115
0
L
1,305
791
0
232
4,140
1,414
0
2,072
2,068
0
9,365
L
Serqet
Luka752
Serqet
22,752
5,208
0
0
24,703
8,500
0
16,804
7,899
0
39,509
W
Anubis
14,069
321
0
2,370
12,777
4,863
0
5,305
6,894
42,011
0
W
Tiamat
SCAPAETA
Tiamat
24,797
1,697
0
3,146
12,638
9,363
0
5,549
5,982
72,124
0
W
18,359
12,338
0
2,779
16,482
4,097
0
8,582
6,849
0
49,532
W
Olorun
nickwgomes
Olorun
10,715
5,010
985
4,026
13,859
4,182
0
9,953
3,778
45,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,771
Gold Earned
70,191
246
Minions Killed
340
5
Camps Cleared
10
1,047,736
Distance Traveled
1,165,549
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
15,313
1,094
89
6
1
247,397
0
W
Cabrakan
13,712
979
33
2
0
253,519
0
L
Neith
12,073
862
59
4
0
217,137
2
L
Yemoja
13,470
962
32
2
1
208,786
1
L
Hou Yi
11,364
812
13
1
1
67,534
0
L
Serqet
15,551
1,111
53
4
2
306,882
0
W
Anubis
14,137
1,010
74
5
5
205,927
0
W
Tiamat
15,015
1,073
98
7
2
294,577
0
W
Rama
14,566
1,040
64
5
3
202,895
0
W
Olorun
12,761
912
71
5
0
208,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role