Player Matchup

Guan Yu
Guan Yu
AndyKnr
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,203 Elo+
Party 1
Fenrir
Fenrir
Esssid
Fenrir
Level 29
God Stats
9W - 8L
1,596 SR
Queue Stats
136W - 110L
1,492 Elo+
Party 2
Yemoja
Yemoja
MythicJoan
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,203 Elo+
Party 1
Rama
Rama
OnkelKet_a420
Rama
Level 31
God Stats
17W - 19L
1,527 SR
Queue Stats
129W - 100L
1,501 Elo+
Party 2
Thanatos
Thanatos
maximillian13
Thanatos
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,361 Elo+
Solo
Team Averages
Level 14
1,525 SR
1,352 Elo+

VS

Team Averages
Level 21
1,526 SR
1,552 Elo+
Nemesis
Nemesis
BESTIONIKER
Nemesis
Level 17
God Stats
8W - 2L
1,500 SR
Queue Stats
116W - 86L
1,716 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Despeldia
Cu Chulainn
Level 28
God Stats
6W - 3L
1,789 SR
Queue Stats
64W - 69L
1,502 Elo+
Party 4
Izanami
Izanami
HE1SENBERG00
Izanami
Level 30
God Stats
74W - 68L
1,555 SR
Queue Stats
358W - 370L
1,426 Elo+
Solo
Cerberus
Cerberus
KimmyyyS
Cerberus
Level 28
God Stats
1W - 1L
1,288 SR
Queue Stats
62W - 66L
1,495 Elo+
Party 4
Olorun
Olorun
Lolice69
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,622 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AndyKnr
Guan Yu
7
0 / 7 / 0
4,335
434
1,397
7,326
3,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Esssid
Fenrir
8
1 / 4 / 1
5,204
520
1,941
5,477
1,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
MythicJoan
Yemoja
6
1 / 2 / 1
4,634
463
797
2,626
882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
2 / 5 / 1
5,098
510
3,691
8,532
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
maximillian13
Thanatos
5
1 / 5 / 0
4,157
416
1,476
6,023
2,353
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BESTIONIKER
Nemesis
11
4 / 1 / 3
6,710
671
2,461
5,162
1,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Despeldia
Cu Chulainn
12
7 / 1 / 3
7,180
718
4,443
4,527
2,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
HE1SENBERG00
Izanami
10
1 / 1 / 1
6,058
606
1,576
4,042
796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
KimmyyyS
Cerberus
10
4 / 1 / 3
6,379
638
4,439
5,974
2,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Lolice69
Olorun
12
6 / 1 / 1
7,313
731
5,494
5,291
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
22
23
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AndyKnr
Guan Yu
0
7
0
0
W
Nemesis
BESTIONIKER
Nemesis
4
1
3
5.5
W
Cu Chulainn
Despeldia
Cu Chulainn
7
1
3
8.5
L
Fenrir
Esssid
Fenrir
1
4
1
0.38
W
Izanami
HE1SENBERG00
Izanami
1
1
1
1.5
W
Cerberus
KimmyyyS
Cerberus
4
1
3
5.5
W
Olorun
Lolice69
Olorun
6
1
1
6.5
L
Yemoja
MythicJoan
Yemoja
1
2
1
0.75
L
2
5
1
0.5
L
Thanatos
maximillian13
Thanatos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,302
Damage
18,413
29,984
Taken
24,996
10,515
Mitigated
9,764
6,540
Healing
8,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AndyKnr
Guan Yu
1,397
447
35
422
7,326
3,929
0
0
7,086
0
15,837
W
Nemesis
BESTIONIKER
Nemesis
2,461
1,132
0
828
5,162
1,570
412
84
5,048
0
29,959
W
Cu Chulainn
Despeldia
Cu Chulainn
4,443
1,552
0
2,258
4,527
2,782
1,933
0
4,347
0
29,493
L
Fenrir
Esssid
Fenrir
1,941
846
0
1,229
5,477
1,585
0
1,064
4,353
0
18,136
W
Izanami
HE1SENBERG00
Izanami
1,576
1,009
0
1,618
4,042
796
109
246
3,796
0
31,033
W
Cerberus
KimmyyyS
Cerberus
4,439
502
0
1,357
5,974
2,867
498
467
5,507
17,835
0
W
Olorun
Lolice69
Olorun
5,494
3,777
109
2,486
5,291
1,749
3,360
0
5,231
38,658
0
L
Yemoja
MythicJoan
Yemoja
797
370
261
467
2,626
882
0
1,081
1,545
4,340
0
L
3,691
3,031
0
2,510
8,532
1,766
0
4,030
4,472
0
27,216
L
Thanatos
maximillian13
Thanatos
1,476
576
0
1,616
6,023
2,353
0
3,758
2,235
0
8,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,428
Gold Earned
33,640
152
Minions Killed
315
0
Camps Cleared
0
806,810
Distance Traveled
952,119
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,335
434
29
3
0
180,357
1
W
Nemesis
6,710
671
52
5
0
217,679
0
W
Cu Chulainn
7,180
718
66
7
0
175,500
4
L
Fenrir
5,204
520
43
4
0
120,010
0
W
Izanami
6,058
606
60
6
0
169,290
2
W
Cerberus
6,379
638
47
5
0
222,811
1
W
Olorun
7,313
731
90
9
0
166,839
0
L
Yemoja
4,634
463
7
1
0
183,211
1
L
Rama
5,098
510
53
5
0
153,162
1
L
Thanatos
4,157
416
20
2
0
170,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role