Player Matchup

Izanami
Izanami
JaClonk
Izanami
Level 4
God Stats
1W - 2L
1,473 SR
Queue Stats
1W - 2L
1,657 Elo+
Solo
Ganesha
Ganesha
Suffakate12
Ganesha
Level 143
God Stats
4W - 6L
1,528 SR
Queue Stats
249W - 286L
1,494 Elo+
Party 1
Chronos
Chronos
YouLyin
Chronos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 255L
1,484 Elo+
Party 1
Team Averages
Level 91
1,501 SR
1,545 Elo+

VS

Team Averages
Level 92
1,474 SR
1,492 Elo+
Bacchus
Bacchus
BL4CKR4V3N11
Bacchus
Level 151
God Stats
3W - 10L
1,379 SR
Queue Stats
325W - 320L
1,511 Elo+
Party 2
Awilix
Awilix
MXLFslayerplayer
Awilix
Level 15
God Stats
5W - 5L
1,547 SR
Queue Stats
229W - 169L
1,481 Elo+
Solo
Sol
Sol
NoRtH41
Sol
Level 109
God Stats
128W - 137L
1,497 SR
Queue Stats
354W - 365L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JaClonk
Izanami
8
0 / 9 / 1
6,216
565
2,436
9,424
2,549
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Suffakate12
Ganesha
9
0 / 8 / 2
6,730
612
3,598
15,198
7,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
YouLyin
Chronos
10
2 / 5 / 1
7,183
653
5,978
9,627
3,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BL4CKR4V3N11
Bacchus
12
4 / 1 / 17
8,415
765
7,444
7,606
7,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
13 / 2 / 5
9,661
878
12,168
9,048
2,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
13
5 / 0 / 16
8,875
807
9,566
6,182
1,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
60
2
Kills
22
22
Deaths
3
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BL4CKR4V3N11
Bacchus
4
1
17
12.5
L
Izanami
JaClonk
Izanami
0
9
1
0.06
W
13
2
5
7.75
W
Sol
5
0
16
13
L
Ganesha
Suffakate12
Ganesha
0
8
2
0.13
L
Chronos
YouLyin
Chronos
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,012
Damage
29,178
34,249
Taken
22,836
12,755
Mitigated
12,029
2,727
Healing
5,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BL4CKR4V3N11
Bacchus
7,444
1,253
0
1,390
7,606
7,096
43
2,691
4,915
15,562
0
L
Izanami
JaClonk
Izanami
2,436
1,536
0
479
9,424
2,549
415
5,190
4,234
0
12,710
W
12,168
5,523
0
0
9,048
2,992
0
4,027
5,021
0
38,045
W
Sol
9,566
2,876
1,191
3,266
6,182
1,941
1,079
2,958
3,224
36,133
0
L
Ganesha
Suffakate12
Ganesha
3,598
172
0
1,245
15,198
7,196
132
6,047
9,151
14,720
0
L
Chronos
YouLyin
Chronos
5,978
1,877
0
1,003
9,627
3,010
520
5,821
3,806
28,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,129
Gold Earned
26,951
88
Minions Killed
116
0
Camps Cleared
0
455,821
Distance Traveled
635,694
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,415
765
21
2
0
197,403
2
L
Izanami
6,216
565
31
3
0
127,376
0
W
Awilix
9,661
878
36
3
0
228,190
1
W
Sol
8,875
807
59
5
0
210,101
1
L
Ganesha
6,730
612
5
0
0
169,052
4
L
Chronos
7,183
653
52
5
0
159,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role