Player Matchup

Danzaburou
Danzaburou
Silver II
BengTiger
Danzaburou
Silver II
Level 110
God Stats
14W - 5L
1,524 SR
Queue Stats
563W - 582L
1,101 MMR
Solo
Ares
Ares
Silver II
BronicDreamz
Ares
Silver II
Level 128
God Stats
40W - 26L
1,624 SR
Queue Stats
207W - 216L
1,011 MMR
Solo
Loki
Loki
Silver IV
TarroGangz
Loki
Silver IV
Level 78
God Stats
11W - 12L
1,432 SR
Queue Stats
188W - 200L
792 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
Xx_Harlem98
Sun Wukong
Silver II
Level 66
God Stats
8W - 9L
1,714 SR
Queue Stats
110W - 119L
928 MMR
Party 1
The Morrigan
The Morrigan
Silver II
shira1985
The Morrigan
Silver II
Level 141
God Stats
13W - 7L
1,633 SR
Queue Stats
844W - 843L
1,067 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,586 SR
980 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,530 SR
1,075 MMR
Bacchus
Bacchus
Silver V
 
Bacchus
Silver V
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Bronze III
Ariztotelez
Set
Bronze III
Level 66
God Stats
1W - 2L
1,572 SR
Queue Stats
21W - 32L
1,172 MMR
Party 2
Anhur
Anhur
Silver II
Mr_Angelo_17
Anhur
Silver II
Level 88
God Stats
3W - 5L
1,490 SR
Queue Stats
39W - 52L
1,017 MMR
Solo
Agni
Agni
Silver IV
Sergi_lol413
Agni
Silver IV
Level 63
God Stats
4W - 5L
1,590 SR
Queue Stats
105W - 113L
869 MMR
Party 2
Erlang Shen
Erlang Shen
Silver III
xlx--CaSu--xlx
Erlang Shen
Silver III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 48L
816 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BengTiger
Danzaburou
17
5 / 2 / 2
10,761
598
10,242
11,911
4,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 0 / 12
9,712
540
9,635
14,969
17,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
6 / 3 / 7
9,754
542
9,338
10,869
4,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Xx_Harlem98
Sun Wukong
16
6 / 0 / 8
10,118
562
11,126
9,656
6,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
shira1985
The Morrigan
16
5 / 1 / 6
9,919
551
10,242
7,315
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Chang'eTsukuyomiAphroditeAthenaCu Chulainn

VS

Bans
GilgameshNemesisKumbhakarnaYmirCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 6 / 2
7,969
443
6,176
18,893
14,525
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 3 / 2
8,484
471
6,247
13,043
4,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
0 / 4 / 1
8,092
450
2,313
11,560
3,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 1
8,193
455
6,553
10,705
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
xlx--CaSu--xlx
Erlang Shen
14
1 / 6 / 0
8,098
450
6,775
13,319
8,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
25
Kills
6
6
Deaths
25
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
6
2
0.33
L
2
3
2
1
W
Danzaburou
BengTiger
Danzaburou
5
2
2
3
W
3
0
12
9
L
0
4
1
0.13
L
2
6
1
0.42
W
6
3
7
3.17
W
Sun Wukong
Xx_Harlem98
Sun Wukong
6
0
8
10
W
The Morrigan
shira1985
The Morrigan
5
1
6
8
L
Erlang Shen
xlx--CaSu--xlx
Erlang Shen
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,583
Damage
28,064
54,720
Taken
67,520
36,112
Mitigated
35,304
11,680
Healing
13,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,176
350
0
1,250
18,893
14,525
0
6,003
12,890
24,660
0
L
6,247
2,627
0
5,104
13,043
4,718
0
2,924
10,119
0
59,768
W
Danzaburou
BengTiger
Danzaburou
10,242
4,972
0
4,530
11,911
4,809
3,809
2,258
9,653
0
83,843
W
9,635
880
813
2,426
14,969
17,562
674
3,345
11,624
27,184
0
L
2,313
667
0
2,551
11,560
3,706
583
3,572
7,988
0
48,798
L
6,553
179
0
883
10,705
3,498
0
2,812
7,893
51,318
0
W
9,338
2,621
0
880
10,869
4,202
682
1,166
9,703
0
58,722
W
Sun Wukong
Xx_Harlem98
Sun Wukong
11,126
3,149
0
2,110
9,656
6,260
1,280
1,905
7,751
0
49,901
W
The Morrigan
shira1985
The Morrigan
10,242
2,664
0
921
7,315
3,279
146
4,055
3,260
58,719
6,421
L
Erlang Shen
xlx--CaSu--xlx
Erlang Shen
6,775
3,086
0
3,696
13,319
8,857
307
1,693
11,626
0
49,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,264
Gold Earned
40,836
482
Minions Killed
426
0
Camps Cleared
0
1,779,982
Distance Traveled
1,638,606
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,969
443
25
1
0
351,775
4
L
Set
8,484
471
111
6
0
356,113
0
W
Danzaburou
10,761
598
152
8
0
318,156
2
W
Ares
9,712
540
37
2
0
348,248
4
L
Anhur
8,092
450
91
5
0
310,566
1
L
Agni
8,193
455
108
6
0
307,452
6
W
Loki
9,754
542
83
5
0
374,969
5
W
Sun Wukong
10,118
562
92
5
0
397,762
3
W
The Morrigan
9,919
551
118
7
0
340,847
3
L
Erlang Shen
8,098
450
91
5
0
312,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role