Player Matchup

Ullr
Ullr
 
Ullr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
AlphaNeemo
Da Ji
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 107L
1,677 Elo+
Party 1
Geb
Geb
Dauzykrusus
Geb
Level 125
God Stats
3W - 8L
1,212 SR
Queue Stats
388W - 392L
1,511 Elo+
Party 2
Vamana
Vamana
NefariousNicky
Vamana
Level 67
God Stats
0W - 3L
1,209 SR
Queue Stats
47W - 53L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
SOM_AMIR
Nu Wa
Level 136
God Stats
0W - 2L
1,563 SR
Queue Stats
45W - 53L
1,437 Elo+
Party 1
Team Averages
Level 105
1,397 SR
1,516 Elo+

VS

Team Averages
Level 91
1,503 SR
1,498 Elo+
Nox
Nox
Puskomitraljez
Nox
Level 39
God Stats
1W - 1L
1,496 SR
Queue Stats
32W - 45L
1,529 Elo+
Party 4
Fenrir
Fenrir
Railler33
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
andrea1053
Geb
Level 68
God Stats
6W - 3L
1,685 SR
Queue Stats
106W - 105L
1,459 Elo+
Party 3
Tyr
Tyr
arudar
Tyr
Level 77
God Stats
1W - 1L
1,153 SR
Queue Stats
28W - 29L
1,513 Elo+
Party 4
Zhong Kui
Zhong Kui
fireblackwolf
Zhong Kui
Level 116
God Stats
1W - 0L
1,681 SR
Queue Stats
126W - 115L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 6 / 4
7,365
670
4,776
8,711
3,908
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
14
1 / 4 / 5
7,778
707
4,672
8,861
4,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
1 / 4 / 3
7,555
687
8,385
11,940
10,795
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 5 / 3
8,206
746
6,236
18,557
13,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
SOM_AMIR
Nu Wa
16
5 / 3 / 2
9,009
819
9,610
7,766
3,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 17
8,666
788
11,076
8,391
3,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Railler33
Fenrir
15
8 / 3 / 8
9,339
849
11,844
9,649
4,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 1 / 16
8,803
800
3,892
7,463
5,684
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
arudar
Tyr
17
8 / 1 / 9
9,935
903
10,556
8,392
8,107
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zhong Kui
fireblackwolf
Zhong Kui
15
3 / 2 / 13
8,946
813
9,044
11,799
9,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
85
9
Kills
22
22
Deaths
9
17
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
6
4
0.5
L
Da Ji
1
4
5
0.88
L
1
4
3
0.63
L
1
5
3
0.5
W
1
2
17
4.75
W
Fenrir
Railler33
Fenrir
8
3
8
4
L
Nu Wa
SOM_AMIR
Nu Wa
5
3
2
2
W
2
1
16
10
W
Tyr
arudar
Tyr
8
1
9
12.5
W
Zhong Kui
fireblackwolf
Zhong Kui
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,679
Damage
46,412
55,835
Taken
45,694
36,125
Mitigated
31,679
16,475
Healing
23,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,776
2,081
549
535
8,711
3,908
0
3,762
4,949
0
10,307
L
Da Ji
4,672
417
2,657
1,413
8,861
4,490
0
3,846
5,015
0
11,383
L
8,385
335
1,260
967
11,940
10,795
0
4,812
7,128
16,420
0
L
6,236
1,499
891
5,593
18,557
13,636
0
8,362
10,195
0
10,743
W
11,076
455
2,960
2,229
8,391
3,821
506
3,586
4,805
22,856
0
W
Fenrir
Railler33
Fenrir
11,844
2,836
3,051
3,368
9,649
4,713
739
2,942
6,707
0
18,573
L
Nu Wa
SOM_AMIR
Nu Wa
9,610
3,396
1,051
1,559
7,766
3,296
0
3,230
4,536
26,275
0
W
3,892
393
785
881
7,463
5,684
306
3,680
3,783
16,656
0
W
Tyr
arudar
Tyr
10,556
1,000
615
3,865
8,392
8,107
48
3,595
4,797
0
19,391
W
Zhong Kui
fireblackwolf
Zhong Kui
9,044
1,388
18
5,656
11,799
9,354
1,715
4,192
7,607
30,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,913
Gold Earned
45,689
89
Minions Killed
127
0
Camps Cleared
0
980,857
Distance Traveled
1,173,447
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,365
670
8
1
0
177,582
2
L
Da Ji
7,778
707
20
2
0
207,308
1
L
Geb
7,555
687
15
1
0
222,279
0
L
Vamana
8,206
746
12
1
0
202,523
0
W
Nox
8,666
788
26
2
0
222,565
3
W
Fenrir
9,339
849
18
2
0
224,677
1
L
Nu Wa
9,009
819
34
3
0
171,165
0
W
Geb
8,803
800
13
1
0
243,140
1
W
Tyr
9,935
903
15
1
0
256,794
4
W
Zhong Kui
8,946
813
55
5
0
226,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role