Player Matchup

Heimdallr
Heimdallr
Ms Irrelevant
Heimdallr
Level 128
God Stats
12W - 14L
1,515 SR
Queue Stats
297W - 275L
1,509 Elo+
Party 2
Aphrodite
Aphrodite
Plazma Master67
Aphrodite
Level 85
God Stats
4W - 2L
1,803 SR
Queue Stats
159W - 132L
1,506 Elo+
Party 2
Guan Yu
Guan Yu
TartaroYT
Guan Yu
Level 73
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 94L
1,432 Elo+
Party 1
Sol
Sol
Torahikari99
Sol
Level 27
God Stats
3W - 6L
1,695 SR
Queue Stats
28W - 56L
1,385 Elo+
Party 1
Hun Batz
Hun Batz
spooky32504
Hun Batz
Level 45
God Stats
3W - 2L
1,396 SR
Queue Stats
141W - 139L
1,464 Elo+
Party 2
Team Averages
Level 72
1,582 SR
1,459 Elo+

VS

Team Averages
Level 47
1,478 SR
1,419 Elo+
Ah Muzen Cab
Ah Muzen Cab
LYB CERBERUS
Ah Muzen Cab
Level 64
God Stats
29W - 27L
1,494 SR
Queue Stats
348W - 380L
1,362 Elo+
Party 3
Fafnir
Fafnir
LYB LEPRECHAUN
Fafnir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
LYB LEVIATHAN
Chaac
Level 51
God Stats
2W - 5L
1,124 SR
Queue Stats
234W - 275L
1,392 Elo+
Party 3
Hera
Hera
LYB MINOTAUR
Hera
Level 30
God Stats
1W - 2L
1,753 SR
Queue Stats
140W - 134L
1,366 Elo+
Party 3
Fenrir
Fenrir
superior_yam319
Fenrir
Level 89
God Stats
45W - 40L
1,519 SR
Queue Stats
863W - 953L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ms Irrelevant
Heimdallr
10
3 / 0 / 5
5,998
600
8,479
4,551
1,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Plazma Master67
Aphrodite
9
2 / 1 / 8
5,961
596
4,022
6,113
3,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
TartaroYT
Guan Yu
9
3 / 4 / 3
5,941
594
1,760
5,801
2,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
3 / 3 / 1
5,535
554
2,430
6,015
1,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
spooky32504
Hun Batz
10
4 / 3 / 5
6,199
620
4,449
6,160
1,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LYB CERBERUS
Ah Muzen Cab
8
0 / 5 / 1
4,866
487
2,021
5,752
1,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

8
2 / 2 / 1
5,378
538
2,179
8,375
5,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
7 / 1 / 0
6,924
692
5,342
6,173
3,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 6 / 0
4,880
488
3,065
4,840
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 2
5,502
550
3,676
5,458
1,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
15
Kills
11
11
Deaths
15
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
LYB CERBERUS
Ah Muzen Cab
0
5
1
0.1
L
2
2
1
1.25
L
7
1
0
7
L
0
6
0
0
W
Heimdallr
Ms Irrelevant
Heimdallr
3
0
5
5.5
W
Aphrodite
Plazma Master67
Aphrodite
2
1
8
6
W
Guan Yu
TartaroYT
Guan Yu
3
4
3
1.13
W
3
3
1
1.17
W
Hun Batz
spooky32504
Hun Batz
4
3
5
2.17
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,140
Damage
16,283
28,640
Taken
30,598
10,599
Mitigated
13,426
11,253
Healing
6,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
LYB CERBERUS
Ah Muzen Cab
2,021
683
123
1,265
5,752
1,199
0
913
4,839
0
24,708
L
2,179
837
87
2,906
8,375
5,489
0
1,423
6,952
11,510
0
L
5,342
1,541
0
1,388
6,173
3,926
500
1,452
4,721
0
28,166
L
3,065
1,131
0
0
4,840
1,232
162
1,804
3,036
21,386
0
W
Heimdallr
Ms Irrelevant
Heimdallr
8,479
4,279
0
1,461
4,551
1,244
568
1,242
3,309
0
35,850
W
Aphrodite
Plazma Master67
Aphrodite
4,022
867
1,928
3,883
6,113
3,203
274
864
5,249
20,861
0
W
Guan Yu
TartaroYT
Guan Yu
1,760
433
250
936
5,801
2,751
98
655
5,146
214
12,372
W
2,430
305
147
1,494
6,015
1,614
0
1,868
4,147
20,890
0
W
Hun Batz
spooky32504
Hun Batz
4,449
2,040
0
1,154
6,160
1,787
252
615
5,545
0
29,578
L
3,676
1,268
0
630
5,458
1,580
0
1,024
4,434
0
22,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,634
Gold Earned
27,550
228
Minions Killed
205
0
Camps Cleared
0
978,242
Distance Traveled
984,043
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,866
487
43
4
0
206,074
0
L
Fafnir
5,378
538
23
2
0
184,617
3
L
Chaac
6,924
692
58
6
0
201,002
2
L
Hera
4,880
488
40
4
0
168,807
0
W
Heimdallr
5,998
600
64
6
0
177,088
2
W
Aphrodite
5,961
596
35
4
0
188,501
1
W
Guan Yu
5,941
594
35
4
0
184,581
2
W
Sol
5,535
554
37
4
0
198,746
3
W
Hun Batz
6,199
620
57
6
0
229,326
1
L
Fenrir
5,502
550
41
4
0
223,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role