Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
TruuFace
Ao Kuang
Level 76
God Stats
19W - 17L
1,604 SR
Queue Stats
323W - 336L
1,577 Elo+
Party 2
Tyr
Tyr
cr33p3r20xd
Tyr
Level 103
God Stats
17W - 10L
1,766 SR
Queue Stats
260W - 272L
1,596 Elo+
Party 2
Hou Yi
Hou Yi
portalBL00M
Hou Yi
Level 104
God Stats
7W - 5L
1,647 SR
Queue Stats
294W - 302L
1,581 Elo+
Party 2
Hera
Hera
shNoah106
Hera
Level 123
God Stats
7W - 2L
1,789 SR
Queue Stats
273W - 273L
1,568 Elo+
Party 2
Team Averages
Level 113
1,661 SR
1,565 Elo+

VS

Team Averages
Level 96
1,643 SR
1,547 Elo+
Thor
Thor
BigTymeRProdigy
Thor
Level 104
God Stats
3W - 3L
1,565 SR
Queue Stats
76W - 73L
1,568 Elo+
Party 1
Athena
Athena
BroncoSpawn
Athena
Level 68
God Stats
2W - 1L
1,872 SR
Queue Stats
20W - 31L
1,404 Elo+
Party 1
Tyr
Tyr
Buettner20
Tyr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,760 Elo+
Party 1
Zhong Kui
Zhong Kui
alflopezcar
Zhong Kui
Level 157
God Stats
9W - 6L
1,776 SR
Queue Stats
480W - 475L
1,580 Elo+
Solo
Cernunnos
Cernunnos
burwell73
Cernunnos
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 76L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
1 / 2 / 17
11,461
478
10,362
24,399
25,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
TruuFace
Ao Kuang
20
10 / 2 / 5
13,719
572
18,454
26,071
13,726
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
1 / 2 / 9
12,784
533
12,269
14,935
17,556
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
20
7 / 2 / 4
14,026
584
9,501
12,796
5,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
20
3 / 2 / 13
13,400
558
17,014
10,529
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 1
11,827
493
9,426
24,052
10,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
14
3 / 5 / 1
9,443
393
7,031
18,543
16,696
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
0 / 2 / 5
11,137
464
10,257
16,848
15,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
alflopezcar
Zhong Kui
19
4 / 5 / 3
12,399
517
14,621
18,269
13,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
burwell73
Cernunnos
18
1 / 4 / 6
11,834
493
20,558
17,162
6,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
22
Kills
10
10
Deaths
22
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
2
17
4.75
L
2
6
1
0.42
L
Athena
3
5
1
0.7
L
0
2
5
1.25
W
Ao Kuang
TruuFace
Ao Kuang
10
2
5
6.25
L
Zhong Kui
alflopezcar
Zhong Kui
4
5
3
1.1
L
Cernunnos
burwell73
Cernunnos
1
4
6
1
W
1
2
9
2.75
W
Hou Yi
7
2
4
4.5
W
Hera
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,600
Damage
61,893
88,730
Taken
94,874
66,973
Mitigated
62,325
33,558
Healing
32,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
10,362
673
0
6,714
24,399
25,647
136
7,475
16,794
28,200
0
L
9,426
2,054
0
10,694
24,052
10,633
544
9,992
13,884
0
105,115
L
Athena
7,031
1,191
890
2,290
18,543
16,696
216
10,264
8,231
41,093
0
L
10,257
1,758
0
4,561
16,848
15,017
0
4,365
12,387
53
67,706
W
Ao Kuang
TruuFace
Ao Kuang
18,454
5,120
0
14,743
26,071
13,726
1,065
5,626
20,245
118,706
0
L
Zhong Kui
alflopezcar
Zhong Kui
14,621
566
0
6,119
18,269
13,077
0
13,138
4,747
85,730
0
L
Cernunnos
burwell73
Cernunnos
20,558
12,515
0
7,551
17,162
6,902
512
7,331
9,795
0
98,966
W
12,269
1,570
0
5,290
14,935
17,556
256
1,612
13,257
0
86,758
W
Hou Yi
9,501
4,887
0
5,207
12,796
5,790
2,852
2,333
10,401
0
111,476
W
Hera
17,014
4,514
0
1,604
10,529
4,254
2,463
4,007
6,328
99,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,390
Gold Earned
56,640
719
Minions Killed
660
0
Camps Cleared
0
2,360,824
Distance Traveled
2,246,793
33
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,461
478
31
1
0
498,745
15
L
Thor
11,827
493
167
7
0
442,845
5
L
Athena
9,443
393
56
2
0
462,199
12
L
Tyr
11,137
464
141
6
0
503,818
2
W
Ao Kuang
13,719
572
142
6
0
496,282
4
L
Zhong Kui
12,399
517
160
7
0
431,211
11
L
Cernunnos
11,834
493
136
6
0
406,720
7
W
Tyr
12,784
533
154
6
0
458,293
5
W
Hou Yi
14,026
584
190
8
0
442,676
1
W
Hera
13,400
558
202
8
0
464,828
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role