Player Matchup

Cerberus
Cerberus
BerrySenpai
Cerberus
Level 2
God Stats
9W - 4L
1,500 SR
Queue Stats
21W - 15L
1,500 Elo+
Party 1
Set
Set
OgiSkin
Set
Level 29
God Stats
1W - 2L
1,713 SR
Queue Stats
156W - 188L
1,327 Elo+
Solo
Hachiman
Hachiman
SuwakoTheFrog
Hachiman
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
56W - 48L
1,480 Elo+
Party 1
Nemesis
Nemesis
batteredfishpc
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
zhupig
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,085 Elo+
Solo
Team Averages
Level 13
1,543 SR
1,378 Elo+

VS

Team Averages
Level 25
1,550 SR
1,379 Elo+
Neith
Neith
JOULES-XIII
Neith
Level 29
God Stats
5W - 1L
1,570 SR
Queue Stats
15W - 13L
1,350 Elo+
Solo
Anubis
Anubis
Jamhay13
Anubis
Level 15
God Stats
4W - 2L
1,792 SR
Queue Stats
57W - 53L
1,346 Elo+
Solo
Jing Wei
Jing Wei
TTZ LegionS
Jing Wei
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,473 Elo+
Solo
Bacchus
Bacchus
YOUTUB_SMOKER
Bacchus
Level 30
God Stats
5W - 3L
1,476 SR
Queue Stats
81W - 88L
1,356 Elo+
Solo
Ne Zha
Ne Zha
majada-perlero04
Ne Zha
Level 28
God Stats
22W - 32L
1,412 SR
Queue Stats
105W - 105L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BerrySenpai
Cerberus
9
0 / 3 / 3
5,907
422
3,367
7,608
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Set
13
5 / 6 / 0
8,765
626
7,679
13,950
4,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
SuwakoTheFrog
Hachiman
10
4 / 1 / 2
6,306
450
8,166
6,359
1,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 8 / 3
5,688
406
525
9,630
2,553
Tsukuyomi
zhupig
Tsukuyomi
10
1 / 7 / 0
6,085
435
3,249
10,535
4,619
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 2
8,803
629
8,451
6,886
2,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Jamhay13
Anubis
16
9 / 1 / 1
9,551
682
9,688
7,198
4,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
TTZ LegionS
Jing Wei
11
1 / 3 / 4
6,789
485
3,708
7,855
1,680
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
10
1 / 1 / 2
6,401
457
2,972
7,408
4,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 3 / 1
8,146
582
5,451
8,806
5,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
10
Kills
25
25
Deaths
10
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BerrySenpai
Cerberus
0
3
3
0.5
W
9
2
2
5
W
Anubis
Jamhay13
Anubis
9
1
1
9.5
L
Set
5
6
0
0.83
L
Hachiman
SuwakoTheFrog
Hachiman
4
1
2
5
W
Jing Wei
TTZ LegionS
Jing Wei
1
3
4
1
W
Bacchus
1
1
2
2
L
0
8
3
0.19
W
5
3
1
1.83
L
Tsukuyomi
zhupig
Tsukuyomi
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,986
Damage
30,270
48,082
Taken
38,153
17,780
Mitigated
17,721
8,506
Healing
14,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BerrySenpai
Cerberus
3,367
867
0
1,617
7,608
4,256
0
2,483
5,125
17,395
0
W
8,451
4,251
0
3,552
6,886
2,604
1,459
0
6,886
0
43,292
W
Anubis
Jamhay13
Anubis
9,688
1,184
0
5,133
7,198
4,076
481
81
7,117
66,376
0
L
Set
7,679
5,608
0
3,254
13,950
4,537
81
3,270
10,680
0
41,486
L
Hachiman
SuwakoTheFrog
Hachiman
8,166
5,199
0
2,910
6,359
1,815
96
1,767
4,592
0
30,202
W
Jing Wei
TTZ LegionS
Jing Wei
3,708
2,441
147
1,683
7,855
1,680
665
1,281
6,574
0
28,272
W
Bacchus
2,972
598
111
1,391
7,408
4,280
315
1,964
5,444
12,424
0
L
525
102
0
465
9,630
2,553
0
1,971
7,659
0
8,291
W
5,451
1,999
161
2,206
8,806
5,081
999
41
8,765
0
47,251
L
Tsukuyomi
zhupig
Tsukuyomi
3,249
719
0
260
10,535
4,619
0
3,169
7,366
0
24,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,751
Gold Earned
39,690
219
Minions Killed
364
0
Camps Cleared
0
1,221,765
Distance Traveled
1,142,323
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,907
422
31
2
0
268,752
0
W
Neith
8,803
629
79
6
0
202,266
3
W
Anubis
9,551
682
113
8
0
229,253
1
L
Set
8,765
626
85
6
0
251,955
0
L
Hachiman
6,306
450
43
3
0
256,701
1
W
Jing Wei
6,789
485
42
3
0
238,193
1
W
Bacchus
6,401
457
22
2
0
254,643
4
L
Nemesis
5,688
406
16
1
0
241,387
2
W
Ne Zha
8,146
582
108
8
0
217,968
0
L
Tsukuyomi
6,085
435
44
3
0
202,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role