Player Matchup

Loki
Loki
frank14xdd
Loki
Level 106
God Stats
2W - 3L
1,233 SR
Queue Stats
74W - 68L
1,486 Elo+
Solo
Ra
Ra
lavelfera12
Ra
Level 81
God Stats
2W - 4L
1,286 SR
Queue Stats
121W - 121L
1,476 Elo+
Solo
Hades
Hades
lobo441viajero
Hades
Level 67
God Stats
12W - 12L
1,656 SR
Queue Stats
48W - 52L
1,507 Elo+
Solo
Thoth
Thoth
tobias06_m
Thoth
Level 57
God Stats
25W - 35L
1,442 SR
Queue Stats
860W - 924L
1,428 Elo+
Solo
Medusa
Medusa
y K1LL3D z
Medusa
Level 129
God Stats
16W - 13L
1,681 SR
Queue Stats
493W - 584L
1,419 Elo+
Solo
Team Averages
Level 88
1,460 SR
1,463 Elo+

VS

Team Averages
Level 97
1,425 SR
1,421 Elo+
Izanami
Izanami
AntBaiano
Izanami
Level 86
God Stats
26W - 26L
1,445 SR
Queue Stats
1,016W - 1,081L
1,406 Elo+
Party 1
Nemesis
Nemesis
DLSenpai
Nemesis
Level 80
God Stats
50W - 57L
1,441 SR
Queue Stats
600W - 654L
1,412 Elo+
Party 1
Bellona
Bellona
JhonnatanWG
Bellona
Level 119
God Stats
114W - 89L
1,515 SR
Queue Stats
450W - 492L
1,463 Elo+
Solo
Athena
Athena
Xgazux
Athena
Level 60
God Stats
2W - 3L
1,223 SR
Queue Stats
7W - 11L
1,326 Elo+
Solo
Chang'e
Chang'e
sihingbrasil
Chang'e
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 0
9,816
491
3,236
12,638
4,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 9 / 6
9,341
467
13,188
16,895
5,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 3
10,598
530
11,387
17,019
14,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
16
1 / 3 / 2
9,711
486
4,806
8,205
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
y K1LL3D z
Medusa
14
4 / 6 / 4
9,708
485
12,281
13,642
4,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AntBaiano
Izanami
18
8 / 2 / 4
11,382
569
13,674
13,416
4,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
DLSenpai
Nemesis
17
9 / 3 / 5
10,686
534
7,884
10,045
4,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
JhonnatanWG
Bellona
15
2 / 4 / 6
9,468
473
10,974
17,482
11,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Xgazux
Athena
13
0 / 4 / 15
8,998
450
7,266
18,820
17,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
sihingbrasil
Chang'e
20
7 / 0 / 1
11,925
596
9,654
9,572
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
13
Kills
26
26
Deaths
13
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
AntBaiano
Izanami
8
2
4
5
W
Nemesis
DLSenpai
Nemesis
9
3
5
3.83
W
Bellona
JhonnatanWG
Bellona
2
4
6
1.25
W
Athena
Xgazux
Athena
0
4
15
1.88
L
3
4
0
0.75
L
2
9
6
0.56
L
3
4
3
1.13
W
Chang'e
sihingbrasil
Chang'e
7
0
1
7.5
L
Thoth
1
3
2
0.67
L
Medusa
y K1LL3D z
Medusa
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,898
Damage
49,452
68,399
Taken
69,335
31,928
Mitigated
42,159
22,998
Healing
23,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AntBaiano
Izanami
13,674
10,229
0
5,473
13,416
4,574
900
6,368
6,784
0
82,947
W
Nemesis
DLSenpai
Nemesis
7,884
4,158
0
824
10,045
4,733
0
1,391
8,598
0
65,880
W
Bellona
JhonnatanWG
Bellona
10,974
5,141
705
7,681
17,482
11,580
1,103
9,591
7,827
0
64,125
W
Athena
Xgazux
Athena
7,266
1,549
0
1,554
18,820
17,493
24
7,965
10,417
16,969
0
L
3,236
976
0
4,487
12,638
4,936
134
2,749
9,889
0
67,608
L
13,188
2,131
1,187
5,431
16,895
5,845
905
2,891
14,004
58,783
0
L
11,387
1,393
134
9,793
17,019
14,000
2,338
1,558
15,461
66,591
0
W
Chang'e
sihingbrasil
Chang'e
9,654
679
1,162
6,280
9,572
3,779
0
2,808
6,328
104,704
0
L
Thoth
4,806
402
0
1,636
8,205
2,871
0
6,136
2,069
65,081
0
L
Medusa
y K1LL3D z
Medusa
12,281
4,690
0
330
13,642
4,276
1,740
3,586
10,056
0
43,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,174
Gold Earned
52,459
584
Minions Killed
599
0
Camps Cleared
0
1,631,173
Distance Traveled
1,814,375
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,382
569
167
8
0
319,662
0
W
Nemesis
10,686
534
115
6
0
421,992
5
W
Bellona
9,468
473
93
5
0
280,095
2
W
Athena
8,998
450
14
1
0
395,363
6
L
Loki
9,816
491
140
7
0
421,829
7
L
Ra
9,341
467
113
6
0
340,807
5
L
Hades
10,598
530
130
7
0
280,227
8
W
Chang'e
11,925
596
210
11
0
397,263
5
L
Thoth
9,711
486
138
7
0
292,648
4
L
Medusa
9,708
485
63
3
0
295,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role