Player Matchup

Hera
Hera
AN0NYM0US VI
Hera
Level 84
God Stats
64W - 56L
1,585 SR
Queue Stats
413W - 403L
1,490 Elo+
Solo
Xbalanque
Xbalanque
Death5troker
Xbalanque
Level 159
God Stats
14W - 15L
1,487 SR
Queue Stats
425W - 408L
1,546 Elo+
Solo
Geb
Geb
GamDeano
Geb
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 70L
1,521 Elo+
Solo
Zhong Kui
Zhong Kui
Ponejoloco1
Zhong Kui
Level 109
God Stats
15W - 6L
1,346 SR
Queue Stats
440W - 444L
1,488 Elo+
Solo
Hun Batz
Hun Batz
zer0312
Hun Batz
Level 69
God Stats
2W - 1L
1,806 SR
Queue Stats
279W - 293L
1,480 Elo+
Solo
Team Averages
Level 98
1,545 SR
1,505 Elo+

VS

Team Averages
Level 96
1,467 SR
1,485 Elo+
Pele
Pele
LiftdLI420
Pele
Level 106
God Stats
13W - 8L
1,553 SR
Queue Stats
79W - 79L
1,454 Elo+
Solo
Scylla
Scylla
MFGROOVE
Scylla
Level 69
God Stats
1W - 6L
1,358 SR
Queue Stats
200W - 203L
1,460 Elo+
Solo
Yemoja
Yemoja
MO0OKIE
Yemoja
Level 97
God Stats
14W - 19L
1,314 SR
Queue Stats
680W - 705L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxStormHD
Ah Muzen Cab
Level 102
God Stats
14W - 4L
1,612 SR
Queue Stats
501W - 518L
1,491 Elo+
Solo
King Arthur
King Arthur
lui1216
King Arthur
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 12L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 11 / 4
13,198
426
18,196
22,611
9,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
Death5troker
Xbalanque
20
9 / 6 / 4
15,736
508
21,797
19,244
8,804
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
0 / 6 / 11
12,064
389
8,981
29,110
33,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Ponejoloco1
Zhong Kui
20
11 / 8 / 3
15,480
499
23,671
31,835
23,364
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
zer0312
Hun Batz
20
4 / 5 / 9
13,741
443
17,501
25,726
10,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 11
16,414
529
18,779
29,862
16,739
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
MFGROOVE
Scylla
20
14 / 4 / 11
18,124
585
29,019
21,130
9,317
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
MO0OKIE
Yemoja
20
4 / 2 / 19
16,756
541
14,124
21,928
25,649
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
XxStormHD
Ah Muzen Cab
20
5 / 10 / 12
15,506
500
16,964
26,059
11,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
lui1216
King Arthur
20
5 / 3 / 15
15,611
504
16,581
29,731
36,335
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
104
27
Kills
36
36
Deaths
28
31
Assists
68
Player
Kills
Deaths
Assists
KDA
L
3
11
4
0.45
L
Xbalanque
Death5troker
Xbalanque
9
6
4
1.83
L
0
6
11
0.92
W
8
9
11
1.5
W
Scylla
MFGROOVE
Scylla
14
4
11
4.88
W
Yemoja
MO0OKIE
Yemoja
4
2
19
6.75
L
Zhong Kui
Ponejoloco1
Zhong Kui
11
8
3
1.56
W
Ah Muzen Cab
XxStormHD
Ah Muzen Cab
5
10
12
1.1
W
King Arthur
lui1216
King Arthur
5
3
15
4.17
L
Hun Batz
zer0312
Hun Batz
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,146
Damage
95,467
128,526
Taken
128,710
85,689
Mitigated
99,407
27,125
Healing
49,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,196
4,985
0
4,492
22,611
9,193
137
7,177
15,166
94,237
0
L
Xbalanque
Death5troker
Xbalanque
21,797
5,571
0
3,237
19,244
8,804
2,896
3,737
15,357
0
148,805
L
8,981
289
462
5,325
29,110
33,969
376
10,077
18,677
36,869
0
W
18,779
3,651
0
9,196
29,862
16,739
1,197
13,155
16,505
0
138,705
W
Scylla
MFGROOVE
Scylla
29,019
3,105
1,570
8,780
21,130
9,317
1,354
7,228
13,848
116,362
0
W
Yemoja
MO0OKIE
Yemoja
14,124
1,754
10,567
5,657
21,928
25,649
609
11,033
10,749
42,843
0
L
Zhong Kui
Ponejoloco1
Zhong Kui
23,671
2,097
0
9,198
31,835
23,364
156
11,277
19,702
97,897
0
W
Ah Muzen Cab
XxStormHD
Ah Muzen Cab
16,964
8,768
0
8,435
26,059
11,367
2,969
8,318
17,691
0
101,441
W
King Arthur
lui1216
King Arthur
16,581
2,607
0
5,011
29,731
36,335
1,087
13,864
15,409
0
82,963
L
Hun Batz
zer0312
Hun Batz
17,501
1,402
0
4,411
25,726
10,359
614
9,951
15,309
0
94,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,219
Gold Earned
82,411
695
Minions Killed
628
0
Camps Cleared
0
2,585,140
Distance Traveled
2,632,713
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
13,198
426
140
5
0
471,147
0
L
Xbalanque
15,736
508
195
6
0
469,871
3
L
Geb
12,064
389
43
1
0
592,024
2
W
Pele
16,414
529
167
5
0
560,841
4
W
Scylla
18,124
585
159
5
0
538,715
2
W
Yemoja
16,756
541
47
2
0
554,888
3
L
Zhong Kui
15,480
499
174
6
0
442,495
2
W
Ah Muzen Cab
15,506
500
116
4
0
462,142
4
W
King Arthur
15,611
504
139
4
0
516,127
0
L
Hun Batz
13,741
443
143
5
0
609,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role