Player Matchup

Anhur
Anhur
AlexCV20
Anhur
Level 12
God Stats
4W - 0L
1,335 SR
Queue Stats
22W - 15L
1,721 Elo+
Solo
Vamana
Vamana
Mrcooljam
Vamana
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 55L
1,513 Elo+
Party 1
Nox
Nox
cerdoyen
Nox
Level 29
God Stats
2W - 3L
1,515 SR
Queue Stats
9W - 12L
1,245 Elo+
Solo
Aphrodite
Aphrodite
janezed
Aphrodite
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,408 Elo+
Party 1
Mercury
Mercury
mchalms
Mercury
Level 26
God Stats
10W - 7L
1,439 SR
Queue Stats
17W - 19L
1,361 Elo+
Party 1
Team Averages
Level 29
1,458 SR
1,449 Elo+

VS

Team Averages
Level 26
1,467 SR
1,480 Elo+
Gilgamesh
Gilgamesh
HyperSword
Gilgamesh
Level 27
God Stats
1W - 1L
1,707 SR
Queue Stats
226W - 214L
1,527 Elo+
Party 2
Kukulkan
Kukulkan
Slate107
Kukulkan
Level 25
God Stats
0W - 2L
1,288 SR
Queue Stats
61W - 49L
1,582 Elo+
Solo
Cu Chulainn
Cu Chulainn
jay513
Cu Chulainn
Level 20
God Stats
5W - 6L
1,528 SR
Queue Stats
320W - 310L
1,451 Elo+
Party 2
Ymir
Ymir
juegospintura
Ymir
Level 29
God Stats
0W - 2L
1,406 SR
Queue Stats
21W - 23L
1,434 Elo+
Solo
Chernobog
Chernobog
s0met1mes
Chernobog
Level 29
God Stats
5W - 3L
1,408 SR
Queue Stats
47W - 55L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AlexCV20
Anhur
18
12 / 3 / 6
11,761
619
16,293
21,399
8,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Mrcooljam
Vamana
17
8 / 1 / 8
11,542
607
17,889
20,334
12,083
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 2 / 7
10,140
534
11,666
7,217
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
janezed
Aphrodite
13
1 / 2 / 5
8,625
454
2,444
7,216
3,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
mchalms
Mercury
15
6 / 5 / 14
10,186
536
10,748
14,672
5,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HyperSword
Gilgamesh
14
3 / 8 / 3
8,660
456
8,246
14,156
8,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Slate107
Kukulkan
16
2 / 4 / 2
9,568
504
7,178
9,872
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
jay513
Cu Chulainn
14
2 / 6 / 2
8,775
462
11,412
17,915
9,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 7 / 5
9,032
475
7,447
18,879
17,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
s0met1mes
Chernobog
16
4 / 8 / 3
10,300
542
7,303
15,609
4,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
33
Kills
13
13
Deaths
33
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
AlexCV20
Anhur
12
3
6
5
L
Gilgamesh
HyperSword
Gilgamesh
3
8
3
0.56
W
Vamana
Mrcooljam
Vamana
8
1
8
12
L
Kukulkan
Slate107
Kukulkan
2
4
2
0.75
W
6
2
7
4.75
W
Aphrodite
janezed
Aphrodite
1
2
5
1.75
L
Cu Chulainn
jay513
Cu Chulainn
2
6
2
0.5
L
2
7
5
0.64
W
Mercury
mchalms
Mercury
6
5
14
2.6
L
Chernobog
s0met1mes
Chernobog
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,040
Damage
41,586
70,838
Taken
76,431
32,384
Mitigated
43,249
35,257
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AlexCV20
Anhur
16,293
11,011
0
11,037
21,399
8,609
586
3,604
17,733
0
95,852
L
Gilgamesh
HyperSword
Gilgamesh
8,246
2,481
0
645
14,156
8,188
0
1,957
12,199
0
43,113
W
Vamana
Mrcooljam
Vamana
17,889
8,047
0
12,140
20,334
12,083
1,829
3,079
17,153
0
69,314
L
Kukulkan
Slate107
Kukulkan
7,178
395
0
1,761
9,872
3,691
0
4,307
5,565
66,205
0
W
11,666
644
746
1,936
7,217
2,899
929
1,825
5,280
49,592
0
W
Aphrodite
janezed
Aphrodite
2,444
919
2,194
3,442
7,216
3,339
0
2,398
4,732
19,132
0
L
Cu Chulainn
jay513
Cu Chulainn
11,412
3,236
0
3,034
17,915
9,485
899
841
17,074
397
42,667
L
7,447
1,395
330
3,548
18,879
17,344
117
5,629
13,250
25,752
0
W
Mercury
mchalms
Mercury
10,748
5,989
0
3,762
14,672
5,454
361
3,682
10,938
0
36,445
L
Chernobog
s0met1mes
Chernobog
7,303
4,687
0
4,350
15,609
4,541
1,786
1,376
14,233
0
58,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,254
Gold Earned
46,335
443
Minions Killed
434
0
Camps Cleared
0
1,646,600
Distance Traveled
1,620,652
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,761
619
132
7
0
259,663
2
L
Gilgamesh
8,660
456
68
4
0
363,542
0
W
Vamana
11,542
607
121
6
0
356,326
2
L
Kukulkan
9,568
504
127
7
0
335,886
3
W
Nox
10,140
534
88
5
0
347,247
0
W
Aphrodite
8,625
454
36
2
0
302,678
2
L
Cu Chulainn
8,775
462
77
4
0
328,528
0
L
Ymir
9,032
475
31
2
0
315,511
2
W
Mercury
10,186
536
66
3
0
380,686
0
L
Chernobog
10,300
542
131
7
0
277,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role