Player Matchup

Bellona
Bellona
Ezequiel44s
Bellona
Level 65
God Stats
2W - 2L
1,670 SR
Queue Stats
56W - 61L
1,387 Elo+
Party 2
Ah Puch
Ah Puch
QueenDiz
Ah Puch
Level 159
God Stats
20W - 17L
1,492 SR
Queue Stats
955W - 951L
1,515 Elo+
Solo
Olorun
Olorun
TakingCheekS
Olorun
Level 128
God Stats
2W - 6L
1,123 SR
Queue Stats
214W - 215L
1,540 Elo+
Solo
Fenrir
Fenrir
beem23
Fenrir
Level 103
God Stats
3W - 3L
1,308 SR
Queue Stats
194W - 167L
1,550 Elo+
Solo
Fafnir
Fafnir
xXCityxHunterXx7
Fafnir
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 96L
1,655 Elo+
Party 2
Team Averages
Level 123
1,419 SR
1,530 Elo+

VS

Team Averages
Level 109
1,592 SR
1,537 Elo+
Kuzenbo
Kuzenbo
Lost Kairos
Kuzenbo
Level 88
God Stats
2W - 7L
1,375 SR
Queue Stats
163W - 156L
1,572 Elo+
Party 3
Skadi
Skadi
Pudge BP
Skadi
Level 121
God Stats
5W - 2L
1,617 SR
Queue Stats
196W - 206L
1,559 Elo+
Party 3
The Morrigan
The Morrigan
Spankssssgiving
The Morrigan
Level 147
God Stats
3W - 5L
1,386 SR
Queue Stats
122W - 117L
1,503 Elo+
Party 1
Bacchus
Bacchus
wellasusual
Bacchus
Level 88
God Stats
3W - 2L
1,731 SR
Queue Stats
176W - 171L
1,502 Elo+
Party 1
Kukulkan
Kukulkan
八月的狮子
Kukulkan
Level 100
God Stats
1W - 1L
1,850 SR
Queue Stats
93W - 82L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ezequiel44s
Bellona
20
6 / 4 / 16
12,373
728
13,978
30,650
35,613
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
QueenDiz
Ah Puch
20
4 / 2 / 14
12,023
707
23,659
14,462
8,148
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
19
1 / 3 / 18
11,656
686
7,820
12,499
11,064
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
beem23
Fenrir
20
13 / 5 / 10
12,914
760
17,732
19,999
20,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 5 / 18
12,248
720
10,778
24,826
36,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Lost Kairos
Kuzenbo
17
1 / 6 / 10
12,022
707
9,547
19,556
34,303
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Pudge BP
Skadi
20
8 / 7 / 6
12,327
725
18,853
17,991
10,687
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Spankssssgiving
The Morrigan
19
4 / 4 / 11
11,617
683
11,646
12,573
7,312
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
wellasusual
Bacchus
18
2 / 6 / 12
11,436
673
12,550
21,063
36,565
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
20
4 / 5 / 10
12,246
720
24,134
10,492
5,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
68
28
Kills
19
19
Deaths
28
76
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ezequiel44s
Bellona
6
4
16
3.5
L
Kuzenbo
Lost Kairos
Kuzenbo
1
6
10
1
L
Skadi
Pudge BP
Skadi
8
7
6
1.57
W
Ah Puch
QueenDiz
Ah Puch
4
2
14
5.5
L
The Morrigan
Spankssssgiving
The Morrigan
4
4
11
2.38
W
Olorun
1
3
18
3.33
W
Fenrir
beem23
Fenrir
13
5
10
3.6
L
Bacchus
wellasusual
Bacchus
2
6
12
1.33
W
4
5
18
2.6
L
Kukulkan
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,967
Damage
76,730
102,436
Taken
81,675
112,357
Mitigated
94,747
45,287
Healing
23,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ezequiel44s
Bellona
13,978
2,673
827
10,277
30,650
35,613
72
17,172
13,478
0
34,293
L
Kuzenbo
Lost Kairos
Kuzenbo
9,547
3,226
1,258
722
19,556
34,303
45
11,471
8,085
17,267
0
L
Skadi
Pudge BP
Skadi
18,853
11,075
1,099
3,575
17,991
10,687
1,792
7,955
10,036
0
31,064
W
Ah Puch
QueenDiz
Ah Puch
23,659
361
2,712
5,459
14,462
8,148
2,219
8,487
5,975
54,700
0
L
The Morrigan
Spankssssgiving
The Morrigan
11,646
1,627
4,360
2,868
12,573
7,312
1,255
6,687
5,886
31,381
0
W
Olorun
7,820
3,007
8,792
4,237
12,499
11,064
2,331
8,880
3,619
36,028
0
W
Fenrir
beem23
Fenrir
17,732
2,977
1,446
3,585
19,999
20,536
233
10,081
9,918
0
30,230
L
Bacchus
wellasusual
Bacchus
12,550
741
2,522
2,878
21,063
36,565
477
12,808
8,255
16,322
0
W
10,778
2,527
2,474
5,478
24,826
36,996
134
13,257
11,569
21,831
0
L
Kukulkan
24,134
807
2,409
2,101
10,492
5,880
516
3,336
7,156
54,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,214
Gold Earned
59,648
200
Minions Killed
188
0
Camps Cleared
0
1,336,640
Distance Traveled
1,348,826
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,373
728
47
3
0
267,678
0
L
Kuzenbo
12,022
707
18
1
0
250,123
1
L
Skadi
12,327
725
34
2
0
240,934
2
W
Ah Puch
12,023
707
66
4
0
282,073
0
L
The Morrigan
11,617
683
52
3
0
268,543
0
W
Olorun
11,656
686
51
3
0
266,233
1
W
Fenrir
12,914
760
24
1
0
293,978
1
L
Bacchus
11,436
673
13
1
0
276,861
4
W
Fafnir
12,248
720
12
1
0
226,678
1
L
Kukulkan
12,246
720
71
4
0
312,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role