Player Matchup

Cthulhu
Cthulhu
Dj-Default97
Cthulhu
Level 6
God Stats
16W - 21L
1,713 SR
Queue Stats
16W - 21L
1,568 Elo+
Party 1
Tiamat
Tiamat
Dustlesspear1
Tiamat
Level 18
God Stats
22W - 39L
1,385 SR
Queue Stats
60W - 89L
1,276 Elo+
Party 1
Sol
Sol
TheRonin936
Sol
Level 14
God Stats
16W - 26L
1,603 SR
Queue Stats
18W - 39L
1,168 Elo+
Party 1
Tsukuyomi
Tsukuyomi
fearlightningx
Tsukuyomi
Level 13
God Stats
16W - 23L
1,454 SR
Queue Stats
45W - 66L
1,304 Elo+
Party 1
Artemis
Artemis
mika_bezona0
Artemis
Level 16
God Stats
0W - 1L
1,692 SR
Queue Stats
15W - 19L
1,287 Elo+
Solo
Team Averages
Level 13
1,569 SR
1,321 Elo+

VS

Team Averages
Level 15
1,460 SR
1,323 Elo+
Achilles
Achilles
Garashy2
Achilles
Level 7
God Stats
9W - 11L
1,486 SR
Queue Stats
364W - 466L
1,347 Elo+
Solo
Apollo
Apollo
Opportuniiste
Apollo
Level 7
God Stats
19W - 11L
1,458 SR
Queue Stats
35W - 29L
1,294 Elo+
Solo
The Morrigan
The Morrigan
Priitzy
The Morrigan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 109L
1,288 Elo+
Solo
Ymir
Ymir
TMG chubbs
Ymir
Level 21
God Stats
4W - 3L
1,267 SR
Queue Stats
32W - 37L
1,354 Elo+
Solo
Arachne
Arachne
darelle1000
Arachne
Level 29
God Stats
1W - 0L
1,588 SR
Queue Stats
18W - 19L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dj-Default97
Cthulhu
15
1 / 6 / 4
9,565
416
5,230
21,113
18,135
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 8 / 2
9,037
393
6,957
15,629
7,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 15 / 2
9,101
396
8,122
21,800
7,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
fearlightningx
Tsukuyomi
17
5 / 7 / 1
11,028
479
12,315
14,362
5,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
mika_bezona0
Artemis
13
1 / 7 / 1
8,717
379
3,234
7,449
2,168
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Garashy2
Achilles
17
1 / 3 / 5
11,317
492
5,515
9,932
4,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
20 / 1 / 9
15,569
677
20,827
15,437
7,743
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Priitzy
The Morrigan
19
8 / 3 / 10
12,623
549
12,730
12,556
5,731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 1 / 15
12,196
530
4,676
12,111
13,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
darelle1000
Arachne
19
12 / 3 / 8
13,240
576
20,410
23,722
9,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
90
8
Kills
43
43
Deaths
11
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dj-Default97
Cthulhu
1
6
4
0.5
L
1
8
2
0.25
W
Achilles
Garashy2
Achilles
1
3
5
1.17
W
20
1
9
24.5
W
The Morrigan
Priitzy
The Morrigan
8
3
10
4.33
W
2
1
15
9.5
L
0
15
2
0.07
W
Arachne
darelle1000
Arachne
12
3
8
5.33
L
Tsukuyomi
fearlightningx
Tsukuyomi
5
7
1
0.79
L
Artemis
mika_bezona0
Artemis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,858
Damage
64,158
80,353
Taken
73,758
40,286
Mitigated
39,997
9,553
Healing
16,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dj-Default97
Cthulhu
5,230
561
0
3,319
21,113
18,135
572
1,970
19,143
31,794
0
L
6,957
883
62
2,106
15,629
7,090
414
5,849
9,780
43,698
0
W
Achilles
Garashy2
Achilles
5,515
902
0
1,382
9,932
4,388
1,383
1,729
8,203
0
45,975
W
20,827
10,188
0
4,361
15,437
7,743
9,580
5,593
9,675
0
114,148
W
The Morrigan
Priitzy
The Morrigan
12,730
2,529
0
3,302
12,556
5,731
1,819
3,596
8,794
79,465
4,392
W
4,676
529
0
1,779
12,111
13,102
860
5,697
6,244
28,979
0
L
8,122
3,926
0
3,428
21,800
7,774
2,155
5,400
16,400
46,187
2,142
W
Arachne
darelle1000
Arachne
20,410
16,705
0
5,593
23,722
9,033
873
7,767
15,867
0
126,364
L
Tsukuyomi
fearlightningx
Tsukuyomi
12,315
3,127
0
638
14,362
5,119
729
806
13,556
0
53,726
L
Artemis
mika_bezona0
Artemis
3,234
1,397
0
0
7,449
2,168
1,808
1,330
6,119
0
20,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,448
Gold Earned
64,945
342
Minions Killed
585
0
Camps Cleared
0
1,626,542
Distance Traveled
2,115,212
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,565
416
52
2
0
399,440
0
L
Tiamat
9,037
393
97
4
0
315,500
0
W
Achilles
11,317
492
81
4
0
434,282
0
W
Apollo
15,569
677
179
8
0
443,725
2
W
The Morrigan
12,623
549
134
6
0
402,481
3
W
Ymir
12,196
530
48
2
0
401,924
2
L
Sol
9,101
396
90
4
0
330,835
0
W
Arachne
13,240
576
143
6
0
432,800
0
L
Tsukuyomi
11,028
479
69
3
0
434,400
1
L
Artemis
8,717
379
34
1
0
146,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role