Player Matchup

King Arthur
King Arthur
EliteVZ
King Arthur
Level 29
God Stats
33W - 24L
1,592 SR
Queue Stats
116W - 110L
1,592 Elo+
Solo
Medusa
Medusa
JainTyrand
Medusa
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,661 Elo+
Solo
Heimdallr
Heimdallr
Weccipedia
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,993 Elo+
Solo
Persephone
Persephone
wanasa9
Persephone
Level 10
God Stats
2W - 3L
1,517 SR
Queue Stats
21W - 25L
1,532 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXFoolKillerXx
Tsukuyomi
Level 17
God Stats
1W - 1L
1,313 SR
Queue Stats
24W - 11L
1,633 Elo+
Solo
Team Averages
Level 19
1,484 SR
1,682 Elo+

VS

Team Averages
Level 51
1,608 SR
1,542 Elo+
Sobek
Sobek
Sad-Penguinoo
Sobek
Level 7
God Stats
1W - 1L
1,698 SR
Queue Stats
21W - 24L
1,675 Elo+
Party 2
Bakasura
Bakasura
anjuhl
Bakasura
Level 148
God Stats
7W - 3L
1,659 SR
Queue Stats
285W - 244L
1,547 Elo+
Party 1
Nemesis
Nemesis
bicuriousfather
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,478 Elo+
Party 1
Tsukuyomi
Tsukuyomi
fast_lambo28
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,460 Elo+
Solo
Scylla
Scylla
lordchunkie
Scylla
Level 88
God Stats
5W - 4L
1,682 SR
Queue Stats
228W - 216L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EliteVZ
King Arthur
14
5 / 4 / 9
9,103
535
6,354
11,873
7,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
JainTyrand
Medusa
14
3 / 4 / 4
9,187
540
5,114
10,563
3,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
Weccipedia
Heimdallr
17
20 / 3 / 4
12,308
724
18,505
10,220
4,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
wanasa9
Persephone
13
2 / 4 / 6
8,497
500
4,619
7,002
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
xXFoolKillerXx
Tsukuyomi
16
5 / 2 / 4
9,720
572
6,380
12,562
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 10
8,031
472
3,110
15,744
13,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
anjuhl
Bakasura
18
8 / 2 / 1
11,022
648
8,468
11,207
4,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 8 / 4
7,547
444
2,568
12,330
4,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
fast_lambo28
Tsukuyomi
6
0 / 11 / 1
5,466
322
82
8,079
2,034
Scylla
14
7 / 9 / 5
8,737
514
13,156
10,242
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
37
35
Kills
16
17
Deaths
37
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
EliteVZ
King Arthur
5
4
9
2.38
W
Medusa
JainTyrand
Medusa
3
4
4
1.25
L
0
7
10
0.71
W
Heimdallr
Weccipedia
Heimdallr
20
3
4
7.33
L
Bakasura
anjuhl
Bakasura
8
2
1
4.25
L
1
8
4
0.38
L
Tsukuyomi
fast_lambo28
Tsukuyomi
0
11
1
0.05
L
Scylla
7
9
5
1.06
W
Persephone
wanasa9
Persephone
2
4
6
1.25
W
Tsukuyomi
xXFoolKillerXx
Tsukuyomi
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,972
Damage
27,384
52,220
Taken
57,602
22,254
Mitigated
27,873
14,895
Healing
6,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
EliteVZ
King Arthur
6,354
1,225
0
2,570
11,873
7,629
263
2,006
8,169
0
38,168
W
Medusa
JainTyrand
Medusa
5,114
1,858
0
3,366
10,563
3,571
3,469
5,884
4,679
0
54,395
L
3,110
401
0
1,238
15,744
13,425
0
2,191
13,335
10,209
0
W
Heimdallr
Weccipedia
Heimdallr
18,505
10,087
0
1,110
10,220
4,104
6,582
3,772
6,414
0
72,821
L
Bakasura
anjuhl
Bakasura
8,468
5,499
0
4,294
11,207
4,983
0
0
11,207
0
51,916
L
2,568
800
0
513
12,330
4,503
17
632
11,651
0
44,249
L
Tsukuyomi
fast_lambo28
Tsukuyomi
82
0
0
14
8,079
2,034
147
460
7,549
0
3,440
L
Scylla
13,156
1,527
0
836
10,242
2,928
0
934
9,229
45,993
0
W
Persephone
wanasa9
Persephone
4,619
732
0
2,021
7,002
2,235
1,168
4,103
2,895
30,332
0
W
Tsukuyomi
xXFoolKillerXx
Tsukuyomi
6,380
1,147
0
5,828
12,562
4,715
317
498
11,369
0
64,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,815
Gold Earned
40,803
497
Minions Killed
317
0
Camps Cleared
0
1,495,190
Distance Traveled
1,636,009
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,103
535
83
5
0
280,913
2
W
Medusa
9,187
540
94
6
0
272,421
2
L
Sobek
8,031
472
15
1
0
323,730
1
W
Heimdallr
12,308
724
129
8
0
290,373
0
L
Bakasura
11,022
648
129
8
0
401,694
7
L
Nemesis
7,547
444
89
5
0
366,502
0
L
Tsukuyomi
5,466
322
7
0
0
229,390
0
L
Scylla
8,737
514
77
5
0
314,693
0
W
Persephone
8,497
500
70
4
0
317,612
0
W
Tsukuyomi
9,720
572
121
7
0
333,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role