Player Matchup

Bacchus
Bacchus
GAITAMANpc
Bacchus
Level 89
God Stats
18W - 39L
1,347 SR
Queue Stats
394W - 432L
1,496 Elo+
Solo
Awilix
Awilix
Klauztreich
Awilix
Level 149
God Stats
3W - 9L
1,266 SR
Queue Stats
197W - 199L
1,450 Elo+
Solo
Janus
Janus
Matheous
Janus
Level 146
God Stats
13W - 16L
1,406 SR
Queue Stats
183W - 211L
1,502 Elo+
Solo
Neith
Neith
Sattinne
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
WiltonA2
Thor
Level 48
God Stats
1W - 2L
1,529 SR
Queue Stats
54W - 56L
1,400 Elo+
Solo
Team Averages
Level 116
1,410 SR
1,470 Elo+

VS

Team Averages
Level 92
1,483 SR
1,444 Elo+
Cthulhu
Cthulhu
CHACAL_1967_
Cthulhu
Level 86
God Stats
245W - 255L
1,523 SR
Queue Stats
287W - 312L
1,449 Elo+
Solo
Mulan
Mulan
DiogovX
Mulan
Level 104
God Stats
12W - 6L
1,607 SR
Queue Stats
51W - 44L
1,503 Elo+
Party 1
Zhong Kui
Zhong Kui
HELLA566
Zhong Kui
Level 116
God Stats
18W - 18L
1,446 SR
Queue Stats
491W - 511L
1,455 Elo+
Solo
Chernobog
Chernobog
Monkey_D_Rafa14
Chernobog
Level 54
God Stats
7W - 9L
1,512 SR
Queue Stats
80W - 100L
1,396 Elo+
Solo
Tsukuyomi
Tsukuyomi
NicolasPDAP
Tsukuyomi
Level 98
God Stats
2W - 3L
1,325 SR
Queue Stats
165W - 166L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GAITAMANpc
Bacchus
10
0 / 2 / 5
6,625
473
5,109
10,611
8,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
13
1 / 4 / 1
7,086
506
2,459
8,001
4,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Matheous
Janus
12
3 / 4 / 1
7,084
506
6,524
8,545
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Sattinne
Neith
12
1 / 2 / 1
6,706
479
4,360
6,907
1,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
7
1 / 3 / 2
5,524
395
3,023
6,609
2,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CHACAL_1967_
Cthulhu
12
2 / 2 / 7
7,257
518
6,254
10,135
5,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
DiogovX
Mulan
14
6 / 1 / 0
8,591
614
4,346
6,775
5,141
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
HELLA566
Zhong Kui
13
3 / 3 / 3
7,778
556
10,346
9,485
6,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Monkey_D_Rafa14
Chernobog
13
3 / 0 / 1
7,624
545
4,071
6,343
2,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
NicolasPDAP
Tsukuyomi
13
1 / 0 / 2
7,665
548
3,405
8,059
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
6
Kills
15
15
Deaths
6
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CHACAL_1967_
Cthulhu
2
2
7
2.75
W
Mulan
DiogovX
Mulan
6
1
0
6
L
Bacchus
GAITAMANpc
Bacchus
0
2
5
1.25
W
Zhong Kui
HELLA566
Zhong Kui
3
3
3
1.5
L
Awilix
1
4
1
0.38
L
Janus
Matheous
Janus
3
4
1
0.88
W
Chernobog
Monkey_D_Rafa14
Chernobog
3
0
1
3.5
W
Tsukuyomi
NicolasPDAP
Tsukuyomi
1
0
2
2
L
Neith
Sattinne
Neith
1
2
1
0.75
L
Thor
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,475
Damage
28,422
40,673
Taken
40,797
19,335
Mitigated
22,004
10,342
Healing
17,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CHACAL_1967_
Cthulhu
6,254
113
784
2,814
10,135
5,514
72
3,850
6,171
31,700
0
W
Mulan
DiogovX
Mulan
4,346
604
0
1,412
6,775
5,141
870
943
5,800
0
41,593
L
Bacchus
GAITAMANpc
Bacchus
5,109
772
195
3,292
10,611
8,691
0
5,455
5,156
23,092
0
W
Zhong Kui
HELLA566
Zhong Kui
10,346
206
0
4,211
9,485
6,512
649
4,609
4,626
45,654
0
L
Awilix
2,459
959
0
1,245
8,001
4,014
0
2,172
5,829
0
33,577
L
Janus
Matheous
Janus
6,524
326
0
1,995
8,545
2,655
0
3,590
4,955
40,949
0
W
Chernobog
Monkey_D_Rafa14
Chernobog
4,071
2,374
0
3,048
6,343
2,061
815
198
6,145
0
40,461
W
Tsukuyomi
NicolasPDAP
Tsukuyomi
3,405
539
0
4,973
8,059
2,776
0
1,611
6,422
0
50,378
L
Neith
Sattinne
Neith
4,360
1,123
321
3,122
6,907
1,955
0
1,454
5,453
0
42,962
L
Thor
3,023
355
0
172
6,609
2,020
0
3,929
2,680
0
11,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,025
Gold Earned
38,915
272
Minions Killed
434
0
Camps Cleared
0
1,313,327
Distance Traveled
1,406,271
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,257
518
60
4
0
303,226
3
W
Mulan
8,591
614
100
7
0
289,259
5
L
Bacchus
6,625
473
26
2
0
290,985
0
W
Zhong Kui
7,778
556
90
6
0
253,028
8
L
Awilix
7,086
506
70
5
0
229,791
2
L
Janus
7,084
506
85
6
0
260,206
3
W
Chernobog
7,624
545
81
6
0
260,866
6
W
Tsukuyomi
7,665
548
103
7
0
299,892
0
L
Neith
6,706
479
74
5
0
257,330
4
L
Thor
5,524
395
17
1
0
275,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role