Player Matchup

Heimdallr
Heimdallr
BigBoyTomato
Heimdallr
Level 31
God Stats
20W - 14L
1,617 SR
Queue Stats
100W - 97L
1,607 Elo+
Party 2
Kuzenbo
Kuzenbo
Ryikker
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 33L
1,438 Elo+
Party 1
Kukulkan
Kukulkan
TUBALIBRE123
Kukulkan
Level 28
God Stats
1W - 2L
1,298 SR
Queue Stats
434W - 373L
1,628 Elo+
Party 2
Nemesis
Nemesis
starbeyy9
Nemesis
Level 27
God Stats
34W - 23L
1,596 SR
Queue Stats
132W - 125L
1,430 Elo+
Party 1
Bellona
Bellona
xX1337killerxX69
Bellona
Level 27
God Stats
5W - 1L
1,691 SR
Queue Stats
69W - 56L
1,604 Elo+
Party 2
Team Averages
Level 26
1,540 SR
1,541 Elo+

VS

Team Averages
Level 12
1,607 SR
1,592 Elo+
Arachne
Arachne
Initialisations
Arachne
Level 4
God Stats
1W - 1L
1,709 SR
Queue Stats
3W - 2L
1,729 Elo+
Solo
Geb
Geb
MuschelKarl
Geb
Level 19
God Stats
2W - 1L
1,761 SR
Queue Stats
92W - 84L
1,660 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Peitschenman
Ah Muzen Cab
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Tw MaRu fifa
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,612 Elo+
Solo
Ra
Ra
Wojciacho
Ra
Level 14
God Stats
5W - 5L
1,565 SR
Queue Stats
6W - 6L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigBoyTomato
Heimdallr
13
3 / 2 / 7
8,450
563
6,989
6,821
2,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Ryikker
Kuzenbo
11
1 / 1 / 8
6,867
458
4,724
8,123
6,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
TUBALIBRE123
Kukulkan
16
9 / 0 / 4
9,457
630
11,080
7,138
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
starbeyy9
Nemesis
12
5 / 0 / 4
7,814
521
2,676
5,223
1,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 2 / 2
10,223
682
7,814
8,761
7,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,187
412
2,605
9,481
3,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 1 / 1
6,361
424
4,222
7,216
3,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Peitschenman
Ah Muzen Cab
11
2 / 5 / 0
7,033
469
6,466
11,008
3,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Tw MaRu fifa
Bellona
9
0 / 9 / 2
5,833
389
1,381
9,743
6,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 4 / 0
6,924
462
5,026
8,470
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
24
Kills
5
5
Deaths
24
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BigBoyTomato
Heimdallr
3
2
7
3.25
L
1
5
1
0.3
L
1
1
1
1.5
L
Ah Muzen Cab
Peitschenman
Ah Muzen Cab
2
5
0
0.4
W
Kuzenbo
Ryikker
Kuzenbo
1
1
8
5
W
Kukulkan
TUBALIBRE123
Kukulkan
9
0
4
11
L
Bellona
Tw MaRu fifa
Bellona
0
9
2
0.11
L
1
4
0
0.25
W
Nemesis
starbeyy9
Nemesis
5
0
4
7
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,283
Damage
19,700
36,066
Taken
45,918
20,989
Mitigated
19,782
7,135
Healing
9,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BigBoyTomato
Heimdallr
6,989
2,934
0
1,956
6,821
2,493
762
1,052
5,769
0
50,435
L
2,605
2,054
0
1,258
9,481
3,622
0
2,119
7,362
0
29,042
L
4,222
888
0
2,671
7,216
3,129
0
3,427
3,789
14,610
0
L
Ah Muzen Cab
Peitschenman
Ah Muzen Cab
6,466
3,108
0
3,468
11,008
3,001
0
5,202
5,806
0
47,498
W
Kuzenbo
Ryikker
Kuzenbo
4,724
2,140
0
1,306
8,123
6,620
260
2,321
5,745
19,189
0
W
Kukulkan
TUBALIBRE123
Kukulkan
11,080
2,220
0
2,222
7,138
2,961
334
2,712
4,304
69,758
0
L
Bellona
Tw MaRu fifa
Bellona
1,381
1,133
0
15
9,743
6,794
0
2,816
6,927
0
10,974
L
5,026
256
0
1,748
8,470
3,236
0
2,240
6,230
43,433
0
W
Nemesis
starbeyy9
Nemesis
2,676
1,335
0
265
5,223
1,717
0
857
4,306
0
34,360
W
7,814
2,904
0
1,386
8,761
7,198
222
1,953
6,694
0
64,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,811
Gold Earned
32,338
509
Minions Killed
278
0
Camps Cleared
0
1,411,661
Distance Traveled
1,394,177
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,450
563
117
8
0
261,383
2
L
Arachne
6,187
412
58
4
0
336,054
4
L
Geb
6,361
424
14
1
0
327,236
6
L
Ah Muzen Cab
7,033
469
90
6
0
247,755
2
W
Kuzenbo
6,867
458
37
2
0
294,965
1
W
Kukulkan
9,457
630
133
9
0
284,952
4
L
Bellona
5,833
389
20
1
0
225,422
1
L
Ra
6,924
462
96
6
0
257,710
1
W
Nemesis
7,814
521
71
5
0
280,793
0
W
Bellona
10,223
682
151
10
0
289,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role