Player Matchup

Chiron
Chiron
Nerfosus
Chiron
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,538 Elo+
Party 2
Khepri
Khepri
dillpickles5000
Khepri
Level 97
God Stats
0W - 4L
1,446 SR
Queue Stats
4W - 7L
1,565 Elo+
Party 2
Anubis
Anubis
elcoshino
Anubis
Level 85
God Stats
28W - 29L
1,497 SR
Queue Stats
271W - 350L
1,474 Elo+
Solo
Team Averages
Level 89
1,481 SR
1,526 Elo+

VS

Team Averages
Level 86
1,612 SR
1,598 Elo+
Cthulhu
Cthulhu
AmNekoni
Cthulhu
Level 41
God Stats
18W - 8L
1,656 SR
Queue Stats
68W - 65L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
Its SynicaI
Gilgamesh
Level 103
God Stats
101W - 49L
1,679 SR
Queue Stats
303W - 199L
1,646 Elo+
Party 1
Hachiman
Hachiman
zenthyz
Hachiman
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
285W - 187L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Nerfosus
Chiron
18
4 / 2 / 2
14,592
608
21,574
20,551
10,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 3 / 4
15,226
634
11,116
28,979
47,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Anubis
elcoshino
Anubis
17
1 / 4 / 4
13,758
573
18,038
20,183
17,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AmNekoni
Cthulhu
17
2 / 3 / 4
14,891
620
20,407
28,483
34,807
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
Its SynicaI
Gilgamesh
18
2 / 2 / 7
14,398
600
11,611
19,004
18,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
zenthyz
Hachiman
19
5 / 2 / 2
14,881
620
27,725
14,998
5,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
7
Kills
9
9
Deaths
7
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AmNekoni
Cthulhu
2
3
4
1.33
W
Gilgamesh
Its SynicaI
Gilgamesh
2
2
7
2.75
L
Chiron
Nerfosus
Chiron
4
2
2
2.5
L
2
3
4
1.33
L
Anubis
elcoshino
Anubis
1
4
4
0.75
W
Hachiman
zenthyz
Hachiman
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,728
Damage
59,743
69,713
Taken
62,485
75,249
Mitigated
58,964
20,072
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AmNekoni
Cthulhu
20,407
1,628
719
3,796
28,483
34,807
0
12,995
15,488
72,639
0
W
Gilgamesh
Its SynicaI
Gilgamesh
11,611
3,161
0
2,792
19,004
18,734
0
9,057
9,947
0
56,649
L
Chiron
Nerfosus
Chiron
21,574
7,547
1,940
6,344
20,551
10,525
429
6,969
13,511
0
101,764
L
11,116
1,179
0
2,312
28,979
47,588
495
8,237
20,742
45,845
0
L
Anubis
elcoshino
Anubis
18,038
555
0
9,476
20,183
17,136
416
5,200
14,983
98,163
0
W
Hachiman
zenthyz
Hachiman
27,725
22,679
0
1,033
14,998
5,423
1,797
7,287
7,711
0
124,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,576
Gold Earned
44,170
280
Minions Killed
312
0
Camps Cleared
0
1,285,168
Distance Traveled
1,397,310
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,891
620
95
4
0
472,278
4
W
Gilgamesh
14,398
600
74
3
0
498,222
0
L
Chiron
14,592
608
112
5
0
436,879
3
L
Khepri
15,226
634
50
2
0
464,591
4
L
Anubis
13,758
573
118
5
0
383,698
0
W
Hachiman
14,881
620
143
6
0
426,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role