Player Matchup

Hera
Hera
Gold III
Jimmo899
Hera
Gold III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Bronze I
XanoPL
Tyr
Bronze I
Level 107
God Stats
9W - 22L
1,864 SR
Queue Stats
110W - 151L
1,174 MMR
Party 1
Hercules
Hercules
Bronze I
ZetoPL
Hercules
Bronze I
Level 144
God Stats
7W - 3L
1,244 SR
Queue Stats
110W - 151L
1,174 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,536 SR
1,283 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 80
1,481 SR
1,161 MMR
Hou Yi
Hou Yi
Silver IV
Cuventhar
Hou Yi
Silver IV
Level 45
God Stats
5W - 9L
1,330 SR
Queue Stats
55W - 85L
929 MMR
Party 2
Gilgamesh
Gilgamesh
Silver II
Fredzel
Gilgamesh
Silver II
Level 133
God Stats
34W - 13L
1,589 SR
Queue Stats
56W - 87L
1,155 MMR
Party 2
Merlin
Merlin
Bronze III
Windrex
Merlin
Bronze III
Level 63
God Stats
2W - 0L
1,524 SR
Queue Stats
3W - 5L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
2 / 5 / 7
10,728
671
16,483
9,818
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
XanoPL
Tyr
14
4 / 7 / 5
11,233
702
9,187
17,684
11,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
ZetoPL
Hercules
13
4 / 6 / 4
10,537
659
10,361
17,954
17,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ThothTiamatAthenaSobekAphrodite

VS

Bans
ChaacCupidAnhurMedusaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cuventhar
Hou Yi
14
1 / 4 / 14
10,710
669
5,362
14,334
4,659
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Fredzel
Gilgamesh
17
11 / 2 / 6
13,949
872
13,799
17,776
15,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Windrex
Merlin
16
6 / 4 / 12
11,918
745
10,772
12,218
3,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
10
Kills
18
18
Deaths
10
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Cuventhar
Hou Yi
1
4
14
2
W
Gilgamesh
Fredzel
Gilgamesh
11
2
6
7
L
Hera
2
5
7
1.1
W
Merlin
Windrex
Merlin
6
4
12
3
L
Tyr
XanoPL
Tyr
4
7
5
0.93
L
Hercules
ZetoPL
Hercules
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,031
Damage
29,933
45,456
Taken
44,328
32,977
Mitigated
23,670
13,796
Healing
10,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Cuventhar
Hou Yi
5,362
2,908
0
4,313
14,334
4,659
2,034
5,114
9,220
0
47,264
W
Gilgamesh
Fredzel
Gilgamesh
13,799
3,525
0
1,592
17,776
15,072
764
7,536
10,240
0
49,884
L
Hera
16,483
2,474
0
2,388
9,818
3,484
624
1,646
7,934
58,950
0
W
Merlin
Windrex
Merlin
10,772
418
304
4,225
12,218
3,939
690
4,017
8,201
42,931
0
L
Tyr
XanoPL
Tyr
9,187
970
0
4,150
17,684
11,623
0
3,757
13,581
0
32,689
L
Hercules
ZetoPL
Hercules
10,361
1,865
0
7,258
17,954
17,870
0
4,543
13,035
0
36,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,498
Gold Earned
36,577
161
Minions Killed
177
0
Camps Cleared
0
874,818
Distance Traveled
913,512
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,710
669
66
4
0
272,143
6
W
Gilgamesh
13,949
872
53
3
0
355,955
2
L
Hera
10,728
671
78
5
0
261,903
6
W
Merlin
11,918
745
58
4
0
285,414
4
L
Tyr
11,233
702
38
2
0
305,291
1
L
Hercules
10,537
659
45
3
0
307,624
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role