Player Matchup

Kuzenbo
Kuzenbo
Diamond V
BluesZX
Kuzenbo
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum V
Rumity
Serqet
Platinum V
Level 36
God Stats
4W - 1L
1,500 SR
Queue Stats
82W - 52L
1,952 MMR
Party 2
Ravana
Ravana
Diamond IV
SoulGamer10400
Ravana
Diamond IV
Level 156
God Stats
14W - 7L
1,588 SR
Queue Stats
245W - 239L
2,193 MMR
Solo
Merlin
Merlin
Platinum II
ZZDKVZZZ
Merlin
Platinum II
Level 45
God Stats
3W - 1L
1,907 SR
Queue Stats
33W - 11L
2,245 MMR
Party 2
Anhur
Anhur
Diamond IV
lmJaff
Anhur
Diamond IV
Level 153
God Stats
7W - 6L
1,558 SR
Queue Stats
224W - 227L
2,052 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 110
1,611 SR
1,988 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,672 SR
2,105 MMR
Vamana
Vamana
Diamond V
Birch656
Vamana
Diamond V
Level 147
God Stats
3W - 4L
1,536 SR
Queue Stats
425W - 416L
2,019 MMR
Solo
Janus
Janus
Diamond III
Casualmondays
Janus
Diamond III
Level 154
God Stats
4W - 5L
1,655 SR
Queue Stats
246W - 236L
2,139 MMR
Solo
Chiron
Chiron
Platinum I
JhonMc99
Chiron
Platinum I
Level 158
God Stats
2W - 3L
1,711 SR
Queue Stats
39W - 30L
2,025 MMR
Party 1
Ares
Ares
Diamond V
Sebastián97
Ares
Diamond V
Level 155
God Stats
3W - 1L
1,840 SR
Queue Stats
37W - 20L
2,246 MMR
Party 1
Awilix
Awilix
Diamond IV
roozawi
Awilix
Diamond IV
Level 85
God Stats
22W - 24L
1,618 SR
Queue Stats
438W - 418L
2,094 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BluesZX
Kuzenbo
18
3 / 1 / 6
12,263
557
18,095
20,356
25,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
Rumity
Serqet
18
8 / 4 / 7
13,300
605
13,921
24,133
20,174
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
9 / 4 / 6
12,917
587
10,382
13,326
11,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
ZZDKVZZZ
Merlin
20
3 / 1 / 9
14,662
666
12,699
10,948
5,251
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
lmJaff
Anhur
20
3 / 4 / 8
13,973
635
9,910
16,468
6,391
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AthenaSetGilgameshTiamatGuan Yu

VS

Bans
ApolloGebKing ArthurSobekCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Birch656
Vamana
19
2 / 3 / 0
11,777
535
13,378
23,826
17,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
2 / 10 / 1
10,714
487
8,904
16,620
5,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chiron
JhonMc99
Chiron
16
5 / 4 / 4
10,724
487
8,620
17,033
6,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 5 / 10
10,210
464
11,014
16,324
14,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Awilix
roozawi
Awilix
18
3 / 5 / 4
11,245
511
7,487
14,369
6,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
33
26
Kills
14
14
Deaths
27
36
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vamana
Birch656
Vamana
2
3
0
0.67
W
Kuzenbo
BluesZX
Kuzenbo
3
1
6
6
L
2
10
1
0.25
L
Chiron
JhonMc99
Chiron
5
4
4
1.75
W
Serqet
Rumity
Serqet
8
4
7
2.88
L
2
5
10
1.4
W
9
4
6
3
W
Merlin
ZZDKVZZZ
Merlin
3
1
9
7.5
W
Anhur
lmJaff
Anhur
3
4
8
1.75
L
Awilix
roozawi
Awilix
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,007
Damage
49,403
85,231
Taken
88,172
68,408
Mitigated
50,593
29,058
Healing
16,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Birch656
Vamana
13,378
6,064
0
6,988
23,826
17,896
0
13,513
8,955
0
88,401
W
Kuzenbo
BluesZX
Kuzenbo
18,095
5,277
0
9,865
20,356
25,276
478
2,508
17,792
71,498
0
L
8,904
479
0
1,271
16,620
5,862
0
8,306
7,577
75,532
0
L
Chiron
JhonMc99
Chiron
8,620
3,928
873
3,849
17,033
6,024
424
1,129
15,139
0
80,880
W
Serqet
Rumity
Serqet
13,921
2,494
0
6,268
24,133
20,174
282
4,692
19,279
0
36,777
L
11,014
314
0
1,942
16,324
14,476
105
1,915
13,453
27,092
0
W
10,382
3,297
0
3,358
13,326
11,316
1,498
4,433
8,803
0
79,203
W
Merlin
ZZDKVZZZ
Merlin
12,699
594
0
2,149
10,948
5,251
0
1,999
8,739
153,966
0
W
Anhur
lmJaff
Anhur
9,910
5,219
0
7,418
16,468
6,391
5,532
6,666
9,744
0
113,415
L
Awilix
roozawi
Awilix
7,487
3,325
0
1,975
14,369
6,335
137
4,611
9,698
0
86,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,115
Gold Earned
54,670
699
Minions Killed
622
0
Camps Cleared
0
2,254,720
Distance Traveled
2,136,836
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,777
535
167
8
0
414,892
0
W
Kuzenbo
12,263
557
110
5
0
485,347
5
L
Janus
10,714
487
148
7
0
430,535
1
L
Chiron
10,724
487
146
7
0
399,066
1
W
Serqet
13,300
605
40
2
0
484,205
6
L
Ares
10,210
464
27
1
0
436,960
4
W
Ravana
12,917
587
114
5
0
433,436
1
W
Merlin
14,662
666
264
12
0
419,702
5
W
Anhur
13,973
635
171
8
0
432,030
6
L
Awilix
11,245
511
134
6
0
455,383
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role