Player Matchup

Aphrodite
Aphrodite
Hellfirez33
Aphrodite
Level 3
God Stats
2W - 0L
1,732 SR
Queue Stats
5W - 3L
1,635 Elo+
Party 1
Kukulkan
Kukulkan
Jekduma
Kukulkan
Level 8
God Stats
3W - 3L
1,419 SR
Queue Stats
20W - 25L
1,398 Elo+
Solo
Izanami
Izanami
Stay Nguyenning
Izanami
Level 45
God Stats
99W - 60L
1,598 SR
Queue Stats
153W - 153L
1,465 Elo+
Party 1
Chaac
Chaac
Uolin
Chaac
Level 9
God Stats
1W - 0L
1,466 SR
Queue Stats
1W - 2L
1,207 Elo+
Solo
Tsukuyomi
Tsukuyomi
greatjesus69
Tsukuyomi
Level 17
God Stats
5W - 2L
1,816 SR
Queue Stats
33W - 34L
1,514 Elo+
Solo
Team Averages
Level 16
1,606 SR
1,444 Elo+

VS

Team Averages
Level 16
1,452 SR
1,364 Elo+
Ne Zha
Ne Zha
D3D3-536_
Ne Zha
Level 13
God Stats
0W - 1L
1,788 SR
Queue Stats
5W - 8L
1,132 Elo+
Party 2
Pele
Pele
DannyG196R
Pele
Level 28
God Stats
21W - 23L
1,421 SR
Queue Stats
221W - 178L
1,611 Elo+
Solo
Anubis
Anubis
G1OV4NN1-536_
Anubis
Level 20
God Stats
12W - 5L
1,281 SR
Queue Stats
157W - 167L
1,373 Elo+
Party 2
Yemoja
Yemoja
InkWolf6047
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Solo
Bellona
Bellona
jorgegameBR5850
Bellona
Level 17
God Stats
0W - 1L
1,271 SR
Queue Stats
14W - 20L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hellfirez33
Aphrodite
19
2 / 7 / 10
12,466
479
4,868
13,702
4,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Jekduma
Kukulkan
16
7 / 11 / 4
11,486
442
12,319
19,532
6,231
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 8 / 4
14,183
546
17,096
22,189
7,041
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Uolin
Chaac
17
2 / 6 / 4
11,300
435
6,234
22,049
25,238
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
greatjesus69
Tsukuyomi
20
7 / 5 / 5
13,391
515
12,435
21,245
6,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
D3D3-536_
Ne Zha
17
4 / 8 / 5
11,483
442
10,016
17,163
6,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
23 / 3 / 3
17,587
676
32,490
21,127
9,961
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
10 / 5 / 9
13,498
519
22,632
19,331
8,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
8
0 / 7 / 3
8,297
319
876
7,721
3,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
0 / 4 / 4
10,849
417
5,405
15,470
11,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
61
26
Kills
37
37
Deaths
27
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
D3D3-536_
Ne Zha
4
8
5
0.81
L
23
3
3
8.17
L
10
5
9
2.9
W
Aphrodite
Hellfirez33
Aphrodite
2
7
10
1
L
Yemoja
0
7
3
0.21
W
Kukulkan
Jekduma
Kukulkan
7
11
4
0.82
W
8
8
4
1.25
W
Chaac
Uolin
Chaac
2
6
4
0.67
W
Tsukuyomi
greatjesus69
Tsukuyomi
7
5
5
1.9
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,952
Damage
71,419
98,717
Taken
80,812
49,510
Mitigated
40,037
26,139
Healing
19,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
D3D3-536_
Ne Zha
10,016
4,042
0
999
17,163
6,809
2,799
3,071
14,092
0
50,321
L
32,490
10,908
0
8,986
21,127
9,961
0
2,744
18,383
0
175,642
L
22,632
1,237
0
8,762
19,331
8,756
1,116
6,749
12,582
85,212
0
W
Aphrodite
Hellfirez33
Aphrodite
4,868
1,020
4,171
4,653
13,702
4,361
2,168
4,164
9,538
43,938
0
L
Yemoja
876
573
148
214
7,721
3,066
0
4,264
3,457
7,308
0
W
Kukulkan
Jekduma
Kukulkan
12,319
1,919
0
0
19,532
6,231
1,991
7,100
12,352
47,670
0
W
17,096
11,282
0
6,472
22,189
7,041
5,234
3,079
19,110
0
137,674
W
Chaac
Uolin
Chaac
6,234
453
0
3,831
22,049
25,238
983
4,992
16,737
0
41,036
W
Tsukuyomi
greatjesus69
Tsukuyomi
12,435
4,520
0
7,012
21,245
6,639
0
4,910
16,255
0
84,281
L
5,405
1,430
0
140
15,470
11,445
2,163
1,989
13,481
0
62,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,826
Gold Earned
61,714
540
Minions Killed
571
0
Camps Cleared
0
2,211,510
Distance Traveled
2,026,077
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,483
442
78
3
0
480,858
0
L
Pele
17,587
676
254
10
0
524,511
2
L
Anubis
13,498
519
138
5
0
423,829
1
W
Aphrodite
12,466
479
86
3
0
449,148
6
L
Yemoja
8,297
319
11
0
0
127,397
1
W
Kukulkan
11,486
442
69
3
0
378,762
0
W
Izanami
14,183
546
201
8
0
444,508
4
W
Chaac
11,300
435
55
2
0
430,342
0
W
Tsukuyomi
13,391
515
129
5
0
508,750
0
L
Bellona
10,849
417
90
3
0
469,482
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role