Player Matchup

Thanatos
Thanatos
BloodCl0tt
Thanatos
Level 125
God Stats
7W - 9L
1,766 SR
Queue Stats
364W - 323L
1,594 Elo+
Party 1
Aphrodite
Aphrodite
MY T MOPAR403
Aphrodite
Level 48
God Stats
12W - 9L
1,652 SR
Queue Stats
36W - 19L
1,638 Elo+
Party 1
Gilgamesh
Gilgamesh
Oni Feny
Gilgamesh
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 49L
1,548 Elo+
Party 1
Artemis
Artemis
iTz iSigMa
Artemis
Level 139
God Stats
12W - 19L
1,705 SR
Queue Stats
567W - 486L
1,553 Elo+
Party 1
Merlin
Merlin
iTz iTheta
Merlin
Level 68
God Stats
1W - 1L
1,725 SR
Queue Stats
41W - 43L
1,523 Elo+
Party 1
Team Averages
Level 89
1,670 SR
1,571 Elo+

VS

Team Averages
Level 115
1,610 SR
1,632 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
KarmaKameli
Susano
Level 154
God Stats
7W - 3L
1,764 SR
Queue Stats
489W - 407L
1,665 Elo+
Party 2
Pele
Pele
Sadxim
Pele
Level 125
God Stats
1W - 2L
1,228 SR
Queue Stats
283W - 192L
1,679 Elo+
Party 2
Nike
Nike
its Positivee
Nike
Level 146
God Stats
6W - 7L
1,930 SR
Queue Stats
397W - 328L
1,657 Elo+
Party 2
Izanami
Izanami
karvamuumi
Izanami
Level 27
God Stats
45W - 28L
1,630 SR
Queue Stats
383W - 309L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BloodCl0tt
Thanatos
19
6 / 12 / 5
12,889
496
12,830
26,329
11,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
MY T MOPAR403
Aphrodite
16
0 / 4 / 13
11,799
454
8,786
20,362
19,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Oni Feny
Gilgamesh
19
6 / 10 / 8
12,992
500
22,013
29,929
22,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
iTz iSigMa
Artemis
19
5 / 8 / 3
12,711
489
21,900
24,632
10,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
iTz iTheta
Merlin
16
2 / 18 / 5
10,817
416
10,335
21,033
7,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
1 / 3 / 16
12,350
475
7,476
24,372
36,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Susano
20
13 / 6 / 12
14,832
570
26,918
24,366
19,809
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pele
Sadxim
Pele
20
28 / 6 / 6
18,052
694
34,992
26,853
15,719
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
9 / 2 / 18
14,660
564
24,296
30,492
29,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
karvamuumi
Izanami
20
1 / 4 / 4
14,637
563
6,051
14,172
5,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
108
19
Kills
52
52
Deaths
21
34
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
3
16
3
L
Thanatos
BloodCl0tt
Thanatos
6
12
5
0.71
W
Susano
13
6
12
3.17
L
Aphrodite
MY T MOPAR403
Aphrodite
0
4
13
1.63
L
Gilgamesh
Oni Feny
Gilgamesh
6
10
8
1
W
Pele
Sadxim
Pele
28
6
6
5.17
L
Artemis
iTz iSigMa
Artemis
5
8
3
0.81
L
Merlin
iTz iTheta
Merlin
2
18
5
0.25
W
9
2
18
9
W
Izanami
karvamuumi
Izanami
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,864
Damage
99,733
122,285
Taken
120,255
71,425
Mitigated
106,727
41,758
Healing
47,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,476
2,030
3,128
9,589
24,372
36,438
1,754
4,051
20,224
47,143
0
L
Thanatos
BloodCl0tt
Thanatos
12,830
2,857
0
12,968
26,329
11,324
0
749
25,500
0
89,722
W
Susano
26,918
6,499
0
5,449
24,366
19,809
1,460
3,375
20,769
0
110,018
L
Aphrodite
MY T MOPAR403
Aphrodite
8,786
1,219
7,306
8,835
20,362
19,067
186
1,399
18,883
38,262
0
L
Gilgamesh
Oni Feny
Gilgamesh
22,013
6,265
0
5,029
29,929
22,676
512
1,997
27,852
521
69,512
W
Pele
Sadxim
Pele
34,992
8,870
0
9,708
26,853
15,719
3,138
5,780
20,639
0
125,149
L
Artemis
iTz iSigMa
Artemis
21,900
12,916
0
7,355
24,632
10,790
862
2,261
22,371
0
104,185
L
Merlin
iTz iTheta
Merlin
10,335
783
0
265
21,033
7,568
170
1,070
19,883
43,310
0
W
24,296
2,425
0
14,502
30,492
29,366
3,104
4,605
25,645
0
94,370
W
Izanami
karvamuumi
Izanami
6,051
3,747
0
4,980
14,172
5,395
2,685
1,316
12,834
0
123,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,208
Gold Earned
74,531
505
Minions Killed
685
0
Camps Cleared
0
2,187,927
Distance Traveled
2,390,043
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,350
475
48
2
0
419,013
2
L
Thanatos
12,889
496
125
5
0
488,090
3
W
Susano
14,832
570
118
5
0
517,618
1
L
Aphrodite
11,799
454
57
2
0
493,354
0
L
Gilgamesh
12,992
500
96
4
0
451,053
1
W
Pele
18,052
694
172
7
0
530,614
1
L
Artemis
12,711
489
149
6
0
383,089
5
L
Merlin
10,817
416
78
3
0
372,341
0
W
Nike
14,660
564
154
6
0
505,644
2
W
Izanami
14,637
563
193
7
0
417,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role